leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a rat skeleton (7, -35, D:1) a +0 dagger a goblin skeleton (7, -16, D:1) a +0 club (10, -34, D:1) a bat skeleton (24, -38, D:1) a +0 mace (30, -36, D:1) a +0 short sword (30, -31, D:1) a +0 club a goblin skeleton (46, -37, D:1) a +0 dagger a kobold skeleton (46, -17, D:1) a rat skeleton (52, -30, D:1) a +0 dagger (63, -9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (0, 1, D:2) a bat corpse (skeletalised by now) (9, -25, D:2) a +0 club a +0 robe (10, -23, D:2) a bat skeleton (16, 18, D:2) a +0 scythe a +2 robe of willpower (17, -16, D:2) a rat skeleton (24, -22, D:2) a +0 leather armour (30, -25, D:2) a +0 short sword (39, -6, D:2) a ball python corpse (skeletalised by now) (40, -21, D:2) a +0 club a goblin skeleton (40, -6, D:2) an orb of glass (42, -10, D:2) 3 flux baubles (45, -28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (47, -6, D:2) a +0 spear (47, -5, D:2) a +0 club a gnoll corpse (skeletalised by now) (47, -4, D:2) a +0 flail (54, -13, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, -9, D:3) a +0 mace (5, -14, D:3) a +0 dagger (9, 9, D:3) a +0 falchion (13, -20, D:3) a +0 battleaxe (17, 17, D:3) a hobgoblin corpse (skeletalised by now) (21, -9, D:3) a frilled lizard skeleton (24, 8, D:3) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (25, -18, D:3) a +0 dagger 3 stones (27, 3, D:3) a +0 dagger an orc corpse (skeletalised by now) (28, 3, D:3) a +0 short sword (38, 10, D:3) a staff of air (40, -15, D:3) a quokka corpse (skeletalised by now) (41, -18, D:3) a +0 club a goblin skeleton (44, -12, D:3) a +0 hand axe an orc corpse (skeletalised by now) (44, -11, D:3) a +0 whip (45, -12, D:3) a +0 short sword a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -12, D:3) a +0 club a +0 leather armour (46, 4, D:3) a +0 robe (48, -12, D:3) a +0 leather armour (50, -16, D:3) a +2 rapier of speed Level 4 of the Dungeon (0, 10, D:4) a black bear skeleton (9, 7, D:4) a +0 dagger a goblin skeleton (10, 20, D:4) a +0 leather armour (12, 26, D:4) a +0 whip a gnoll skeleton (13, 24, D:4) a +1 spear of venom (13, 26, D:4) a +0 spear a gnoll skeleton (13, 27, D:4) a +0 club a gnoll skeleton (13, 28, D:4) a +0 flail (18, 8, D:4) a +0 giant club a +0 spear a gnoll skeleton (19, 8, D:4) a +0 flail a gnoll skeleton (20, 9, D:4) a +0 spear a gnoll skeleton (21, 13, D:4) a +0 halberd (21, 14, D:4) a +0 dagger (24, 16, D:4) a +0 dagger (24, 17, D:4) a ball python skeleton (27, 19, D:4) a +0 dagger a goblin skeleton (29, -4, D:4) a +0 spear (30, 24, D:4) 3 atropa-tipped darts (31, 0, D:4) a +0 sling (32, 6, D:4) a +0 dagger a goblin skeleton (32, 46, D:4) a +0 dagger a stone (33, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (36, -2, D:4) a +0 leather armour (38, 14, D:4) a staff of earth (39, 16, D:4) a +1 dagger of speed (39, 19, D:4) a +0 hand axe (40, 27, D:4) a staff of cold (41, 16, D:4) a +0 club a +0 leather armour a +0 club an orc skeleton (46, 6, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Ekep's Weapon Shop a +0 rapier (71 gold) a +0 falchion (39 gold) a +0 club (6 gold) 3 darts of disjunction (35 gold) a +0 orcbow (52 gold) 5 atropa-tipped darts (58 gold) the +6 long sword "Dragonbane" {vamp, rN+} (672 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +7 sling of flaming (516 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) 5 curare-tipped darts (78 gold) [Shop] Fumap's General Store a staff of alchemy (unknown) (300 gold) a Gell's gravitambourine (2/2) (480 gold) a parchment of Searing Ray (69 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) a +0 trident (42 gold) an orb of mayhem (132 gold) a parchment of Summon Small Mammal (48 gold) a +0 leather armour (24 gold) [Shop] Karot's General Store a parchment of Mercury Arrow (75 gold) a potion of brilliance (unknown) (52 gold) a parchment of Yara's Violent Unravelling (239 gold) a scroll of vulnerability (52 gold) a scroll of enchant weapon (97 gold) a manual of Long Blades (1040 gold) a maw talisman (195 gold) a parchment of Inner Flame (114 gold) 3 large rocks (58 gold) [Shop] Ifaynaf's Assorted Antiques a lightning rod (4/4) (1000 gold) a potion of cancellation (200 gold) a scroll of teleportation (75 gold) a potion of curing (75 gold) a scroll of amnesia (100 gold) a +0 tower shield (200 gold) a scroll of teleportation (75 gold) a +1 whip of flaming (287 gold) a staff of cold (625 gold) a +6 ring of strength (900 gold) [Shop] Plog's Antique Weapon Emporium a +0 long sword (98 gold) a +0 falchion (84 gold) a +0 hand axe (84 gold) a +5 longbow of freezing (1310 gold) a +0 quarterstaff (140 gold) a +0 great sword (280 gold) (0, 0, D:5) a +0 scale mail (1, -3, D:5) a staff of fire (1, 0, D:5) the +2 cloak of the Forsaken Places {-Tele rPois Str+7 Int-2} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (2, 4, D:5) a +0 ring mail a +0 flail (2, 5, D:5) a +0 whip a gnoll skeleton (4, 6, D:5) a +0 club a +0 robe a +0 club a +0 club a gnoll skeleton a gnoll skeleton (9, 5, D:5) a medusa talisman (13, 3, D:5) a +0 quarterstaff (16, 12, D:5) 4 javelins (18, 11, D:5) 2 boomerangs a +0 hand axe an orc skeleton (19, 11, D:5) an iguana skeleton (19, 12, D:5) a +0 shortbow a +0 robe a +0 dagger a +0 club (20, 11, D:5) a +0 robe a +1 devious dagger an orc skeleton (21, 11, D:5) a +0 spear (21, 30, D:5) a +0 giant spiked club a hound skeleton (22, 8, D:5) a +0 flail a gnoll corpse (skeletalised by now) (22, 10, D:5) a +0 whip (24, 12, D:5) a +0 whip (24, 22, D:5) a +0 pair of gloves (25, 12, D:5) a +0 whip a gnoll corpse (skeletalised by now) (28, 13, D:5) a +0 mace (28, 14, D:5) a +0 leather armour (29, 28, D:5) an adder skeleton (34, 33, D:5) a +0 war axe (35, 27, D:5) a +0 sling (38, 38, D:5) the rimehorn talisman of Pessimism {Rampage MP+4 Int+2} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+4: It affects your magic capacity (+4). Int+2: It affects your intelligence (+2). (44, 28, D:5) a ring of resist corrosion Level 6 of the Dungeon (0, 1, D:6) a +5 heavy flail a +0 leather armour the human corpse of Edmund (skeletalised by now) (1, -1, D:6) a +0 club (20, 32, D:6) a scorpion corpse (28, 6, D:6) a +0 spear a gnoll skeleton (29, 3, D:6) a +0 flail (29, 5, D:6) a +0 spear a +0 ring mail (29, 6, D:6) a +0 spear (30, 35, D:6) a hound corpse (31, 6, D:6) a +0 flail a gnoll skeleton (32, 8, D:6) 5 boomerangs (35, 8, D:6) a +1 scale mail of cold resistance a +0 short sword the elf skeleton of Duvessa (36, -8, D:6) a +0 flail (37, 8, D:6) a +0 leather armour a +0 dagger the elf skeleton of Dowan (44, -1, D:6) a +0 robe the Ecumenical Temple