leafmold Level 1 of the Dungeon [Shop] Liner's Book Emporium a parchment of Slow (40 gold) a parchment of Kiss of Death (40 gold) a parchment of Enfeeble (328 gold) a manual of Fighting (800 gold) a parchment of Fugue of the Fallen (88 gold) a parchment of Yara's Violent Unravelling (184 gold) a parchment of Jinxbite (58 gold) a parchment of Airstrike (130 gold) a parchment of Fulminant Prism (130 gold) a parchment of Olgreb's Toxic Radiance (130 gold) [Shop] Zilefa's Jewellery Boutique a ring of protection from fire (unknown) (350 gold) a ring of wizardry (420 gold) a ring of magical power (unknown) (280 gold) a ring of flight (unknown) (245 gold) a +6 ring of dexterity (unknown) (504 gold) the ring "Qaecwe" {rC+ Str+8 Dex-2 Slay+4 SInv} (935 gold) [ring of slaying] rC+: It protects you from cold. Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a +4 ring of slaying (unknown) (504 gold) [Shop] Tiguvu's Antique Armour Emporium a +1 scale mail of fire resistance (368 gold) a +2 scale mail of fire resistance (483 gold) a +0 ring mail (92 gold) the +0 pair of boots of the Ghostly Quahog {Int+3} (409 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (92 gold) a +1 barding of stealth (805 gold) a +2 robe (296 gold) the +1 ring mail of Rotation {rF+} (529 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 cloak (379 gold) a +0 ring mail (92 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, -5, D:1) a bat corpse (skeletalised by now) (7, -16, D:1) a +0 dagger (22, 0, D:1) a bat corpse (skeletalised by now) (23, -2, D:1) a frilled lizard corpse (skeletalised by now) (24, 5, D:1) a +0 leather armour (26, 13, D:1) a quokka corpse (skeletalised by now) (29, -6, D:1) a +0 mace (29, 15, D:1) a +0 hand axe (35, -11, D:1) a +0 dagger a stone (36, 3, D:1) a +0 dagger (41, -13, D:1) a +0 dagger (42, -17, D:1) a hobgoblin corpse (skeletalised by now) (43, 5, D:1) a +0 club (43, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 1, D:2) a +0 whip a gnoll corpse (skeletalised by now) (7, 2, D:2) a +0 flail (9, -6, D:2) a +0 mace (9, 3, D:2) a +0 halberd (10, 3, D:2) a +0 spear a gnoll corpse (skeletalised by now) (11, 17, D:2) a +0 dagger of freezing a goblin corpse (skeletalised by now) (14, -27, D:2) a +1 vampiric whip (14, 18, D:2) a hobgoblin corpse (skeletalised by now) (15, -22, D:2) a ball python corpse (skeletalised by now) (31, 27, D:2) 8 gold pieces (33, -21, D:2) a ball python corpse (skeletalised by now) (33, -11, D:2) a +0 robe (33, 6, D:2) a +0 ring mail (39, 4, D:2) a +0 ring mail Level 3 of the Dungeon (12, 26, D:3) a +0 leather armour (12, 27, D:3) the +0 pair of boots of True Grit {rF+ rN+ Will+} rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (13, 29, D:3) 5 boomerangs (21, 29, D:3) a +0 whip (32, 6, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, 17, D:3) a +0 ring mail (46, 12, D:3) a +0 spear (47, 29, D:3) 6 poisoned darts Level 4 of the Dungeon (1, 17, D:4) a +0 spear (2, 16, D:4) a +0 spear a gnoll corpse (2, 17, D:4) a +0 spear (4, 23, D:4) 10 gold pieces (6, 30, D:4) an adder corpse