leafmold Level 1 of the Dungeon (4, 23, D:1) a +0 dagger (11, -4, D:1) a +0 ring mail (21, 3, D:1) a +0 long sword (24, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (25, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 33, D:1) a +0 dagger a stone (29, -14, D:1) a +0 hand axe (34, -1, D:1) a +0 pair of boots (36, 12, D:1) a bat skeleton (37, 29, D:1) a bat corpse (skeletalised by now) (39, -9, D:1) a rat skeleton (39, -8, D:1) a jackal skeleton (41, 19, D:1) a hobgoblin corpse (skeletalised by now) (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (50, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zieloirgh's Book Shop a parchment of Fire Storm (676 gold) a manual of Ranged Weapons (1040 gold) a parchment of Apportation (52 gold) a parchment of Dispel Undead (169 gold) a parchment of Foxfire (52 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Tukima's Dance (114 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Death Channel (325 gold) (0, 0, D:2) a +0 dagger (5, 2, D:2) a +0 leather armour (14, 7, D:2) a bat skeleton (17, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 1, D:2) a bat skeleton (19, 9, D:2) a +0 robe (24, -23, D:2) a +0 short sword 3 boomerangs (24, 2, D:2) a hobgoblin skeleton (25, 37, D:2) a bat skeleton (29, 5, D:2) a jackal corpse (skeletalised by now) (30, 1, D:2) a rat skeleton (30, 5, D:2) a jackal corpse (skeletalised by now) (30, 6, D:2) a jackal corpse (skeletalised by now) (30, 35, D:2) a bat skeleton (31, -15, D:2) a frilled lizard corpse (skeletalised by now) (31, -10, D:2) a rat corpse (skeletalised by now) (31, -2, D:2) a +0 dagger (33, -15, D:2) a +0 dagger (40, -11, D:2) a +0 scale mail (41, 5, D:2) a bat corpse (skeletalised by now) (49, 12, D:2) the +1 leather armour of Trial and Error {rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (53, 9, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 20, D:3) a frilled lizard corpse (skeletalised by now) (2, 21, D:3) a ball python corpse (skeletalised by now) (4, 10, D:3) a frilled lizard corpse (skeletalised by now) (9, 5, D:3) a ball python corpse (skeletalised by now) (10, -1, D:3) a bat skeleton (10, 0, D:3) a +0 club a hobgoblin skeleton (10, 20, D:3) a +0 hand axe a +0 scale mail (13, 31, D:3) 3 boomerangs (34, 11, D:3) a +0 club (39, 39, D:3) a ball python corpse (skeletalised by now) (42, 17, D:3) a bat skeleton (43, 13, D:3) a +0 falchion an orc skeleton (45, 13, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (8, -12, D:4) a +0 great mace (11, -9, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (13, 2, D:4) a +0 ring mail (14, -10, D:4) a jackal corpse (skeletalised by now) (17, -34, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (17, -12, D:4) a potion of moonshine (18, -35, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (18, -12, D:4) a +0 long sword (18, -11, D:4) a jackal corpse (skeletalised by now) (20, -35, D:4) a +0 dagger a +0 robe (21, -13, D:4) a quokka corpse (skeletalised by now) (28, -18, D:4) a +0 club (33, -7, D:4) a +0 club Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 11, D:6) the +4 falchion of Daring {flame, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (19, -16, D:6) a +0 battleaxe a +0 plate armour a ring of wizardry (19, 23, D:6) an iguana corpse (skeletalised by now) (22, 21, D:6) 4 poisoned darts (22, 23, D:6) an iguana corpse (skeletalised by now) (35, 26, D:6) a +0 club a gnoll corpse (skeletalised by now) (36, 3, D:6) a +0 flail an orc corpse (36, 5, D:6) a +0 club (36, 26, D:6) a +0 flail a gnoll corpse (skeletalised by now) (37, 3, D:6) a +0 hand axe (38, 4, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (39, -9, D:6) a +0 short sword (41, 17, D:6) a +0 halberd (49, 11, D:6) a +1 cloak