leafmold Level 1 of the Dungeon (1, 25, D:1) a +0 short sword (4, 19, D:1) a +0 club (4, 22, D:1) a ball python skeleton (8, 1, D:1) a +0 short sword (8, 26, D:1) a +0 ring mail (9, 2, D:1) a ball python skeleton (9, 14, D:1) a hobgoblin corpse (skeletalised by now) (11, 10, D:1) a +0 spear (11, 16, D:1) a ball python corpse (skeletalised by now) (14, 31, D:1) a rat corpse (skeletalised by now) (34, 25, D:1) a +0 dagger (34, 29, D:1) a +0 robe (40, 5, D:1) a rat skeleton (45, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (51, -1, D:1) a rat corpse (skeletalised by now) (53, -1, D:1) a +0 dagger (61, -4, D:1) a +1 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 11, D:2) a +2 cloak (16, 8, D:2) a +0 club 4 stones (18, 21, D:2) a +0 club (18, 22, D:2) a +0 pair of gloves (18, 34, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (26, 20, D:2) a +0 helmet a ball python skeleton (28, 22, D:2) a ball python skeleton (29, 14, D:2) a +0 mace (29, 17, D:2) a frilled lizard skeleton (30, 13, D:2) a +0 club (31, -10, D:2) a +0 robe (34, -6, D:2) a +0 chain mail (41, -3, D:2) a +0 dagger (45, 24, D:2) a +0 club (46, 24, D:2) a +0 flail (46, 25, D:2) a +0 spear a gnoll skeleton (47, 24, D:2) a +0 halberd (58, 40, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 13, D:3) 3 poisoned darts a jackal skeleton a jackal skeleton (13, 29, D:3) a +1 whip of draining 3 stones a kobold corpse (skeletalised by now) (16, 37, D:3) a staff of fire (17, -7, D:3) a potion of enlightenment (17, -5, D:3) a scroll of fear (19, -8, D:3) a +0 quarterstaff of draining (still there?) a potion of haste (still there?) (19, -6, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (19, -4, D:3) a scroll of noise (24, -8, D:3) a +0 club (24, 31, D:3) a +0 scale mail (27, 26, D:3) 3 poisoned darts (31, 13, D:3) a +0 long sword (33, 30, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (34, 30, D:3) a +0 short sword an orc corpse (skeletalised by now) (35, 8, D:3) a +0 short sword (35, 30, D:3) a +0 dagger a +0 ring mail (36, 30, D:3) a +0 short sword a +0 mace (40, 6, D:3) a rat corpse (skeletalised by now) (40, 7, D:3) a rat corpse (skeletalised by now) (43, 42, D:3) a bat corpse (skeletalised by now) (44, 12, D:3) a +0 club (52, 18, D:3) a bat corpse (skeletalised by now) (53, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 29, D:4) a +0 dagger (14, 17, D:4) an adder skeleton (17, 33, D:4) a scarf of harm (18, -5, D:4) an adder corpse (skeletalised by now) (19, 10, D:4) a hobgoblin corpse (skeletalised by now) (30, 22, D:4) a quokka skeleton (32, 9, D:4) a +0 dagger (53, -12, D:4) a ball python corpse (skeletalised by now) (56, 14, D:4) a +0 long sword (58, 14, D:4) a +0 whip a +0 spear (59, 14, D:4) a +0 whip a +0 halberd Level 5 of the Dungeon (2, -1, D:5) a +0 shortbow (3, -19, D:5) a +0 dagger (8, -23, D:5) a +1 hat of stealth (unseen) (14, 15, D:5) a +0 chain mail (16, -9, D:5) a +0 trident a +0 ring mail (16, -8, D:5) a +0 club (16, -7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -20, D:5) an iguana skeleton (23, 24, D:5) an adder corpse (skeletalised by now) (29, 22, D:5) a +1 pair of boots (49, 7, D:5) a +0 chain mail