leafmold Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 21, D:1) a +0 helmet (4, 23, D:1) a bat corpse (skeletalised by now) (5, 22, D:1) a hobgoblin corpse (skeletalised by now) (11, 24, D:1) a ball python corpse (skeletalised by now) (12, 24, D:1) a +0 ring mail (15, 10, D:1) a +0 trident (17, 3, D:1) a +0 whip (17, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 1, D:1) a stone (24, 0, D:1) a stone (24, 2, D:1) a stone (25, -1, D:1) a stone (25, 2, D:1) a stone (25, 3, D:1) a stone (26, -1, D:1) 3 stones (26, 3, D:1) a stone (26, 5, D:1) a stone (27, -10, D:1) a jackal corpse (skeletalised by now) (27, 0, D:1) 2 stones (27, 2, D:1) 4 stones (27, 5, D:1) a stone (28, -10, D:1) a jackal corpse (skeletalised by now) (28, -1, D:1) a stone (28, 0, D:1) 4 stones (28, 1, D:1) 2 stones (28, 3, D:1) a stone (28, 5, D:1) a stone (29, -1, D:1) 3 stones (29, 0, D:1) a stone (29, 2, D:1) 3 stones (30, 0, D:1) 2 stones (30, 1, D:1) 2 stones (34, 8, D:1) a bat corpse (skeletalised by now) (34, 14, D:1) a +0 spear (41, 1, D:1) a +0 robe (41, 16, D:1) a rat corpse (skeletalised by now) (43, 1, D:1) a +0 spear (44, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ytishr Jiunk's Armour Boutique a +0 ring mail (44 gold) a +0 pair of boots (49 gold) an orb of glass (286 gold) a +0 leather armour (22 gold) the +2 leather armour of a bazaar {^Drain Int+3 Dex+3} (286 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 buckler (49 gold) (5, -13, D:2) a +0 whip (13, 0, D:2) a +0 chain mail (14, 6, D:2) a +0 dagger (18, -3, D:2) a bat corpse (skeletalised by now) (20, -1, D:2) a frilled lizard corpse (skeletalised by now) (20, 10, D:2) a maw talisman (20, 22, D:2) an adder corpse (skeletalised by now) (22, 23, D:2) a rat corpse (skeletalised by now) (33, 6, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 3, D:3) a +0 club (4, 10, D:3) a +0 leather armour (12, 7, D:3) a parchment of Conjure Ball Lightning a +0 dagger (21, 9, D:3) a dart slug corpse (24, 15, D:3) an adder corpse (35, 8, D:3) a frilled lizard corpse (37, 27, D:3) a +0 club a kobold corpse (skeletalised by now) (39, 37, D:3) a +0 flail (41, 10, D:3) a ball python corpse (54, 6, D:3) a +0 short sword a +0 leather armour a jackal corpse (skeletalised by now) (55, 3, D:3) a rat corpse (skeletalised by now) (56, 8, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (56, 38, D:3) an adder corpse (skeletalised by now) (57, 9, D:3) a rat corpse (skeletalised by now) (57, 13, D:3) a +0 ring mail (58, 1, D:3) a +0 club (59, 8, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon