leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 0, D:1) a +0 robe (3, -20, D:1) a rat corpse (skeletalised by now) (24, -25, D:1) a +0 dagger (42, 9, D:1) a +0 whip (43, -3, D:1) a +0 dagger Level 2 of the Dungeon (1, -11, D:2) a +0 whip (4, -45, D:2) the +4 scale mail "Bezi" {Rampage +Inv Fly rElec Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Fly: It grants you flight. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. It cannot be enchanted further. (9, -7, D:2) a +0 leather armour (12, -44, D:2) a +0 chain mail (13, -13, D:2) a jackal skeleton (15, 4, D:2) a +0 club (17, -29, D:2) a +0 dagger a goblin skeleton (23, -43, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (35, -41, D:2) a rat skeleton (36, -52, D:2) a quokka skeleton (44, -18, D:2) a +0 club (47, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 2, D:2) a +0 robe (54, -15, D:2) a +0 club (58, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (1, 12, D:3) a hobgoblin corpse (2, 12, D:3) a frilled lizard corpse (7, 31, D:3) a rat corpse (skeletalised by now) (14, 10, D:3) a +0 short sword (16, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (22, 18, D:3) a +0 leather armour (22, 37, D:3) a quokka corpse (skeletalised by now) (29, 37, D:3) a +0 war axe (30, 20, D:3) a ball python corpse (skeletalised by now) (34, 37, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (0, 1, D:4) a +0 club a goblin corpse (5, 8, D:4) a +0 hand axe (11, 3, D:4) 2 stones a +0 dagger (28, -9, D:4) a +0 short sword 5 stones (28, 1, D:4) a +0 short sword 3 poisoned darts a kobold corpse (32, -4, D:4) a +0 short sword a +0 robe (34, -5, D:4) a +0 mace a +0 robe the Ecumenical Temple