leafmold Level 1 of the Dungeon (3, 12, D:1) a ball python corpse (skeletalised by now) (11, -23, D:1) a +0 whip (15, 7, D:1) a +0 dagger (17, 6, D:1) a +0 club (19, 6, D:1) a +3 whip 3 stones a kobold skeleton (20, -11, D:1) a +0 dagger (20, -9, D:1) a +0 dagger (21, -9, D:1) a +0 dagger a goblin skeleton (21, -8, D:1) a rat skeleton (27, -19, D:1) a +0 dagger (27, -4, D:1) a +0 leather armour (29, -19, D:1) a bat corpse (skeletalised by now) (30, -2, D:1) a bat skeleton (39, -7, D:1) a frilled lizard corpse (skeletalised by now) (45, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, 0, D:2) a rat corpse (8, -4, D:2) a bat corpse (12, 10, D:2) an adder corpse (15, -5, D:2) a +0 ring mail (15, 9, D:2) a +0 sling (16, -4, D:2) a +0 short sword a +3 scale mail of command the human corpse of Terence (16, 13, D:2) a +0 short sword a hobgoblin corpse (18, 12, D:2) a frilled lizard corpse (18, 13, D:2) a ribbon worm corpse (21, 39, D:2) a +0 hammer (24, 14, D:2) a +0 spear (28, 9, D:2) a +0 ring mail (38, 17, D:2) an orb of energy (38, 31, D:2) the +6 scale mail of the Moneychanger {Resonance, rPois Will++ SInv} rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (40, 3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 23, D:2) a hobgoblin corpse (skeletalised by now) (40, 27, D:2) a +0 ring mail