leafmold Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (14, 15, D:1) a frilled lizard skeleton (14, 25, D:1) a frilled lizard corpse (skeletalised by now) (15, 7, D:1) 6 atropa-tipped darts (28, 36, D:1) a +0 ring mail (29, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 11, D:1) a ball python skeleton (30, 24, D:1) a +0 dagger a goblin skeleton (30, 25, D:1) a hobgoblin skeleton (31, -3, D:1) a ball python corpse (skeletalised by now) (31, -2, D:1) a +0 whip (31, -1, D:1) a frilled lizard skeleton (34, 19, D:1) a hobgoblin skeleton a rat skeleton (35, 19, D:1) a +0 dagger a goblin skeleton (36, 20, D:1) a +0 club a goblin skeleton (42, 28, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Fetuij's Weapon Shop 6 atropa-tipped darts (54 gold) a +0 hand axe (30 gold) a +0 whip (25 gold) 6 atropa-tipped darts (54 gold) 2 throwing nets (60 gold) a +0 whip (25 gold) 6 boomerangs (120 gold) a +2 heavy falchion (174 gold) a +0 rapier (55 gold) [Shop] Fiux's Armour Shop a +0 ring mail (52 gold) a +0 scale mail (52 gold) the +0 pair of boots "Siacipas" {Rampage rN+ Int+3 Dex-2} (231 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 chain mail of Chimes {rC+ MP+8 Int-4 Dex+4} (543 gold) rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the orb of Gutar {Attunement, Will- Dex+4 Conj Hexes} (603 gold) Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. a +0 robe (11 gold) a +0 pair of boots (58 gold) [Shop] Fiopn's General Store a potion of magic (112 gold) a +0 dagger (28 gold) 3 scrolls of immolation (168 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (918 gold) It cannot be enchanted further. a potion of brilliance (unknown) (56 gold) a +0 club (7 gold) a parchment of Sublimation of Blood (81 gold) 2 scrolls of identify (56 gold) a scroll of torment (133 gold) [Shop] Zoad Joew's Jewellery Shop a ring of poison resistance (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of protection from cold (250 gold) a ring of poison resistance (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) a +6 ring of strength (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (3, 32, D:2) a +0 leather armour (10, 28, D:2) a +0 dagger a goblin skeleton (18, -9, D:2) 4 javelins (19, 22, D:2) a ball python skeleton a ball python skeleton (20, 22, D:2) a +0 dagger 4 stones (23, 0, D:2) 2 flux baubles (26, -4, D:2) a frilled lizard skeleton a hobgoblin skeleton (27, -3, D:2) a +0 hand axe (27, 37, D:2) a frilled lizard skeleton (33, -4, D:2) a +1 dagger of distortion (33, 3, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (34, 6, D:2) a hobgoblin skeleton (43, 40, D:2) a +0 spear (44, 40, D:2) a +0 halberd of freezing a gnoll corpse (skeletalised by now) (45, 40, D:2) a +0 spear a gnoll corpse (skeletalised by now) (46, 40, D:2) a +0 club (47, 32, D:2) a bat corpse (skeletalised by now) (48, -3, D:2) a jackal corpse (skeletalised by now) (50, 9, D:2) a quokka corpse (skeletalised by now) (51, 21, D:2) a +0 ring mail (53, 13, D:2) a +0 leather armour (55, 12, D:2) a +1 long sword of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 6, D:3) a bat corpse (6, 12, D:3) a +0 robe (9, 11, D:3) a +0 dagger a +0 robe a +0 flail a +0 scale mail (10, 9, D:3) an adder corpse (10, 10, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 scale mail the human corpse of Terence (10, 11, D:3) a +0 flail a +0 club a +0 ring mail an orc corpse an orc corpse (10, 12, D:3) a ball python corpse (11, -12, D:3) a +0 leather armour (11, 11, D:3) a +0 club a +0 robe (12, -10, D:3) a bat corpse (30, -16, D:3) 3 datura-tipped darts (34, -11, D:3) a +0 club (34, -5, D:3) a jackal corpse (35, -13, D:3) a ball python corpse (36, -10, D:3) a bat corpse (37, -15, D:3) a +0 dagger a ball python corpse a goblin corpse (37, -14, D:3) a +0 club a goblin corpse (43, 2, D:3) an adder corpse (skeletalised by now)