leafmold Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (13, 14, D:1) a +0 mace (18, 7, D:1) a rat corpse (skeletalised by now) (20, 12, D:1) a +0 plate armour (29, 15, D:1) a ball python corpse (skeletalised by now) (38, 16, D:1) a +0 plate armour (38, 25, D:1) a +0 mace (43, 6, D:1) a +0 club (47, 38, D:1) a +0 crystal plate armour (50, 34, D:1) a frilled lizard skeleton (52, 37, D:1) a rat skeleton (53, 36, D:1) a +0 club 5 stones (53, 37, D:1) a hobgoblin skeleton (56, 47, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (57, 15, D:1) a +0 club (58, 15, D:1) a quokka corpse (skeletalised by now) (64, 5, D:1) a +0 robe (64, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, -3, D:2) a +0 whip (12, 8, D:2) a bat corpse (skeletalised by now) (20, -30, D:2) a +0 mace (34, -46, D:2) a +0 sling (35, 0, D:2) a +0 dagger (36, 9, D:2) a +0 club (37, -31, D:2) a frilled lizard skeleton (38, -46, D:2) a +0 sling (45, -44, D:2) a quokka corpse (skeletalised by now) (49, -47, D:2) a +0 spear Level 3 of the Dungeon [Shop] Bomot's Weapon Shop a +0 club (5 gold) the +10 mace of Odail {freeze, rCorr} (680 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (20 gold) a throwing net (30 gold) a +3 dagger (190 gold) 3 darts of disjunction (27 gold) a +0 long sword (35 gold) a +0 broad axe of venom (128 gold) a +0 spectral quarterstaff (145 gold) (6, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 24, D:3) a +0 short sword 6 poisoned darts (15, -10, D:3) a +0 club a goblin skeleton (17, 26, D:3) a +0 mace (23, -8, D:3) a +0 mace a +0 scale mail (24, 8, D:3) a frilled lizard skeleton (24, 15, D:3) a +0 halberd (25, 15, D:3) a +3 whip (25, 16, D:3) a +0 whip (30, 12, D:3) 5 poisoned darts (35, -4, D:3) a +0 ring mail (46, -13, D:3) a +0 whip Level 4 of the Dungeon [Shop] Nostroahu's Antique Armour Boutique a +0 robe (22 gold) a +0 robe (22 gold) a +0 robe (22 gold) the +4 robe of Orthodoxy {rC++} (1135 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 buckler (112 gold) a +0 ring mail (100 gold) a +0 plate armour (450 gold) an orb of stardust (650 gold) a +0 buckler (112 gold) a +0 scale mail of fire resistance (275 gold) (0, 0, D:4) a +0 leather armour (11, -15, D:4) a hobgoblin skeleton (12, -13, D:4) a quokka corpse (skeletalised by now) (20, 8, D:4) a +0 dagger (22, 9, D:4) an adder skeleton (25, -2, D:4) a +0 hand axe an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, -1, D:4) an adder skeleton (26, -3, D:4) a +0 mace a +0 leather armour (26, -2, D:4) a +0 dagger of venom a +0 robe a quokka corpse (skeletalised by now) (26, -1, D:4) a +0 hand axe a quokka skeleton (28, -2, D:4) a +0 pair of gloves (28, 0, D:4) 4 poisoned darts (31, -19, D:4) a hound corpse (skeletalised by now) (33, 17, D:4) the felid corpse of Natasha (skeletalised by now) (37, -14, D:4) a ball python corpse (skeletalised by now) (40, -7, D:4) a +0 falchion (47, -8, D:4) a +0 war axe (50, -16, D:4) an adder corpse (skeletalised by now) (56, -7, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (29, 11, D:5) a +0 leather armour (33, -6, D:5) a quill talisman (35, 16, D:5) a +0 whip a +0 flail 2 boomerangs a +0 leather armour (36, 14, D:5) a +0 giant club a +0 orcbow an ogre corpse (skeletalised by now) a centaur corpse (skeletalised by now) (36, 15, D:5) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (36, 16, D:5) a +0 dagger a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -3, D:5) a scarab talisman Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -38, D:6) a +3 trident of draining a +2 robe of fire resistance an orb of guile (1, 1, D:6) a +0 flail a +0 scale mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 2, D:6) a +0 club an orc corpse (skeletalised by now) (2, 3, D:6) a hound corpse (skeletalised by now) (2, 5, D:6) a +0 scale mail (5, -29, D:6) a scarf of resistance (10, -34, D:6) a +0 mace (12, -10, D:6) a +0 mace (18, -37, D:6) a scroll of noise (18, 5, D:6) a +0 mace a +0 ring mail (24, -37, D:6) a +0 sling (33, -2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 7, D:6) a parchment of Fugue of the Fallen (47, -22, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (5, -20, D:7) a water moccasin corpse (skeletalised by now) (14, -9, D:7) a +0 sling (15, 17, D:7) a +0 war axe (16, -12, D:7) a steam dragon skeleton (16, 9, D:7) a +0 giant club a +0 giant club (17, 12, D:7) a +0 plate armour (20, -17, D:7) a bullfrog skeleton (22, 21, D:7) the +0 leather armour of Roeckaho {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (25, -8, D:7) a +0 scale mail (26, 23, D:7) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (33, -17, D:7) an iguana skeleton (33, -10, D:7) an iguana skeleton (43, 8, D:7) a +0 club a +0 leather armour (43, 9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 10, D:7) a +0 flail a +0 leather armour (44, 11, D:7) a +0 club an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Ruog's Magic Scroll Shop a scroll of vulnerability (unknown) (52 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of noise (13 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) (0, 0, D:8) a +0 ring mail (5, 0, D:8) a +0 ring mail (9, 10, D:8) a +0 leather armour (11, 0, D:8) an amulet of guardian spirit (12, -3, D:8) a +0 club (13, -1, D:8) a +0 short sword (17, 27, D:8) a wyvern skeleton (23, 32, D:8) a +1 scimitar a +0 robe (24, 30, D:8) a +4 hand axe a +0 robe (24, 31, D:8) a +0 short sword a +0 robe (24, 32, D:8) a +4 great sword a +0 robe (25, 28, D:8) a +0 halberd a +0 robe (34, -1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 11, D:8) a +0 leather armour (35, -1, D:8) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (35, 28, D:8) a parchment of Awaken Armour (37, -16, D:8) a +0 plate armour (43, 11, D:8) a +0 flail Level 9 of the Dungeon (2, 12, D:9) a +0 shortbow (9, 41, D:9) a +0 whip an orc corpse (skeletalised by now) (11, 41, D:9) a +0 dagger a +0 robe (11, 42, D:9) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (14, 43, D:9) a +0 club (16, 12, D:9) a +4 war axe a +0 robe (17, 12, D:9) a +3 long sword a +0 robe a +0 mace a +0 robe (19, 9, D:9) a +0 long sword a +0 robe (24, 2, D:9) a +0 dagger (41, -6, D:9) a yak corpse (48, -15, D:9) the +0 robe of Immizeg {^Drain Will+ rCorr Int+4} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (50, 13, D:9) a +0 scale mail Level 10 of the Dungeon (3, -3, D:10) a +0 leather armour the Ecumenical Temple