leafmold Level 1 of the Dungeon (3, 1, D:1) a +0 sling (4, -15, D:1) a +0 helmet (4, -13, D:1) a scarab talisman (8, -24, D:1) a +0 club (8, -23, D:1) a +0 club a bat skeleton a goblin skeleton (10, 20, D:1) a +0 pair of boots (16, -7, D:1) a hobgoblin corpse (skeletalised by now) (18, 5, D:1) a frilled lizard skeleton (29, 10, D:1) a hobgoblin skeleton (31, -30, D:1) a +0 chain mail (40, -10, D:1) a +0 ring mail (40, -1, D:1) a +0 whip (47, 18, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Tilibup's Weapon Boutique a +0 falchion (30 gold) a +0 dagger (20 gold) a +0 sling (15 gold) 4 poisoned darts (24 gold) a +0 trident (35 gold) 5 darts of disjunction (45 gold) the +6 great sword of Callousness {flame, rElec rPois Int+4 Dex-4} (662 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 spear (30 gold) [Shop] Ychit's Weapon Shoppe a +0 dagger (22 gold) the +8 flail "Cadugik" {freeze, Str+3 Int+3} (724 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 broad axe (99 gold) a +0 dire flail of protection (88 gold) a +0 dagger (22 gold) a +0 dagger of venom (48 gold) a +0 whip (27 gold) 5 poisoned darts (33 gold) the +1 mace of Cowardice {freeze, rF+ Str-3 Int+3} (268 gold) rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (33 gold) [Shop] Iwnywn's General Store a lightning rod (4/4) (560 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Fugue of the Fallen (123 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a sack of spiders (560 gold) a scroll of teleportation (42 gold) [Shop] Bunaong's Armour Shoppe a +0 ring mail (52 gold) a +0 plate armour (234 gold) the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} (1212 gold) FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 ring mail (52 gold) a +0 plate armour (234 gold) a +0 plate armour (234 gold) a +0 plate armour (234 gold) [Shop] Gall's Antique Armour Emporium a +1 ring mail of cold resistance (480 gold) the +1 leather armour of Beogh's Castigation {rN+ Regen+ Int+2 Stlth-} (630 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 scale mail of willpower (330 gold) a +2 ring mail of willpower (630 gold) a +0 robe (27 gold) a +1 chain mail of archery (450 gold) a +0 leather armour (60 gold) a +1 pair of boots (345 gold) (0, 0, D:2) a +0 hammer (1, 3, D:2) a +4 quarterstaff of chaos a +0 cloak of corrosion resistance the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 15, D:2) a +0 sling (15, -4, D:2) the felid skeleton of Natasha (17, 40, D:2) a +0 dagger (20, 7, D:2) a staff of air (34, 1, D:2) a +0 scythe a +0 robe a +0 ring mail the human skeleton of Sigmund Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a +0 mace (11, -5, D:3) an inkwell talisman (12, 9, D:3) a +0 flail (12, 12, D:3) an adder corpse (skeletalised by now) (13, 12, D:3) a +0 trident a +0 ring mail (14, 10, D:3) a +0 dagger (17, 12, D:3) a +0 club an orc skeleton (25, 25, D:3) a +0 dagger 5 poisoned darts (31, -3, D:3) a bat skeleton (32, -4, D:3) an adder skeleton (33, -3, D:3) a frilled lizard skeleton (35, 28, D:3) a +0 quarterstaff (38, 11, D:3) 3 javelins (51, 30, D:3) a +0 club a +0 ring mail a +0 short sword a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (52, 30, D:3) a +0 flail a +0 ring mail a +0 falchion 2 boomerangs an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (1, -1, D:4) 9 gold pieces a +0 club a +0 robe a +0 club a +0 chain mail an amulet of guardian spirit a scroll of vulnerability (1, 0, D:4) a +0 dagger 4 stones (3, -6, D:4) a quokka corpse (4, 1, D:4) a +0 helmet (7, -7, D:4) a scroll of poison (22, 5, D:4) a +0 club a +0 short sword 4 stones a hobgoblin corpse (skeletalised by now) (23, 6, D:4) a +1 spear of venom (28, -7, D:4) a +2 rapier of draining (unseen) (28, -2, D:4) 27 gold pieces (29, -7, D:4) 17 gold pieces (29, -2, D:4) a +1 long sword of draining (unseen)