leafmold Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -18, D:1) a quokka corpse (skeletalised by now) (3, 16, D:1) a bat skeleton (13, -8, D:1) 5 poisoned darts (20, 23, D:1) a +0 dagger (25, 35, D:1) a +0 club (31, -18, D:1) a frilled lizard corpse (skeletalised by now) (33, 31, D:1) a frilled lizard corpse (skeletalised by now) (39, -24, D:1) a ball python corpse (skeletalised by now) (40, -9, D:1) a bat skeleton (42, 17, D:1) a +0 war axe (44, -5, D:1) a +0 dagger (45, -16, D:1) a +0 mace (49, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -15, D:2) a +0 mace (8, 7, D:2) a +0 pair of gloves (9, -20, D:2) 2 poisoned darts (10, 6, D:2) a +0 robe (17, -5, D:2) the felid corpse of Natasha (skeletalised by now) (18, -14, D:2) a bat skeleton (21, 4, D:2) a rat corpse (skeletalised by now) (30, 1, D:2) a +0 leather armour (43, -7, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (3, -19, D:3) a ball python skeleton (11, -18, D:3) a +0 dagger 3 poisoned darts (18, -23, D:3) a +5 club a +0 robe the human corpse of Jessica (skeletalised by now) (21, 1, D:3) a rat skeleton (23, -18, D:3) a +0 hand axe (26, -1, D:3) a rat skeleton (30, 3, D:3) a +0 flail a +0 leather armour a +0 falchion a +0 leather armour a +0 hand axe a +0 whip a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -39, D:3) a ball python skeleton (33, 16, D:3) a ball python corpse (skeletalised by now) (36, -11, D:3) a bat skeleton (37, -11, D:3) a +0 dagger a goblin skeleton (37, 16, D:3) a quokka corpse (skeletalised by now) (41, -41, D:3) an adder skeleton (43, -16, D:3) a +0 leather armour (46, -34, D:3) a +0 dagger (48, -36, D:3) a rat skeleton (52, -37, D:3) the +1 ring mail "Riag" {rElec rC+ MP+8 Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (56, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 12, D:4) an adder corpse (skeletalised by now) (5, 23, D:4) a staff of fire (9, 0, D:4) a hobgoblin corpse (skeletalised by now) (9, 10, D:4) a +0 scale mail (10, 23, D:4) a +0 dagger (13, 31, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (2, -5, D:5) a +0 chain mail (3, 23, D:5) a +0 ring mail (5, -4, D:5) a quokka skeleton (9, -11, D:5) a +0 ring mail (11, -4, D:5) a howler monkey skeleton (12, 1, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (43, -17, D:5) a hound corpse (skeletalised by now) (44, -5, D:5) a +0 sling (44, 28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (4, 2, D:6) a potion of curing (5, 4, D:6) a +0 club a +0 club a +0 club an orc corpse (5, 5, D:6) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (5, 7, D:6) a +0 hand axe a +0 leather armour (6, 4, D:6) a +0 short sword a +0 chain mail (7, 10, D:6) a hound corpse (11, 13, D:6) a +0 dagger (11, 15, D:6) a scroll of blinking (12, -4, D:6) a potion of brilliance (12, 12, D:6) a +0 club a +0 mace (12, 13, D:6) a +0 dagger of venom (still there?) a +0 ring mail (still there?) (13, 3, D:6) a parchment of Static Discharge (13, 14, D:6) a +0 flail (14, 14, D:6) a +0 flail a +0 ring mail (18, 14, D:6) a parchment of Cause Fear the Ecumenical Temple