leafmold Level 1 of the Dungeon (6, 16, D:1) a +0 dagger a goblin skeleton (9, 12, D:1) a bat skeleton (12, 17, D:1) a +0 mace (16, 9, D:1) a +0 club (19, -2, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (19, 0, D:1) 3 boomerangs (20, 12, D:1) a maw talisman (38, 49, D:1) a +0 robe (41, 3, D:1) a ball python skeleton a jackal skeleton (41, 52, D:1) a rat corpse (skeletalised by now) (42, 11, D:1) a frilled lizard skeleton (42, 30, D:1) a +0 whip (46, 3, D:1) a +0 robe (47, 25, D:1) a +0 ring mail (51, 15, D:1) a +0 dagger (52, 25, D:1) a +0 short sword (56, 13, D:1) a frilled lizard corpse (skeletalised by now) (56, 51, D:1) 2 boomerangs (61, 32, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Riong's Antique Weapon Shop a +0 club (13 gold) the +10 trident of the Fool {protect, rPois rN+ Int+2 SInv} (2106 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (40 gold) a +0 mace (81 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 mace (81 gold) the +7 lajatang of Order {silver, rMut} (1690 gold) rMut: It protects you from mutation. It cannot be enchanted further. a +0 club (13 gold) (7, 18, D:2) a bat skeleton (12, 11, D:2) a +0 short sword (13, 12, D:2) a bat skeleton (14, 14, D:2) a rat skeleton (15, 29, D:2) the +7 dagger of Fortitude {spect, rC- rN+ Int+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (24, 25, D:2) a ball python corpse (skeletalised by now) (28, -2, D:2) a ball python corpse (skeletalised by now) (32, -15, D:2) a +0 dagger a kobold skeleton (33, -6, D:2) a ball python corpse (skeletalised by now) (37, 32, D:2) a bat corpse (skeletalised by now) (39, 13, D:2) a ball python corpse (skeletalised by now) (41, 11, D:2) a +0 short sword (43, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (45, 8, D:2) an adder skeleton (52, -12, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 42, D:3) a +0 sling (1, 14, D:3) a +0 quarterstaff (9, 13, D:3) a jackal corpse (skeletalised by now) (9, 21, D:3) a +0 whip (15, 0, D:3) 5 poisoned darts (21, 29, D:3) a +0 leather armour (24, 17, D:3) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 17, D:3) a +1 dagger of venom (25, 50, D:3) a +0 ring mail (26, 17, D:3) a +0 club (28, 50, D:3) a +0 leather armour (33, 44, D:3) a +0 club (39, 2, D:3) a +0 whip of venom (45, 30, D:3) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (47, 35, D:3) a +0 whip a stone (52, 26, D:3) a +0 sling Level 4 of the Dungeon (6, 4, D:4) a potion of brilliance (7, 5, D:4) a +0 trident