leafmold Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (12, -22, D:1) a +0 dagger a goblin skeleton (28, -21, D:1) a +0 dagger (44, -23, D:1) a +0 leather armour (45, -4, D:1) a jackal skeleton (48, -3, D:1) a jackal skeleton (49, -13, D:1) a quokka skeleton (51, -51, D:1) a +0 whip a stone (51, -49, D:1) a +0 leather armour (61, 1, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -15, D:2) a +2 vampiric hand axe (15, -34, D:2) a quokka corpse (skeletalised by now) (22, -23, D:2) a +0 club (22, 3, D:2) an adder corpse (skeletalised by now) (24, 8, D:2) a quokka corpse (skeletalised by now) (35, -11, D:2) a +0 club a +0 robe (37, -12, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ruiwias's Magic Scroll Shoppe a scroll of vulnerability (unknown) (56 gold) 3 scrolls of identify (84 gold) a scroll of silence (unknown) (133 gold) a scroll of noise (unknown) (14 gold) a scroll of identify (28 gold) a scroll of summoning (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) [Shop] Ziment's General Store a box of beasts (400 gold) a +0 spear (30 gold) a box of beasts (400 gold) a parchment of Apportation (40 gold) a potion of ambrosia (unknown) (80 gold) a wand of flame (5) (unknown) (35 gold) 3 javelins (90 gold) [Shop] Gozag's Platinum Reserve the amulet "Cutampiu" {Acrobat Int+4} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). the +6 ring mail "Touf" {Bane rPois Int+2} (4940 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 mace "Qaigir" {freeze, Str+5 Int+3 Dex-4} (4080 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring of Boageeco {^Drain rPois rF+ Slay+3} (4100 gold) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +5 ring mail of the Guiamala {^Drain rElec rC++ Dex+2} (5910 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 robe of the Desolation of Salt {Str+4} (4130 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of the Evening {rElec rPois MP+9} (3820 gold) [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +6 ring mail of Leaves {Dex+4} (4940 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 ring mail of the Slightly Bent {rF+} (1800 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Mikhuf {rF- Str+9 Int+3} (4860 gold) [ring of strength] rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). the +2 robe of the Akabeko {+Blink} (2490 gold) +Blink: It lets you blink. It cannot be enchanted further. the wellspring talisman of the Demon Prince {Will++ Dex+2 Stlth+} (6050 gold) [wellspring talisman] Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +1 ring mail of the Miller {rC+ rN+ Will- Dex+7} (3770 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the earth staff of Wealth {rElec rC- rN+ Str+2 Earth} (4040 gold) [staff of earth] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. the amulet of Qischoim {Regen+ Int+4} (4540 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). the ring "Xazavog" {^Contam rF+++ Will+ MP+9 Slay+3} (7460 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the earth staff "Fabball" {rCorr Int+2 Earth} (4180 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the +2 leather armour of the Plethaurus {rC+} (2600 gold) rC+: It protects you from cold. It cannot be enchanted further. the +0 robe of Beogh's Pride {Will+ Int+3 SInv Archmagi} (3800 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +5 spear of Esuon {drain, rN+ Stlth+} (4440 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Tucumpis's Armour Shop a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +2 crystal plate armour of Sytsoa {rN+ Will+} (1215 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe (12 gold) a +2 robe of cold resistance (250 gold) (0, 0, D:3) 5 poisoned darts (6, 46, D:3) a +0 dagger (8, 18, D:3) 3 flux baubles (9, -10, D:3) 4 poisoned darts (25, 18, D:3) a +0 short sword