leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 10, D:1) a quokka corpse (skeletalised by now) (9, 7, D:1) a frilled lizard corpse (skeletalised by now) (12, -5, D:1) a +0 spear a ball python corpse (skeletalised by now) (12, 7, D:1) a +0 robe (19, 9, D:1) the inkwell talisman of Impatience {Harm Rampage Fly rC- Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). (21, -7, D:1) a +0 ring mail (22, 13, D:1) a +2 short sword of draining (23, 34, D:1) a hobgoblin skeleton (24, 2, D:1) a bat skeleton (24, 3, D:1) a +0 whip (26, -6, D:1) a +0 dagger (38, 5, D:1) a +0 dagger a kobold skeleton (38, 20, D:1) a +0 club (46, -7, D:1) a +0 robe (53, 8, D:1) a hobgoblin skeleton (62, 27, D:1) a frilled lizard skeleton (63, 27, D:1) a +0 dagger a goblin skeleton (71, 7, D:1) a +0 ring mail Level 2 of the Dungeon (10, 28, D:2) a ball python corpse (15, 7, D:2) a bat corpse (skeletalised by now) (18, 17, D:2) a +4 dagger (21, 15, D:2) an adder corpse (skeletalised by now) (30, 48, D:2) a +0 short sword (31, 4, D:2) 5 poisoned darts (31, 48, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (35, 17, D:2) a hobgoblin skeleton (37, 43, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (38, 43, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (41, 41, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (41, 42, D:2) a +0 dagger a goblin skeleton (54, 36, D:2) a bat corpse (skeletalised by now) (55, 19, D:2) a +1 quarterstaff of distortion Level 3 of the Dungeon (14, 16, D:3) a +0 club an orc corpse (25, 20, D:3) a parchment of Martyr's Knell (26, 5, D:3) a +0 dagger