leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 4, D:1) a quokka corpse (skeletalised by now) (7, -19, D:1) a bat corpse (skeletalised by now) (8, -10, D:1) a +0 club (9, 3, D:1) a ball python corpse (skeletalised by now) (17, -22, D:1) a rat skeleton (20, -23, D:1) a +0 whip (38, -11, D:1) a hobgoblin corpse (skeletalised by now) (41, 8, D:1) a +0 robe (41, 15, D:1) a gnoll skeleton (42, 1, D:1) a +0 club (43, 2, D:1) a +0 club (44, 1, D:1) a +0 pair of boots (44, 3, D:1) 5 boomerangs (45, -5, D:1) a +0 short sword (45, 4, D:1) a +0 dagger 3 stones (49, 15, D:1) a gnoll skeleton (50, -23, D:1) a bat corpse (skeletalised by now) (50, -2, D:1) a rat corpse (skeletalised by now) (57, -19, D:1) a quokka skeleton (58, -22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 20, D:2) a +0 whip (10, -15, D:2) a +0 ring mail (14, 28, D:2) a +0 leather armour (17, 8, D:2) a ball python corpse (skeletalised by now) (19, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (21, -27, D:2) the +0 leather armour of Obyhi {Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (21, -22, D:2) a +0 dagger (21, 11, D:2) a +0 robe (21, 27, D:2) the +3 hand axe "Fegi" {venom, rElec Will- Int+4 Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -14, D:2) a +0 robe (46, -25, D:2) a +0 robe (46, -24, D:2) a +0 flail (49, -22, D:2) a +0 dagger (52, -8, D:2) a rat corpse (skeletalised by now) (52, -7, D:2) a hobgoblin corpse (skeletalised by now) (52, -5, D:2) an adder corpse (skeletalised by now) (56, -17, D:2) a bat corpse (skeletalised by now) (58, -20, D:2) a +2 chain mail of archery (63, -25, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 14, D:3) a +0 leather armour a +0 whip (6, 10, D:3) a +0 robe a +0 heavy scythe (9, 34, D:3) an adder skeleton (11, 8, D:3) a +0 dagger (12, 22, D:3) a frilled lizard skeleton (13, 22, D:3) a ball python skeleton (21, 24, D:3) a +0 leather armour (22, 35, D:3) a rat skeleton (24, 16, D:3) a +0 robe (27, 36, D:3) an adder corpse (skeletalised by now) (29, -5, D:3) 2 poisoned darts (31, 15, D:3) a +0 whip (32, 15, D:3) a +2 short sword of venom a +0 club an orc corpse (skeletalised by now) (32, 17, D:3) a +0 hand axe an orc corpse (skeletalised by now) (33, 15, D:3) a ball python corpse (skeletalised by now) (33, 16, D:3) a +0 hand axe a +0 chain mail (34, 13, D:3) a +0 war axe (45, 39, D:3) a +0 ring mail Level 4 of the Dungeon (9, -7, D:4) 3 boomerangs (10, -8, D:4) a +0 short sword an orc corpse (12, 37, D:4) a +0 quarterstaff (14, 26, D:4) a hobgoblin corpse (skeletalised by now) (15, 23, D:4) a +0 whip (15, 37, D:4) a +0 club an orc corpse (skeletalised by now) (16, 23, D:4) a +0 club (16, 24, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, 24, D:4) a +0 chain mail a +0 falchion (35, 32, D:4) a +0 dagger 3 stones (39, -11, D:4) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (52, 10, D:4) a +0 spear (55, 15, D:4) a quokka corpse (skeletalised by now) (57, 7, D:4) a scarab talisman Level 5 of the Dungeon (18, -3, D:5) a +0 ring mail (26, -11, D:5) 14 gold pieces (29, -11, D:5) 12 gold pieces (29, -10, D:5) 18 gold pieces (29, -9, D:5) 12 gold pieces (30, -11, D:5) a parchment of Maxwell's Portable Piledriver (30, -9, D:5) a +0 kite shield