Dungeon Crawl Stone Soup version 0.35-a0-420-g7caaed802a (webtiles) character file. Game seed: 7417342997994489837 25 leafmold the Sneak (level 3, -2/14 HPs) Began as an Octopode Shapeshifter on May 28, 2026. Slain by Sigmund ... wielding a +2 scythe of flaming (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (800 turns). leafmold the Sneak (Octopode Shapeshifter) Turns: 800, Time: 00:00:44 Health: -2/14 AC: 1 Str: 13 XL: 3 Next: 4% Magic: 3/3 EV: 16 Int: 12 God: Gold: 23 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, hasted, glowing, very quick A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Jewellery c - a ring of protection from fire d - a +6 ring of intelligence Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of fog {unknown} Potions L - a potion of lignification h - a potion of haste Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging * Level 3.8 Stealth - Level 3.0 Unarmed Combat - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 45% 2 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold is nearby! You tentacle-slap the kobold. You kill the kobold! HP restored. You see here a staff of air. No target in view! You encounter Sigmund the Dreaded. He is wielding a +2 scythe of flaming and carrying a wand of flame. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Sigmund shouts! Sigmund casts a spell at you. You are confused. You are too confused! You are too confused! It was a potion of haste. You feel yourself speed up. d -> h - a potion of haste Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the rock wall. Something hits you. Something burns you. Something barely misses you. You tentacle-slap something. Sigmund begins to glow. Sigmund is lightly wounded. You're too confused to move! You bump into the rock wall. Sigmund barely misses you. You feel less confused. Sigmund hits you with a +2 scythe of flaming. Sigmund burns you. You tentacle-slap Sigmund but do no damage. Sigmund glows dangerously bright. You grab Sigmund. You squeeze Sigmund, but do no damage. Sigmund is lightly wounded. You constrict Sigmund. You tentacle-slap Sigmund. Sigmund shudders as magic cascades through him. Sigmund twists and deforms. You constrict something. Something hits you! Ouch! That really hurt! You die... ....# #.###......# ....# #.# #......# ##### #.# #......# #.# #......# #.# ......# #|# ....... #.# #.#######. #.p{...... ########## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A bat (D:2) A frilled lizard (D:1) A goblin (D:1) 4 hobgoblins 3 kobolds 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 356 | D:1 | Reached skill level 1 in Stealth 572 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 725 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 787 | D:2 | Encountered Sigmund 800 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.8 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Constrict || 8 Tentacles || 4 Punch || 2 Drink: Haste || 1 Stab: Sleeping || 5 Armour: None || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 796 | 796 | 0 | 0 | 674 | 2 | 398.0 | Dungeon | 796 | 796 | 0 | 0 | 674 | 2 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:2: 222 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+