Dungeon Crawl Stone Soup version 0.35-a0-515-ge04ab8ee9e (webtiles) character file. Game seed: 17616363284243008759 17 leafmold the Changeling (level 2, -4/14 HPs) Began as an Octopode Shapeshifter on June 14, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (503 turns). leafmold the Changeling (Octopode Shapeshifter) Turns: 503, Time: 00:00:29 Health: -4/14 AC: 1 Str: 13 XL: 2 Next: 62% Magic: 2/2 EV: 16 Int: 12 God: Gold: 50 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of acquirement {unknown} Potions L - a potion of lignification d - a potion of berserk rage {unknown} f - a potion of might {unknown} j - a potion of heal wounds {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 3.7 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll is nearby! You encounter a gnoll. It is wielding a +0 halberd. There are monsters nearby! The helpless gnoll fails to defend itself. You tentacle-slap the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll, but do no damage. You constrict the gnoll. The gnoll misses you. The gnoll splashes around in the water. x2 You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll shouts! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll splashes around in the water. x3 You hear a shout! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You lose your grip on something. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll splashes around in the water. x2 You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. The gnoll splashes around in the water. The gnoll barely misses you. You tentacle-slap the gnoll. The gnoll begins to glow. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll completely misses you. The gnoll closely misses you. You tentacle-slap the gnoll. The gnoll glows dangerously bright. The gnoll is severely wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ≈≈~◊~~~ .... .. ≈≈≈~~~◊~ #..#. #. ≈≈≈≈~~~~ ..... #. ≈≈≈~◊~♣~◊ ~♣#..##.#.### ≈≈≈~~~~~~♣ ♣.#.. ...## ~≈~~~◊~~◊♣#...######.#. ♣~~ğ◊ğ~♣♣..##........). ♣~♣ğ♣#....#...)...# ~ğ♣♣.i.####..#.†..#.## ♣..........#......#... #.........$..#>####...## ####.........### #...# #.........# #..... #.........# #...## ########### #...# ##### You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards 3 goblins 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 469 | D:1 | You fall into a shaft and drop 1 floor! 503 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, ebering_ecumenical_altar_hall, kennysheep_pointless_box D:2: layout_basic, serial_bayou_lake_a Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 30 Constrict || 11 Tentacles || 5 Punch || 2 Stab: Sleeping || 5 Armour: None || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 501 | 0 | 0 | 397 | 2 | 250.5 | Dungeon | 501 | 501 | 0 | 0 | 397 | 2 | 250.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 467 daAuts D:2: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+