leafmold Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 0, D:1) a jackal skeleton (3, 0, D:1) a +0 short sword (3, 1, D:1) a bat skeleton (14, 13, D:1) a quokka skeleton (15, -3, D:1) a +0 mace (16, 14, D:1) a +0 short sword (18, -8, D:1) a +0 ring mail (19, -8, D:1) a +0 whip (19, 3, D:1) a ball python skeleton (20, 3, D:1) a +0 dagger 3 stones (21, 1, D:1) a +0 club (25, 3, D:1) a ball python skeleton (25, 24, D:1) a +2 dagger of speed 2 stones (26, 22, D:1) a +0 club (26, 23, D:1) a +0 dagger (26, 24, D:1) a +0 dagger a ball python corpse (skeletalised by now) (32, 3, D:1) a jackal skeleton (33, 3, D:1) a hobgoblin skeleton (34, 0, D:1) a +0 hand axe (35, 8, D:1) a +0 sling (43, 30, D:1) a +0 dagger (50, 16, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 6, D:2) a +0 spear (10, 33, D:2) a rat corpse (skeletalised by now) (13, 41, D:2) a +0 whip (14, 25, D:2) a staff of necromancy (15, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 4, D:2) a parchment of Searing Ray (17, 12, D:2) a hobgoblin corpse (skeletalised by now) (21, 32, D:2) a +0 club (22, -1, D:2) a +0 mace a +0 ring mail the human skeleton of Terence (26, 7, D:2) a +0 chain mail (29, 44, D:2) a +0 flail (33, 36, D:2) a +0 dagger (35, 6, D:2) a hobgoblin skeleton a quokka skeleton (36, 5, D:2) a +0 scythe a +0 robe (36, 15, D:2) a bat skeleton (37, -5, D:2) a rat corpse (skeletalised by now) (39, 30, D:2) a +0 spear a gnoll corpse (skeletalised by now) (39, 31, D:2) a +0 halberd of flaming (39, 44, D:2) a bat corpse (skeletalised by now) (43, 25, D:2) a +5 dagger (44, 11, D:2) a ball python skeleton (44, 13, D:2) a +0 club a goblin skeleton (45, 12, D:2) a frilled lizard skeleton (45, 15, D:2) a +0 club (48, 15, D:2) a +0 ring mail (57, 4, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (11, -6, D:3) a +0 dagger (15, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -4, D:3) a ball python skeleton (23, -14, D:3) a rat skeleton (29, 4, D:3) an adder corpse (skeletalised by now) (31, -10, D:3) the +1 leather armour of Jiasch {Harm rElec rN++ Str+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (35, -13, D:3) 5 poisoned darts (35, 17, D:3) a +0 dagger a stone (36, 18, D:3) a +0 club (39, 9, D:3) a +0 club a +0 sling a +0 leather armour (42, 11, D:3) a bat skeleton (49, 22, D:3) a +0 club (50, -6, D:3) a +0 dagger 3 stones (50, 17, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ineuf's Jewellery Shoppe a dragon-coil talisman (390 gold) an amulet of magic regeneration (390 gold) a ring of poison resistance (unknown) (260 gold) the ring of Ikael {Will+ EV+5} (631 gold) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). a +6 ring of dexterity (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) an amulet of magic regeneration (390 gold) a medusa talisman (162 gold) a +6 ring of strength (unknown) (468 gold) [Shop] Gotyh's Weapon Emporium a +0 long sword (35 gold) 3 boomerangs (60 gold) a +0 morningstar of distortion (170 gold) a +1 dire flail of protection (130 gold) a +0 short sword (30 gold) a +0 battleaxe (100 gold) a +0 shortbow (30 gold) [Shop] Diel's Distillery a potion of enlightenment (65 gold) a potion of heal wounds (104 gold) a potion of invisibility (104 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) 2 potions of moonshine (26 gold) a potion of curing (39 gold) a potion of might (52 gold) [Shop] Tezoink's Magic Scroll Boutique a scroll of blinking (unknown) (114 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) [Shop] Turef's Antique Armour Shop a +0 robe (27 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) the +1 pair of boots "Cuqucir" {rF- rN++} (600 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 chain mail "Ynuotsill" {Rampage ^Drain +Inv rElec} (942 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 robe (27 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) (0, 0, D:4) a +0 leather armour (1, -2, D:4) an adder corpse (skeletalised by now) (5, -38, D:4) a hobgoblin skeleton (10, -15, D:4) a +0 cloak (24, -8, D:4) a hound skeleton (24, 3, D:4) a +0 sling (26, -38, D:4) a hobgoblin skeleton (31, -29, D:4) a +0 leather armour (37, 8, D:4) an orb of glass (52, -8, D:4) a hound skeleton (57, -13, D:4) a +0 dagger (58, -33, D:4) a parchment of Mephitic Cloud (59, -38, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Byisiqar's Fire Supplies an orb of pyromania (338 gold) a wand of flame (5) (unknown) (45 gold) a +2 dagger of flaming (202 gold) +0 fire dragon scales (650 gold) the fire staff "Dyblitye" {rF+ Int+3 Fire} (497 gold) [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. the Anthology of the Pyre (679 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Plasma Beam Fire/Air 6 c - Ignition Fire 8 a +1 halberd of flaming (184 gold) (0, 0, D:5) a +0 trident (1, 1, D:5) a +0 mace a +0 ring mail a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -2, D:5) a +0 hand axe (14, 20, D:5) a hound corpse (skeletalised by now) (17, 13, D:5) an adder corpse (skeletalised by now) (18, 20, D:5) the +1 hand axe "Riejus" {protect, *Slow rElec Dex+5 Stlth+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 6, D:5) a hound corpse (skeletalised by now) (28, 4, D:5) a +0 ring mail (49, 1, D:5) a +0 quarterstaff (50, -10, D:5) a +0 scale mail (52, -3, D:5) a +0 robe (55, -18, D:5) a +0 dagger a +0 club an orc skeleton (55, -17, D:5) a +0 dagger a +0 robe a +2 dagger of electrocution a +0 hand axe a kobold skeleton an orc skeleton (58, -17, D:5) a +2 spear of venom Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 38, D:6) a +0 whip (12, 16, D:6) a +0 mace (15, 14, D:6) a parchment of Freezing Cloud (16, 21, D:6) a +0 robe a +0 short sword (17, 2, D:6) 6 javelins (17, 22, D:6) a +0 robe a +0 spear (18, 23, D:6) a +2 robe of fire resistance a +4 spear (18, 24, D:6) a +0 robe a +3 long sword of freezing (21, 2, D:6) a +0 flail (21, 3, D:6) a +0 flail a boomerang a +0 war axe (21, 4, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (23, 24, D:6) 5 poisoned darts (25, 24, D:6) a +0 scale mail (27, 9, D:6) a +0 quarterstaff (35, 26, D:6) a +0 leather armour (36, 37, D:6) a +0 ring mail (37, 23, D:6) a +0 ring mail (39, 42, D:6) a black bear corpse (skeletalised by now) (52, 29, D:6) a +0 falchion Level 7 of the Dungeon (4, 2, D:7) a +0 robe (5, 2, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 18, D:7) a parchment of Fulminant Prism (7, 1, D:7) a +0 trident a +0 chain mail (8, 2, D:7) a +0 dagger an orc skeleton (10, 2, D:7) a +0 hand axe a +0 war axe 3 boomerangs an orc skeleton (11, 3, D:7) a +0 short sword a +0 dagger 4 boomerangs an orc skeleton (11, 4, D:7) a +0 dagger of draining a +0 club an orc skeleton an orc skeleton (17, 41, D:7) a +0 buckler a +0 scale mail a +4 flail a gnoll corpse (skeletalised by now) (19, 19, D:7) the +7 trident "Sorcha" {entangle, rF- rC- rN+++ rCorr} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (21, 1, D:7) a +0 rapier (28, 23, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph (34, 34, D:7) a +0 orcbow (40, 6, D:7) a howler monkey corpse (skeletalised by now) (41, 43, D:7) a +3 spear (46, 42, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a boomerang (1, 0, D:8) 2 boomerangs a goblin corpse (skeletalised by now) (2, 1, D:8) a boomerang (10, 9, D:8) a +0 ring mail (17, -1, D:8) a parchment of Apportation (19, 8, D:8) 7 gold pieces (23, -5, D:8) a +3 dagger (unseen) (23, 5, D:8) a potion of berserk rage (24, -5, D:8) a +0 pair of boots (26, -5, D:8) a +0 mace (28, -1, D:8) a +0 war axe (35, -3, D:8) a +0 spear (36, -3, D:8) a +3 spear of freezing a +0 flail a +0 flail a +0 flail a +0 scale mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (37, -3, D:8) a bullfrog corpse (skeletalised by now) (45, -1, D:8) a +0 shortbow (46, -2, D:8) a +0 dagger a +0 robe (48, -8, D:8) a maw talisman (48, -7, D:8) a +0 orcbow (49, -2, D:8) a +0 dagger (49, 1, D:8) a +0 short sword the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now) (1, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 8, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (3, 9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) (4, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (4, 9, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (6, -11, Bailey) a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 broad axe a +0 plate armour a +0 hand axe a +0 ring mail a goblin skeleton a goblin skeleton (6, -10, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 broad axe a +0 chain mail a goblin skeleton (8, 12, Bailey) a +0 hand axe a +0 leather armour (9, -5, Bailey) a +0 war axe a +0 ring mail a +0 war axe a +0 leather armour a hobgoblin corpse (9, -4, Bailey) a +0 broad axe a +0 chain mail a +0 hand axe a +0 leather armour an orc corpse a goblin corpse (11, -5, Bailey) a +0 war axe a +0 chain mail (11, -4, Bailey) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse