leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -23, D:1) a +0 mace (10, 1, D:1) a ball python corpse (skeletalised by now) (17, -9, D:1) a bat skeleton (24, 9, D:1) a hobgoblin corpse (skeletalised by now) (37, -27, D:1) a +0 scale mail (41, -28, D:1) a rat skeleton (46, -17, D:1) a +0 dagger a goblin skeleton (52, -12, D:1) a frilled lizard skeleton (54, -38, D:1) a +0 dagger (56, -42, D:1) a +0 robe (60, -52, D:1) a bat corpse (skeletalised by now) (61, -44, D:1) a +0 buckler Level 2 of the Dungeon (8, 9, D:2) a bat skeleton (10, -4, D:2) a +0 club a kobold skeleton (10, 28, D:2) a staff of fire (10, 32, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (13, 9, D:2) a +0 spear (14, 30, D:2) an adder corpse (skeletalised by now) (15, -6, D:2) a +0 hand axe (15, 17, D:2) a frilled lizard skeleton (27, 3, D:2) a +0 hammer (38, 16, D:2) the +5 short sword "Giantslayer" {holy, *Corrode +Blink rC+} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. (38, 19, D:2) a bat corpse (skeletalised by now) (40, -1, D:2) a +0 mace (41, 35, D:2) a rat corpse (skeletalised by now) (43, 29, D:2) a +0 short sword (43, 41, D:2) a +0 whip (44, 45, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (1, 0, D:3) a +0 club (16, -5, D:3) a +0 cloak of corrosion resistance (20, -10, D:3) a +0 quarterstaff (23, -7, D:3) a ring of protection from fire (24, -8, D:3) 9 gold pieces