leafmold Level 1 of the Dungeon (2, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -17, D:1) a +0 mace (7, -9, D:1) a +0 leather armour (8, -8, D:1) a ball python skeleton (10, -17, D:1) a +0 chain mail (10, -10, D:1) a +0 hand axe (13, 6, D:1) a +2 devious dagger a quokka skeleton (28, -16, D:1) a bat corpse (skeletalised by now) (34, -10, D:1) a frilled lizard corpse (skeletalised by now) (34, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -16, D:1) a +0 dagger (36, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, -19, D:1) a hobgoblin corpse (skeletalised by now) (40, -12, D:1) a +0 club a goblin skeleton (41, -13, D:1) a +0 hand axe (42, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, 14, D:2) a rat skeleton (4, 28, D:2) a rat corpse (skeletalised by now) (8, -5, D:2) a +0 flail a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (9, -12, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (10, -9, D:2) a +0 club a gnoll corpse (skeletalised by now) (11, 13, D:2) the +2 robe "Maar" {rPois rF+ Dex+2} rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -11, D:2) a +0 dagger (16, 0, D:2) a hobgoblin skeleton (17, -15, D:2) a +0 robe (23, 9, D:2) a +0 hand axe (29, -2, D:2) a +0 pair of boots of flying (30, -2, D:2) a +0 club (33, -12, D:2) a frilled lizard skeleton (49, -1, D:2) a +0 mace (50, -8, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (51, -8, D:2) a rat corpse (skeletalised by now) (53, -4, D:2) an inkwell talisman (54, -1, D:2) a +0 hand axe (56, -4, D:2) a +0 club (58, -1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -27, D:3) a +0 whip a kobold corpse (skeletalised by now) (5, -28, D:3) a rat corpse (skeletalised by now) (7, -26, D:3) 3 boomerangs (11, -1, D:3) a ball python skeleton (13, -11, D:3) a +0 robe (14, -15, D:3) a +2 heavy scythe a +0 robe (34, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -27, D:3) a +0 short sword (35, -18, D:3) a +0 robe (36, -9, D:3) a hobgoblin skeleton (37, -10, D:3) a +0 whip (39, -29, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (41, 4, D:3) a hobgoblin corpse (skeletalised by now) (42, 3, D:3) a rat corpse (skeletalised by now) (43, -26, D:3) a +0 robe (51, -14, D:3) a +4 quarterstaff of chaos a +2 cloak of corrosion resistance (51, -13, D:3) a +2 hammer of protection Level 4 of the Dungeon (9, 26, D:4) a +0 war axe a +0 mace an orc corpse (skeletalised by now) (9, 27, D:4) a +0 ring mail a +0 short sword (9, 29, D:4) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (10, 25, D:4) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (10, 26, D:4) a +0 club a +0 dagger an orc corpse (skeletalised by now) (10, 28, D:4) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (10, 29, D:4) a +0 leather armour a +0 club (12, 22, D:4) a +0 scale mail (13, 24, D:4) a +0 hand axe an orc skeleton (15, 24, D:4) a +0 leather armour a +0 hand axe a +0 whip an orc skeleton (17, -9, D:4) a +0 leather armour (17, 24, D:4) a +0 leather armour a +0 dagger (18, 8, D:4) a +0 ring mail (19, -3, D:4) a +0 club (20, -10, D:4) a +0 leather armour (34, 9, D:4) a +0 dagger (39, 32, D:4) a jackal corpse (skeletalised by now) (44, 5, D:4) an adder corpse (skeletalised by now) (46, 10, D:4) a +0 ring mail (51, 3, D:4) a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail an orc skeleton (52, 3, D:4) a +0 short sword a +0 chain mail a +0 club a +0 war axe a +0 chain mail an orc skeleton (52, 4, D:4) a +0 whip a +0 whip a +0 falchion an orc skeleton (60, -5, D:4) a +2 devious dagger a stone Level 5 of the Dungeon (0, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) (0, 1, D:5) a +0 spear a +0 ring mail (1, 1, D:5) a +0 whip (2, -1, D:5) a +0 club a gnoll corpse (skeletalised by now) (2, 1, D:5) a +0 halberd (2, 2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (26, 14, D:5) 6 poisoned darts (28, 12, D:5) a +0 falchion (54, 43, D:5) a +0 ring mail (61, 26, D:5) a +0 club Level 6 of the Dungeon (3, -4, D:6) an adder corpse (14, 0, D:6) a +0 leather armour (29, -9, D:6) a hound corpse the Ecumenical Temple the Necropolis (0, 0, Necropolis) a dragon-coil talisman (0, 1, Necropolis) a potion of magic (1, -1, Necropolis) 16 gold pieces (1, 3, Necropolis) 15 gold pieces (2, -2, Necropolis) 8 gold pieces (2, -1, Necropolis) 12 gold pieces (2, 1, Necropolis) 17 gold pieces (2, 2, Necropolis) 20 gold pieces (3, -2, Necropolis) 15 gold pieces (3, 2, Necropolis) 21 gold pieces (3, 3, Necropolis) 17 gold pieces (4, -2, Necropolis) 18 gold pieces (4, 0, Necropolis) 17 gold pieces (4, 1, Necropolis) 21 gold pieces (4, 2, Necropolis) 12 gold pieces (25, 7, Necropolis) 14 gold pieces (25, 8, Necropolis) 7 gold pieces (25, 9, Necropolis) a +2 pair of gloves (25, 10, Necropolis) 18 gold pieces (25, 11, Necropolis) the +9 halberd "Xeamy" {antimagic, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (25, 12, Necropolis) 17 gold pieces (26, 10, Necropolis) a parchment of Yara's Violent Unravelling (39, 2, Necropolis) a +5 ring of evasion (42, 5, Necropolis) a -2 mace a -2 sling (43, -5, Necropolis) a book of Frost (44, 0, Necropolis) 68 gold pieces (46, 6, Necropolis) a +1 heavy flail (unseen) (50, -1, Necropolis) a scarab talisman