leafmold Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, 37, D:1) a rat corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (9, 46, D:1) a hobgoblin skeleton (17, 50, D:1) a +0 club (21, 29, D:1) a +0 ring mail (22, 3, D:1) a +0 chain mail (28, 23, D:1) a ball python skeleton (29, 30, D:1) a ball python skeleton (32, -9, D:1) a +0 dagger (37, 16, D:1) a +0 buckler (40, 33, D:1) a +0 chain mail (49, 4, D:1) a hobgoblin skeleton (52, 4, D:1) a +0 mace (58, 15, D:1) a +0 dagger of protection 2 stones (62, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xuhiutse's Weapon Emporium a +0 short sword of speed (132 gold) a +0 short sword (36 gold) a +0 sling (18 gold) the +4 broad axe "Ighadgh" {heavy, rElec SInv} (652 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (6 gold) the +4 dire flail "Onkau" {flame, *Rage rElec rN+ Int+2} (591 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 3 poisoned darts (21 gold) a +2 shortbow of flaming (208 gold) (0, 0, D:2) a +0 ring mail (11, -16, D:2) a +1 antimagic dagger 3 stones (14, -15, D:2) a rat corpse (skeletalised by now) (18, -7, D:2) a hobgoblin corpse (skeletalised by now) (20, 1, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (32, -1, D:2) a +0 hammer (33, -15, D:2) the felid corpse of Natasha (skeletalised by now) (37, -28, D:2) a +0 hand axe (38, -16, D:2) a hobgoblin skeleton (39, -29, D:2) a +0 short sword of flaming (39, -5, D:2) a rat corpse (skeletalised by now) (40, -27, D:2) a +0 dagger (47, -13, D:2) a +0 dagger (47, -12, D:2) a +0 great sword (51, -20, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (52, -21, D:2) a hobgoblin corpse (skeletalised by now) (52, -8, D:2) an inkwell talisman (53, -19, D:2) a quokka corpse (skeletalised by now) (53, 6, D:2) a jackal skeleton (53, 7, D:2) a jackal skeleton (54, 7, D:2) a ball python skeleton (63, 11, D:2) a +0 hand axe Level 3 of the Dungeon (14, 29, D:3) an adder skeleton (14, 30, D:3) a +0 dagger of venom a kobold skeleton (15, 31, D:3) a +0 hand axe a +0 ring mail an orc skeleton (26, 1, D:3) a ball python skeleton (28, 21, D:3) an adder corpse (skeletalised by now) (29, 20, D:3) a frilled lizard corpse (skeletalised by now) (31, 29, D:3) an adder corpse (skeletalised by now) (32, 27, D:3) the +1 dagger "Caid Cafek" {venom, rElec rF+ Will- Dex+5} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, 30, D:3) a +0 short sword (33, -1, D:3) an iguana skeleton (33, 28, D:3) a rat corpse (skeletalised by now) (35, 23, D:3) a +0 short sword (40, 32, D:3) 5 atropa-tipped darts (43, 27, D:3) a +0 club (44, 26, D:3) a +0 club 3 boomerangs (44, 27, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 26, D:3) a +0 plate armour (46, -3, D:3) a +0 dagger a goblin skeleton (49, 29, D:3) a +0 whip a +0 robe Level 4 of the Dungeon (0, 0, D:4) a rat skeleton (6, -36, D:4) a +0 club a gnoll corpse (7, -39, D:4) an adder corpse (8, -32, D:4) a +0 dagger a ball python corpse a goblin corpse (9, -32, D:4) an iguana corpse (9, -31, D:4) 5 stones a +0 dagger (11, -13, D:4) a ball python corpse (15, -12, D:4) a +0 leather armour (18, -19, D:4) a +0 short sword (21, -39, D:4) a +0 giant club (27, -34, D:4) a +0 dagger of venom (29, -29, D:4) a +0 sling a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, -14, D:4) a +0 dagger a goblin corpse (skeletalised by now) a black bear corpse (skeletalised by now) (29, -13, D:4) a +0 dagger a +0 robe (38, -25, D:4) the +4 battleaxe "Soryi" {sunder, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (46, -13, D:4) a +0 club an orc corpse (skeletalised by now) (56, -12, D:4) a +0 robe Level 5 of the Dungeon (9, -4, D:5) a +0 whip a gnoll corpse (16, 2, D:5) a +0 whip a scroll of identify (18, 3, D:5) 12 gold pieces (19, -17, D:5) 7 gold pieces (20, -19, D:5) a +0 giant club an ogre corpse (skeletalised by now)