leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -21, D:1) a +0 pair of gloves of stealth (1, -12, D:1) a +0 spear (2, -12, D:1) a jackal skeleton (3, -12, D:1) a jackal skeleton a jackal skeleton (14, 12, D:1) a ball python skeleton (16, 13, D:1) a +0 helmet (17, -14, D:1) a +0 club (23, 13, D:1) a +0 dagger a stone (25, -23, D:1) a +0 club (30, -23, D:1) a +0 dagger a kobold skeleton (30, -9, D:1) a bat skeleton (32, -14, D:1) a +0 scale mail (33, -23, D:1) a +0 dagger (36, -10, D:1) a +0 scale mail (41, -16, D:1) a ball python skeleton (42, -16, D:1) a +0 dagger of venom 4 stones (43, -17, D:1) a +0 short sword a kobold skeleton (44, 17, D:1) 6 large rocks (47, 15, D:1) a +0 club (53, 7, D:1) a +0 dagger (54, -5, D:1) a bat corpse (skeletalised by now) (55, -16, D:1) a +0 whip (58, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 14, D:2) a frilled lizard corpse (skeletalised by now) (4, 6, D:2) a +0 club (4, 43, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 39, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 34, D:2) the felid skeleton of Natasha (22, 17, D:2) a bat corpse (skeletalised by now) (23, 33, D:2) 5 poisoned darts (26, 8, D:2) a +0 ring mail (30, 5, D:2) a +0 short sword the felid corpse of Natasha (skeletalised by now) (33, 2, D:2) a frilled lizard corpse (skeletalised by now) (35, 37, D:2) a hobgoblin corpse (skeletalised by now) (37, 4, D:2) a +0 club (39, 17, D:2) a +0 robe (45, 9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of air (3, 18, D:3) a +0 leather armour (4, 18, D:3) a +0 great sword (9, 28, D:3) a +0 hand axe a +0 leather armour a +0 mace (10, 27, D:3) a +0 whip a +0 hand axe a +0 leather armour (11, 26, D:3) a +0 trident (16, 7, D:3) a +2 dagger of draining a goblin corpse (skeletalised by now) (16, 8, D:3) a +0 trident a +0 animal skin a +0 helmet (17, 8, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (21, -1, D:3) a +0 robe (22, 6, D:3) a +0 club a +0 sling a +0 club a goblin skeleton (22, 7, D:3) a +0 club a goblin skeleton (25, 32, D:3) a +0 mace of protection a +0 chain mail the human skeleton of Terence (33, 25, D:3) a rat skeleton a rat skeleton (33, 26, D:3) a ball python skeleton (34, 25, D:3) a rat skeleton (44, 16, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 1, D:4) a potion of ambrosia (0, 2, D:4) a scroll of amnesia (1, 0, D:4) a scroll of poison (1, 1, D:4) 5 gold pieces (1, 2, D:4) a ring of flight (2, 0, D:4) 20 gold pieces (2, 1, D:4) 9 gold pieces (2, 2, D:4) a parchment of Summon Ice Beast (9, 6, D:4) a +0 short sword (11, 5, D:4) a +0 club (16, -7, D:4) a +0 club (17, -18, D:4) a +0 spear (18, -5, D:4) a +0 club (31, -4, D:4) a +0 war axe (37, -14, D:4) 2 poisoned darts (44, -10, D:4) a +0 leather armour (45, -12, D:4) a +0 leather armour (48, -1, D:4) a +0 short sword (51, -9, D:4) a +0 chain mail (51, -8, D:4) a scarf of shadows (54, 3, D:4) a +0 rapier Level 5 of the Dungeon (0, 1, D:5) a +0 flail (4, 2, D:5) a +0 whip (5, 2, D:5) a +0 flail (9, 4, D:5) a +0 flail a +0 whip a +0 leather armour (9, 5, D:5) a +0 halberd (17, -4, D:5) a +0 robe (17, -1, D:5) a +0 club (19, 4, D:5) a +0 plate armour (24, 35, D:5) a +0 rapier (35, -2, D:5) a +0 dagger (38, 7, D:5) a medusa talisman (39, 34, D:5) a +0 giant club (46, 13, D:5) 2 silver javelins (53, 0, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Izoogur's Weapon Shoppe the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1129 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +3 war axe of venom (233 gold) 5 darts of disjunction (49 gold) a +0 hand axe of electrocution (104 gold) a +0 rapier (60 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1291 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +9 falchion of Remmottu {valour, Fly rPois Will+} (735 gold) Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe (38 gold) (0, 0, D:6) a +0 club (4, -8, D:6) a +0 spear (8, 0, D:6) a +0 flail (13, 15, D:6) a +0 ring mail (16, -12, D:6) a +0 mace (16, 10, D:6) a +0 club (28, -22, D:6) a +0 long sword (43, 8, D:6) a +0 robe (49, -33, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (12, 6, D:7) a +1 halberd of entangling (14, 7, D:7) a +0 club (14, 8, D:7) a +0 dagger (17, 6, D:7) a +0 flail (17, 8, D:7) a +0 whip the Ecumenical Temple