leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a quokka skeleton (1, 0, D:1) a jackal skeleton (3, -1, D:1) a jackal skeleton (4, 18, D:1) a +0 short sword (13, -15, D:1) a quokka skeleton (24, 5, D:1) a +0 scale mail (26, -18, D:1) a ball python corpse (skeletalised by now) (27, -22, D:1) a +0 leather armour (27, -18, D:1) a ball python corpse (skeletalised by now) (27, 11, D:1) a +0 club a goblin skeleton (32, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (10, -5, D:2) a jackal corpse (skeletalised by now) (11, -5, D:2) a jackal corpse (skeletalised by now) (18, 20, D:2) a +0 plate armour (19, -7, D:2) the +7 dagger "Glorpo" {devious, *Noise rF+++ Dex-5} *Noise: It may make a loud noise when swung. rF+++: It renders you almost immune to fire. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (19, 8, D:2) a +0 robe (19, 14, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 1, D:2) a ball python corpse (skeletalised by now) (26, 5, D:2) a maw talisman (32, -14, D:2) a +0 whip 4 stones a kobold skeleton (33, -13, D:2) a +0 dagger a +0 robe (37, 26, D:2) a +0 club (48, 2, D:2) a +0 ring mail (49, -2, D:2) a rat skeleton (50, -7, D:2) a +0 club (55, 11, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +1 sling of electrocution a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, 12, D:2) a +0 club a +0 club (55, 13, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident (12, -1, D:3) a +0 leather armour (18, -11, D:3) a +0 dagger (20, -4, D:3) a +0 spear (21, 21, D:3) 2 curare-tipped darts (25, -7, D:3) a +0 club (30, 13, D:3) a +0 dagger 3 poisoned darts (31, 25, D:3) an adder corpse (skeletalised by now) (45, 23, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 17, D:4) a ball python corpse (5, 21, D:4) a +0 orcbow (6, 1, D:4) a water moccasin corpse (7, 19, D:4) a +0 long sword (9, 7, D:4) a bombardier beetle corpse (9, 9, D:4) a +0 ring mail (10, 7, D:4) a +0 dagger a goblin corpse (10, 8, D:4) 14 gold pieces (10, 10, D:4) a potion of mutation (11, 9, D:4) a scroll of noise (12, 37, D:4) a +2 robe of willpower a +1 whip of freezing the kobold skeleton of Pikel (13, 36, D:4) a +0 leather armour a +0 club a rat skeleton an orc skeleton a river rat skeleton (13, 37, D:4) a rat skeleton (13, 38, D:4) a +0 leather armour a +0 trident (14, 37, D:4) a +0 leather armour a +0 club (15, 28, D:4) a +0 club a kobold corpse (skeletalised by now) (17, 44, D:4) a +0 robe