Dungeon Crawl Stone Soup version 0.35-a0-429-g76328c3a2a (webtiles) character file. Game seed: 8188108156428400978 369 leafmold the Changeling (level 6, 0/31 HPs) Began as an Octopode Shapeshifter on June 1, 2026. Slain by Sigmund ... wielding a +2 vampiric scythe (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (2379 turns). leafmold the Changeling (Octopode Shapeshifter) Turns: 2379, Time: 00:03:45 Health: 0/31 AC: 1 Str: 12 XL: 6 Next: 70% Magic: 5/5 EV: 12 Int: 22 God: Gold: 158 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) d - +4 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) c - ring "Qiobaoblaa" {rElec Int+6} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) b - medusa talisman %: no passive effects @: medusa-form A: stinger hair, lithotoxin, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clever 1, low MP 1, electricity vulnerability a: no special abilities You were on level 4 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons d - a +4 spear (weapon) Missiles e - 4 curare-tipped darts (quivered) Armour f - an orb of attunement Jewellery c - the ring "Qiobaoblaa" (worn) {rElec Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). g - a ring of willpower Talismans a - a quill talisman b - a medusa talisman (worn) Scrolls f - a scroll of fear t - a scroll of teleportation g - 2 scrolls of fog r - a scroll of revelation a - 2 scrolls of enchant armour s - a scroll of summoning Potions L - 4 potions of lignification a - 2 potions of ambrosia d - a potion of curing {unknown} g - 2 potions of magic w - 2 potions of heal wounds p - a potion of invisibility {unknown} Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging * Level 4.7 Stealth - Level 3.0 Unarmed Combat - Level 6.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 17% 1 Hailstorm Conj/Ice 0% 3d5 45% 3 Anguish Hex/Necr 0% N/A 86% 4 Fulminant Prism Conj/Alch 0% 3d5 86% 4 Olgreb's Toxic Radiance Alch 0% N/A 86% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Qazlal Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is acute. (Int +4, Str/Dex -1) Your magical capacity is low. (-10% MP) You are vulnerable to electric shocks. (rElec-) Message History You reach to attack! The helpless Sigmund fails to defend himself. You puncture Sigmund! Sigmund is moderately wounded. Your sting misses Sigmund. Sigmund hits you from afar with a +2 vampiric scythe. Sigmund draws strength from your wounds! You reach to attack! You hit Sigmund. Sigmund is lightly wounded. Your tendrils sting Sigmund. Sigmund is poisoned. You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Your sting misses Sigmund. Sigmund hits you from afar with a +2 vampiric scythe! Your pain echoes through the poison around you! Sigmund resists. Sigmund draws strength from your wounds! You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! Sigmund hits you from afar with a +2 vampiric scythe! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Look: Sigmund, wielding a +2 vampiric scythe and wearing a +2 robe of willpower (moderately wounded, extremely poisoned, chance to affect: 85%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Sigmund looks frightened! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of heal wounds. You feel much better. o -> w - 2 potions of heal wounds You feel your defenses recover. A magic dart appears from out of thin air! The magic dart hits you. Something hits you! You miss something. Your squeeze misses something. You miss something. Something hits you! You die... #.#####....##.#.# #.....###.#.... #.#####....##.#.###.....'...#.... #..........................##.... ##.......P################.##>... #.[....PP#..#.....~# #.##.... #........#........~# .#.##.### #....÷...#..###.######..#.##.# # #..)...###.##)#........⌠#..#.# # ###.#..#...#...J.......##....### #.#..#........{......)#.##.#.. ###.#..#########..#######.##.#.. #...#+.......................#.. #...........###.##.###########.. #.....>...#.# #....# #.. #.........#.# #.#### #.. #.........#.# #.# #.. #.........#.###.### #.. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) A clockroach (D:3) 4 iguanas (D:4) An orc wizard (D:3) 6 adders 3 dart slugs (D:4) 3 ribbon worms 3 endoplasms 10 hobgoblins 2 jackals (D:3) 6 orcs 3 quokkas 5 ball pythons 5 bats 5 frilled lizards 6 goblins 3 kobolds 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 101 | D:1 | You fall into a shaft and drop 1 floor! 172 | D:2 | Reached XP level 2. HP: 17/19 MP: 2/2 213 | D:2 | Found a shadowy altar of Dithmenos. 217 | D:2 | Identified the ring "Qiobaoblaa" {rElec Int+6} 856 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/3 859 | D:2 | Reached skill level 4 in Shapeshifting 1041 | D:3 | Identified the +1 chain mail of Kindness {rElec Will++} 1094 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 1116 | D:3 | Reached skill level 5 in Shapeshifting 1116 | D:3 | Reached XP level 5. HP: 21/34 MP: 5/5 1258 | D:3 | Found a stormy altar of Qazlal. 1572 | D:4 | Reached skill level 6 in Shapeshifting 1709 | D:4 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 1709 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1709 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1739 | D:4 | Reached skill level 1 in Stealth 1739 | D:4 | Reached XP level 6. HP: 31/39 MP: 5/5 2345 | D:4 | Encountered Sigmund 2379 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, basic_altar, minmay_split_cup_small D:3: layout_loops_ring, mainiacjoe_overflow_paths, hangedman_abyss_or_decor_lesser_grid, nrook_mini_vaults, kennysheep_path_1 D:4: layout_basic, nicolae_twisty_statue_hallways, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shapeshifting | 4 5 6 | 6.0 Stealth | 1 4 | 4.7 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 52 | 84 || 136 Melee: Unarmed | 23 | || 23 Constrict | 13 | 21 || 34 Tentacles | 10 | 14 || 24 Punch | 2 | || 2 Spear | 29 | 84 || 113 Stingers | | 25 || 25 Drink: Enlightenment | | 1 || 1 Ambrosia | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Heal wounds | | 1 || 1 Read: Identify | | 6 || 6 Fear | | 1 || 1 Stab: Sleeping | 8 | 12 || 20 Distracted | | 1 || 1 Petrifying | | 1 || 1 Armour: None | 8 | 19 || 27 Dodge: Dodged | 14 | 13 || 27 Form: Medusa | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2390 | 2290 | 100 | 0 | 1745 | 4 | 597.5 | Dungeon | 2390 | 2290 | 100 | 0 | 1745 | 4 | 597.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 851 daAuts D:3: 588 daAuts D:1: 512 daAuts D:2: 438 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+