leafmold Level 1 of the Dungeon (14, -18, D:1) a +0 ring mail (17, -10, D:1) a +0 club (25, -2, D:1) a +0 mace (26, -2, D:1) a quokka corpse (42, -10, D:1) a +0 club (51, -7, D:1) a +0 dagger a goblin corpse Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, -1, D:2) the +7 leather armour of Lyj Nuj {Harm rN++ Will- MP-9} Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. MP-9: It affects your magic capacity (-9). It cannot be enchanted further. (5, 2, D:2) a hobgoblin corpse (11, -13, D:2) a potion of curing (11, -10, D:2) a +0 dagger (15, -14, D:2) a potion of might (17, -5, D:2) a +0 battleaxe (18, -14, D:2) 2 potions of curing (19, -11, D:2) a +0 whip 5 stones a kobold corpse (19, -9, D:2) a +0 club a goblin corpse (22, -9, D:2) 9 gold pieces (22, -5, D:2) a scroll of poison (23, -13, D:2) 11 gold pieces (24, -4, D:2) a potion of attraction