leafmold Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (3, 7, D:1) a +0 dagger (4, 8, D:1) a rat skeleton (9, -11, D:1) a +0 short sword 5 stones a kobold skeleton (12, -14, D:1) a +0 leather armour (13, -10, D:1) a bat skeleton (13, 7, D:1) a frilled lizard skeleton (22, -12, D:1) a +6 ring of dexterity (23, -3, D:1) a +0 dagger (25, 4, D:1) a rat skeleton (25, 5, D:1) a +0 dagger {Citlalmina} (28, -22, D:1) a ball python skeleton (30, -16, D:1) a hobgoblin skeleton (34, 7, D:1) a frilled lizard skeleton (35, 8, D:1) a rat skeleton (35, 9, D:1) a rat skeleton (39, -12, D:1) a +0 dagger (42, -24, D:1) a quokka skeleton (42, -22, D:1) a scarab talisman (44, -16, D:1) a bat skeleton (48, -6, D:1) a +2 dagger of venom (48, 8, D:1) a +0 dagger (56, 12, D:1) a hobgoblin skeleton Level 2 of the Dungeon (9, -16, D:2) a bat corpse (skeletalised by now) (9, -14, D:2) a +4 ring of protection (32, 23, D:2) a +0 spear (33, -6, D:2) a +0 club (35, 6, D:2) an adder corpse (skeletalised by now) (40, 4, D:2) a rat corpse (skeletalised by now) (44, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (10, -22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (12, -22, D:3) an adder corpse (skeletalised by now) (16, -2, D:3) a +0 battleaxe (18, -12, D:3) a +0 dagger a kobold skeleton (20, -12, D:3) a rat skeleton (22, -19, D:3) a parchment of Soul Splinter (24, -11, D:3) a +0 flail (32, 16, D:3) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (42, -9, D:3) a +0 halberd (43, -9, D:3) a +0 whip a ball python skeleton (44, -9, D:3) a +0 whip a +0 spear a gnoll skeleton (51, -22, D:3) a quokka corpse (skeletalised by now) (54, -2, D:3) a +6 spear Level 4 of the Dungeon (0, 0, D:4) 5 stones (1, 2, D:4) 14 gold pieces (32, 33, D:4) a ball python corpse (skeletalised by now) (32, 36, D:4) a +0 hand axe (43, 44, D:4) the necromancy staff of Piutohuima {rN++ Int+2 Necro} [staff of necromancy] rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (44, 27, D:4) the +2 robe of the Wild Haggis {rC+ MP+4 Slay+3} rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (44, 44, D:4) a +0 sling a +0 club (45, 33, D:4) 5 stones a kobold corpse (skeletalised by now) (45, 34, D:4) an adder corpse (skeletalised by now) (55, 4, D:4) a +0 club a +0 leather armour an orc corpse (55, 5, D:4) a +0 hand axe a boomerang a +2 scale mail of command a +0 dagger a +0 robe