leafmold Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (10, -5, D:1) 3 stones a +0 short sword (11, 6, D:1) a +0 club a goblin skeleton (12, -11, D:1) a +0 whip (21, -5, D:1) a +0 whip (35, 33, D:1) a +0 mace (36, -8, D:1) a +0 mace (40, 26, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a hobgoblin skeleton (6, -19, D:2) a +0 club (10, 21, D:2) a +0 robe (20, 5, D:2) a +0 whip (22, 22, D:2) a jackal corpse (skeletalised by now) (27, 27, D:2) a jackal corpse (skeletalised by now) (28, 26, D:2) a quokka corpse (skeletalised by now) (30, 17, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (30, 19, D:2) a +0 spear a +0 whip (32, -13, D:2) an amulet of guardian spirit (40, -11, D:2) a frilled lizard corpse (skeletalised by now) (47, 14, D:2) a +0 dagger (50, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the fire staff of Beogh's Vengeance {^Contam rF+ Int+6 Dex+2 Fire} (4320 gold) [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. the +3 ring mail of the Land of Plenty {rElec Str+7 Dex-5 Stlth-} (3580 gold) rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of the Trout {Will+ Str+2} (3620 gold) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). the ring of Lulagroq {rElec rC+} (3900 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. the +0 pair of gloves of the Arcane {Infuse, Int+5} (2700 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +6 hand axe of the Lair of Beasts {venom, rF+ Will+} (5320 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +4 spear of Causality {spect, rElec} (4150 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 robe "Fuypurri" {rN+} (1210 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Boemivap" {rPois rC+ rCorr Stlth+} (4100 gold) [ring of resist corrosion] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +4 dagger "Conservator" {venom, rN++} (3990 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +1 pair of boots of Dishonesty {Earth} (2210 gold) Earth: It increases the power of your Earth spells. It cannot be enchanted further. the +6 chain mail "Jeczueg" {rPois Slay+3} (5980 gold) rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 robe of Petaujur {Will+ Dex+6} (2610 gold) Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the earth staff "Pusizir" {^Contam Int-4 Hexes Air Earth} (2920 gold) [staff of earth] ^Contam: It causes magical contamination when unequipped. Int-4: It affects your intelligence (-4). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the inkwell talisman "Mymnul Peo" {rN+ Int-3 Dex+5} (2290 gold) [inkwell talisman] rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). the earth staff of Moral Flaws {Str+2 SInv Ice Earth} (4600 gold) [staff of earth] Str+2: It affects your strength (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +4 sling "Wiol" {flame, rN+} (3390 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Odghe {rElec rF+ rN+ SInv} (4520 gold) [ring of positive energy] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +10 mace of Ritsin {drain, rPois Str-4 SInv} (6240 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. the rimehorn talisman of Card Tricks {*Silence rC+ Dex+3 Slay+3} (5930 gold) [rimehorn talisman] *Silence: It may silence you when you take damage. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 16, D:3) a +0 chain mail (5, 2, D:3) a +0 club a kobold skeleton (7, 11, D:3) a +0 dagger 3 stones (10, 22, D:3) a +0 club (11, 24, D:3) a +0 spear (20, 3, D:3) a +0 whip a hound skeleton a hound skeleton a kobold skeleton (23, 8, D:3) a +0 whip a kobold skeleton (24, 0, D:3) a +0 dagger (27, 15, D:3) a stone a +0 dagger a kobold skeleton (27, 17, D:3) a hobgoblin skeleton (30, -7, D:3) a frilled lizard corpse (skeletalised by now) (34, -2, D:3) a ball python corpse (skeletalised by now) (39, -5, D:3) a +0 leather armour (41, 9, D:3) an orb of attunement Level 4 of the Dungeon (9, 13, D:4) a +0 mace (21, 6, D:4) a +0 ring mail (21, 40, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 1, D:4) an adder skeleton (25, 24, D:4) 3 poisoned darts (36, 32, D:4) 5 javelins (45, 17, D:4) a +0 mace (46, -3, D:4) a +0 mace (46, 12, D:4) a +0 ring mail (46, 16, D:4) a +0 whip an orc skeleton (47, 3, D:4) a +0 chain mail (47, 19, D:4) a +0 leather armour a +0 falchion (48, 34, D:4) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, 6, D:5) a +0 leather armour (1, 17, D:5) a +0 halberd (3, 22, D:5) an adder skeleton (4, 5, D:5) a +0 rapier (5, 32, D:5) a +0 club a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, 23, D:5) a +0 robe (7, 28, D:5) a +0 leather armour a +0 morningstar (7, 32, D:5) a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (8, 29, D:5) a +0 short sword (8, 32, D:5) a +0 club a gnoll skeleton (9, 28, D:5) a +0 spear (11, 27, D:5) a +0 club (11, 28, D:5) a +0 whip (11, 30, D:5) a +0 spear a +0 spear a gnoll skeleton (12, 28, D:5) a +0 leather armour a +0 whip (14, 28, D:5) a +4 dagger a +0 dagger an orc skeleton an orc skeleton (15, 28, D:5) a +0 robe a +2 whip of freezing the kobold skeleton of Pikel (16, 9, D:5) a +0 dagger a +0 robe (16, 18, D:5) a +0 dagger (17, 9, D:5) a +2 dagger of draining (still there?) a +0 robe (still there?) a parchment of Sandblast (still there?) an orc corpse (skeletalised by now) (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll skeleton (2, -14, D:6) a +0 dagger (2, -12, D:6) a +0 whip a gnoll corpse (skeletalised by now) (2, -2, D:6) a +0 club (4, -1, D:6) a +1 halberd of entangling a gnoll corpse (skeletalised by now) (7, 5, D:6) a +0 orcbow (8, -1, D:6) a staff of cold (12, 2, D:6) a +0 giant club (18, 6, D:6) a +0 club (21, 8, D:6) a +0 dagger a +0 robe (27, 10, D:6) a +0 dagger (31, 22, D:6) a +4 morningstar of freezing a +0 robe (37, -3, D:6) a parchment of Sandblast (50, 7, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (2, -3, D:7) a +6 ring of dexterity (12, 45, D:7) a +0 giant club (22, 14, D:7) a +0 great mace (23, -11, D:7) a +6 ring of intelligence (35, 33, D:7) a +0 ring mail (35, 37, D:7) a rimehorn talisman (46, 41, D:7) a +4 partisan (54, -11, D:7) a +0 spear (58, 29, D:7) a +4 short sword 5 poisoned darts a kobold skeleton (58, 30, D:7) a +0 club a kobold skeleton (60, 27, D:7) a +0 club (61, 28, D:7) a +0 dagger a kobold skeleton (63, 27, D:7) an amulet of magic regeneration (64, 2, D:7) a +0 leather armour (66, 27, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, -1, D:8) a +0 spear (3, -6, D:8) 7 stones (4, 0, D:8) 9 stones (5, -13, D:8) a +0 leather armour a +0 flail an orc skeleton (6, -12, D:8) a +0 ring mail a +0 dagger a +0 falchion a +0 chain mail a +0 hand axe a +0 chain mail a +0 dire flail an orc skeleton an orc skeleton (10, 11, D:8) a +0 dagger a +0 robe (10, 12, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 11, D:8) a +0 flail a +0 dagger a +0 robe (13, 17, D:8) an orb of mesmerism (16, -4, D:8) a +0 club an orc corpse (skeletalised by now) (17, -10, D:8) a +0 robe a +2 vampiric spear a +0 robe a +0 halberd (17, -9, D:8) a +0 robe a +0 hand axe (18, 20, D:8) a +0 shortbow (19, -11, D:8) a stone a +0 dagger a kobold skeleton (20, -12, D:8) a +0 dagger an orc skeleton (21, -13, D:8) 3 stones a +0 club a kobold skeleton (21, -12, D:8) a +0 short sword a kobold skeleton (21, -11, D:8) a +0 dagger (22, -11, D:8) 8 poisoned darts a +0 dagger (23, -15, D:8) a +0 dagger 8 stones a +0 whip a kobold skeleton a kobold skeleton (23, -13, D:8) 5 stones a +0 club (27, -9, D:8) a +0 ring mail a +0 hand axe an orc skeleton (28, -9, D:8) a +0 robe a +0 dagger an orc skeleton (28, -8, D:8) a +0 short sword of flaming a +0 mace an orc skeleton (30, -10, D:8) a +0 club (32, -8, D:8) a +0 leather armour of fire resistance a +0 quarterstaff a +0 sling (33, -8, D:8) a hound skeleton a wolf skeleton (34, -8, D:8) a hound skeleton (36, -7, D:8) a hound skeleton (39, 7, D:8) a wolf corpse (skeletalised by now) (40, 0, D:8) an electric eel corpse (skeletalised by now) (43, 14, D:8) a +0 leather armour (47, -7, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a quill talisman (6, 15, D:9) a +0 club (7, 28, D:9) a +0 long sword (13, 33, D:9) a +0 leather armour (26, 6, D:9) a +0 whip (29, 27, D:9) a +0 club (30, 33, D:9) a ring of flight (48, 15, D:9) a parchment of Summon Ice Beast (50, 41, D:9) a +0 spear a +0 scale mail a +0 spear a gnoll skeleton (50, 42, D:9) a +0 club a gnoll skeleton (51, 39, D:9) a +0 halberd a gnoll skeleton (56, 20, D:9) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (60, 11, D:9) a +1 dagger of freezing a +0 robe a kobold skeleton (60, 13, D:9) a +5 whip (61, 19, D:9) a +0 dagger a kobold corpse (skeletalised by now) (62, 20, D:9) a +2 dagger of flaming (63, 10, D:9) a +2 whip a kobold skeleton (65, 20, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe of electrocution an orc corpse (skeletalised by now) (1, -4, D:10) a yak corpse (skeletalised by now) (1, -1, D:10) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, -6, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, -5, D:10) a +1 trident of venom 2 javelins a +0 chain mail a +0 whip a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -10, D:10) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (4, 11, D:10) a yak corpse a yak corpse a wyvern corpse a yak corpse (5, -11, D:10) a +2 war axe of electrocution 3 boomerangs a +0 plate armour a +0 flail an orc corpse (skeletalised by now) (5, 11, D:10) a yak corpse (6, -11, D:10) a +0 short sword an orc corpse (skeletalised by now) (10, -11, D:10) a +0 flail a howler monkey corpse (skeletalised by now) (11, -12, D:10) a +0 hand axe (12, -11, D:10) a +0 dagger a +0 robe (13, -9, D:10) a +0 flail an orc corpse (skeletalised by now) (13, 18, D:10) an amulet of wildshape the Ecumenical Temple Level 1 of the Lair of Beasts