leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 4, D:1) a frilled lizard corpse (skeletalised by now) (3, -8, D:1) a +0 leather armour (3, -1, D:1) a bat corpse (skeletalised by now) (6, -38, D:1) a hobgoblin corpse (skeletalised by now) (7, -38, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -41, D:1) a +0 dagger 3 stones a bat corpse (skeletalised by now) (24, -30, D:1) 2 stones a +0 dagger a kobold skeleton (26, -44, D:1) a bat corpse (skeletalised by now) (31, -14, D:1) a rat corpse (skeletalised by now) (33, -13, D:1) a +0 spear (34, -14, D:1) a +0 dagger (34, -9, D:1) a rat corpse (skeletalised by now) (36, 3, D:1) a +0 short sword (45, 2, D:1) a quokka skeleton a ball python skeleton (46, 1, D:1) a +0 club (49, -44, D:1) a rat skeleton (49, -41, D:1) an inkwell talisman (51, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of distortion (5, -40, D:2) a staff of air (5, 11, D:2) a frilled lizard corpse (skeletalised by now) (7, -33, D:2) a +0 dagger 3 stones (9, -27, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (14, -32, D:2) a +0 robe (17, -19, D:2) a +0 club (19, -14, D:2) an adder corpse (skeletalised by now) (19, -12, D:2) a bat skeleton (25, -10, D:2) a +0 club (30, -7, D:2) a +0 club (41, -15, D:2) a +0 hammer (46, -7, D:2) a +0 ring mail a hobgoblin skeleton (47, 0, D:2) a quokka skeleton (47, 3, D:2) a +0 club (52, 20, D:2) the felid corpse of Natasha (skeletalised by now) (62, 19, D:2) a +2 short sword of venom Level 3 of the Dungeon [Shop] Irruos's Antique Weapon Shoppe a +0 sling (34 gold) a +1 antimagic morningstar (575 gold) a +1 war axe of distortion (361 gold) the +2 double sword "Dragonbane" {freeze, Str-3 Dex+5 Stlth+} (1669 gold) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 autumn katana {manifold assault} (1161 gold) It cannot be enchanted further. the +6 short sword of True Grit {flame, rPois rC+} (1232 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (46 gold) (0, 0, D:3) a +0 pair of gloves (3, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 23, D:3) a ball python skeleton (8, 8, D:3) a +0 chain mail (9, 10, D:3) a +0 dagger a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (14, 15, D:3) a +0 club a +0 sling (14, 27, D:3) a frilled lizard corpse (skeletalised by now) (15, 3, D:3) 5 poisoned darts a hobgoblin skeleton (16, 3, D:3) a +0 dagger (16, 12, D:3) an amulet of the acrobat (18, -1, D:3) a +0 club a +0 ring mail a frilled lizard skeleton (18, 10, D:3) a +0 quarterstaff (19, 29, D:3) a rat corpse (skeletalised by now) (19, 30, D:3) a +0 club a +0 robe (22, 1, D:3) a +0 plate armour (30, -2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (1, -3, D:4) a hobgoblin corpse (skeletalised by now) (8, 30, D:4) a hobgoblin corpse (skeletalised by now) (14, 27, D:4) an adder corpse (skeletalised by now) (20, 27, D:4) a hobgoblin corpse (skeletalised by now) (49, 19, D:4) a +0 short sword (51, 26, D:4) a hound skeleton (51, 27, D:4) a +0 spear a gnoll skeleton (51, 28, D:4) a +0 whip a +0 sling of freezing 3 javelins a +0 robe a gnoll skeleton (51, 30, D:4) a +0 flail (55, 14, D:4) a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (2, -8, D:5) a +0 pair of gloves (9, 16, D:5) a +0 scale mail (24, 15, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (24, 17, D:5) an adder corpse (skeletalised by now) (38, 5, D:5) a +0 club a +0 chain mail (39, 5, D:5) a +0 club an orc corpse (skeletalised by now) (40, 5, D:5) a +0 short sword an orc corpse (skeletalised by now) (46, 35, D:5) a river rat skeleton (46, 36, D:5) a rat skeleton (49, 39, D:5) a ball python skeleton (50, 34, D:5) a +0 robe (50, 39, D:5) a river rat skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -9, D:6) a +0 flail (9, 8, D:6) a +0 flail (10, -1, D:6) a water moccasin corpse (skeletalised by now) (10, 0, D:6) an iguana corpse (skeletalised by now) (30, 20, D:6) the +8 dagger "Penn" {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. Level 7 of the Dungeon (9, -37, D:7) an amulet of the acrobat (13, -13, D:7) a bullfrog skeleton (22, -11, D:7) a +0 ring mail (24, -22, D:7) a +0 war axe (25, -24, D:7) a +0 chain mail a +0 club a +0 flail an orc skeleton an orc skeleton (25, -23, D:7) a +0 robe a +1 dagger of freezing a +0 plate armour a +0 heavy dire flail an orc skeleton (26, -19, D:7) a +0 flail (27, -18, D:7) a +0 club an orc skeleton (30, -18, D:7) a maw talisman (31, 1, D:7) a +0 club a hound corpse (skeletalised by now) (32, 3, D:7) a +0 whip a +0 whip a water moccasin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 1, D:7) a +0 hand axe an orc corpse (skeletalised by now) (36, 0, D:7) 4 poisoned darts Level 8 of the Dungeon (14, -2, D:8) a +0 dagger a +0 robe (14, -1, D:8) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (14, 0, D:8) a +0 trident (15, -1, D:8) a +0 dagger a +0 robe (21, 25, D:8) a +0 dagger (37, -7, D:8) a +0 leather armour of fire resistance (37, 27, D:8) a potion of curing Level 9 of the Dungeon (7, -15, D:9) a parchment of Call Canine Familiar (12, -23, D:9) a +0 ring mail (15, -33, D:9) 20 gold pieces (29, -30, D:9) +0 acid dragon scales an acid dragon corpse (39, 10, D:9) a +0 hand axe (40, 10, D:9) a +0 hand axe a goblin skeleton (41, 9, D:9) a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (50, 4, D:9) a +0 robe (still there?) a +1 battleaxe (still there?) (51, 4, D:9) a +0 robe (still there?) a +5 long sword (still there?) (52, -28, D:9) a parchment of Call Canine Familiar (52, 4, D:9) a +0 robe (still there?) a +1 falchion (still there?) (53, 15, D:9) a +0 robe (53, 23, D:9) a +0 whip (54, 10, D:9) a potion of brilliance the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 ring mail (0, 3, Necropolis) 16 gold pieces (1, -1, Necropolis) a potion of lignification (2, -1, Necropolis) a potion of lignification (2, 1, Necropolis) 26 gold pieces (3, -1, Necropolis) a +1 quarterstaff of rebuke (unseen) (3, 1, Necropolis) a potion of lignification (8, 4, Necropolis) 13 gold pieces (32, -26, Necropolis) 11 gold pieces (32, -25, Necropolis) a ring of protection from cold (32, -24, Necropolis) a +0 rapier (33, -26, Necropolis) a +0 war axe (33, -24, Necropolis) a +0 hand axe (34, -26, Necropolis) a +0 whip (34, -24, Necropolis) a +0 spear a +0 ring mail a +0 dagger (34, -21, Necropolis) the +9 whip of Ylumaf {antimagic, rElec rC- rCorr Int+3} (still there?) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. 3 poisoned darts (still there?) a kobold corpse (still there?) (39, -2, Necropolis) a potion of might (39, 0, Necropolis) 26 gold pieces (39, 1, Necropolis) 19 gold pieces (39, 2, Necropolis) a scroll of enchant weapon (39, 3, Necropolis) 28 gold pieces (39, 4, Necropolis) a +0 plate armour (39, 5, Necropolis) 4 gold pieces (39, 6, Necropolis) 20 gold pieces