leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 0, D:1) a +0 short sword 5 stones (9, -20, D:1) the quill talisman of Devotion {Will+ Int+2} [quill talisman] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (21, -20, D:1) an inkwell talisman (25, 17, D:1) a +0 tower shield (26, -21, D:1) a +0 sling (26, 16, D:1) a +0 club a goblin skeleton (26, 18, D:1) a +0 dagger a goblin skeleton (27, 19, D:1) a +0 dagger a goblin skeleton (28, 19, D:1) a +2 whip of freezing a kobold skeleton (33, 30, D:1) a +0 robe (35, 3, D:1) a rat skeleton (38, 8, D:1) a rat skeleton (39, 7, D:1) a rat skeleton (39, 8, D:1) a +0 whip (40, 1, D:1) a rat skeleton (41, 4, D:1) a +0 robe (41, 18, D:1) a +0 dagger a stone a kobold skeleton (48, -8, D:1) a ball python corpse (skeletalised by now) (49, 15, D:1) a +0 short sword (57, 0, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -33, D:2) a +2 whip of venom a kobold skeleton (6, -32, D:2) a +0 short sword a kobold skeleton (8, -5, D:2) a +2 dagger of protection (8, -4, D:2) a +0 dagger a kobold skeleton (10, -23, D:2) 2 javelins (12, -21, D:2) a rat skeleton (13, -17, D:2) a frilled lizard skeleton (16, -42, D:2) a +0 robe a +0 mace (29, -32, D:2) a rat corpse (skeletalised by now) (31, -5, D:2) a +0 dagger 3 stones (35, -17, D:2) a bat corpse (skeletalised by now) (36, -36, D:2) a +0 club (43, -32, D:2) a +0 sling (51, -34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 scythe of freezing a +0 robe (5, -14, D:3) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -15, D:3) a +0 dagger a +0 spear a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (8, -15, D:3) a hobgoblin corpse (skeletalised by now) (8, -13, D:3) a +0 dagger (9, -12, D:3) a +0 dagger (23, -2, D:3) a +0 dagger a +0 pair of gloves (34, 14, D:3) a hobgoblin corpse (skeletalised by now) (42, 11, D:3) the +1 chain mail of the Saviour {Rampage rN++ SInv Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 4 of the Dungeon (5, 29, D:4) a +0 glaive (7, 21, D:4) a +0 mace (8, 28, D:4) a +0 falchion a +0 chain mail an orc skeleton (11, 50, D:4) a +0 hand axe (13, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, 14, D:4) a +0 dagger 3 stones (17, 26, D:4) a +0 falchion a +0 leather armour the human skeleton of Eustachio (21, 34, D:4) an adder skeleton (21, 36, D:4) a +0 hand axe (33, 29, D:4) a +0 dagger a +0 leather armour a +0 flail (33, 30, D:4) a +0 hand axe a +0 mace a boomerang (36, 24, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (16, 22, D:5) a +0 whip a +0 chain mail (16, 23, D:5) a +0 hand axe an orc corpse (skeletalised by now) (17, 23, D:5) a +0 dagger a +0 robe (20, 12, D:5) a +0 ring mail (21, 29, D:5) a +0 hand axe (27, 4, D:5) a ring of see invisible (29, -5, D:5) a +0 hand axe a +0 short sword a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 14, D:5) a +0 club (31, -5, D:5) a +0 club a +0 ring mail (32, -3, D:5) an iguana corpse (skeletalised by now) (39, 18, D:5) the inkwell talisman of the Bruised Realms {rC- Will+ MP+4 Int+4} [inkwell talisman] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). Int+4: It affects your intelligence (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (10, 2, D:6) a +0 quarterstaff (11, 6, D:6) a +0 robe (11, 25, D:6) 2 poisoned darts (12, -1, D:6) a +0 war axe (12, 30, D:6) a +0 war axe (24, 39, D:6) a +0 dagger (34, -4, D:6) a +0 whip (36, 28, D:6) 4 large rocks (37, 13, D:6) a +0 spear Level 7 of the Dungeon (1, 13, D:7) a +0 plate armour (11, -3, D:7) an orb of stardust Level 8 of the Dungeon [Shop] Lajyust's Book Shoppe a parchment of Gloom (123 gold) a parchment of Ozocubu's Armour (123 gold) a parchment of Blink (81 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Vampiric Draining (123 gold) a parchment of Martyr's Knell (182 gold) a parchment of Diamond Sawblades (459 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Call Canine Familiar (123 gold) [Shop] Zuismaz's Assorted Antiques the +3 glaive of Descent {antimagic, ^Fragile rC++ Dex+5} (1860 gold) ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 heavy great sword (875 gold) a scroll of vulnerability (100 gold) a +0 cloak of stealth (287 gold) a potion of haste (250 gold) a potion of mutation (200 gold) a +0 chain mail (150 gold) [Shop] Podwuun's Distillery a potion of cancellation (96 gold) a potion of brilliance (48 gold) 2 potions of haste (240 gold) a potion of might (48 gold) a potion of heal wounds (96 gold) a potion of curing (36 gold) a potion of haste (120 gold) [Shop] Vopt's Magic Scroll Shoppe a parchment of Soul Splinter (64 gold) a scroll of noise (unknown) (16 gold) a scroll of identify (33 gold) a scroll of teleportation (49 gold) a scroll of blinking (unknown) (157 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) (0, 0, D:8) a +0 ring mail (6, -8, D:8) a +0 giant club a +0 giant club (8, -8, D:8) a +0 sling (8, 4, D:8) a +0 dagger (15, -1, D:8) a +0 dagger (20, -13, D:8) a +0 dagger a +0 robe (21, -14, D:8) a +1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (28, -17, D:8) a +0 robe (36, -13, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (37, -12, D:8) a +0 shortbow (52, -6, D:8) a +0 great sword a +0 robe Level 9 of the Dungeon (16, 14, D:9) a parchment of Vampiric Draining (25, 34, D:9) a +0 club (26, 28, D:9) a +0 flail (still there?) a +0 flail (still there?) a +0 flail of protection (still there?) 2 boomerangs (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (26, 29, D:9) a +0 club (still there?) a +0 dagger (still there?) 6 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (26, 30, D:9) a +0 dagger a kobold corpse (skeletalised by now) (26, 31, D:9) a +0 dagger a kobold corpse (skeletalised by now) (27, 29, D:9) a +0 dagger an orc corpse (skeletalised by now) (27, 30, D:9) a +0 club a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, 31, D:9) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (27, 32, D:9) a +0 whip a kobold corpse (skeletalised by now) (28, 7, D:9) a parchment of Confusing Touch (29, 1, D:9) a +0 dagger 4 stones (30, 0, D:9) a +0 short sword a stone a kobold corpse (skeletalised by now) (31, 21, D:9) a +0 dagger a +0 robe (31, 35, D:9) a parchment of Passwall (32, 0, D:9) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 20, D:9) a +0 leather armour a +0 club a human skeleton (33, 0, D:9) a +0 dagger a kobold corpse (skeletalised by now) (33, 21, D:9) a troll skeleton (40, 11, D:9) a +0 robe (still there?) a +5 spear of freezing (still there?) a +0 robe (still there?) a +1 hand axe (still there?) (41, 12, D:9) a +0 robe a +0 flail (43, 11, D:9) a +0 flail a bullfrog skeleton (43, 12, D:9) a +0 club a +0 halberd a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (43, 24, D:9) a parchment of Confusing Touch (44, 11, D:9) a +0 battleaxe of venom (still there?) a +0 robe (still there?) a +0 spear (still there?) (44, 12, D:9) a +0 short sword a +0 robe (44, 23, D:9) a +0 hand axe (47, 16, D:9) a +2 spear (still there?) a +0 robe (still there?) (48, 33, D:9) a +3 short sword of protection (50, 11, D:9) a +2 flail (still there?) a +0 robe (still there?) (51, 11, D:9) a +1 dagger (still there?) a +0 robe (still there?) Level 10 of the Dungeon (0, 0, D:10) a staff of necromancy (3, 8, D:10) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (5, 3, D:10) a +0 short sword (7, 8, D:10) a +0 hand axe (8, 7, D:10) a +0 hand axe (8, 9, D:10) a +0 hand axe (9, 8, D:10) a +0 hand axe (12, -6, D:10) a howler monkey skeleton (12, 6, D:10) a +0 leather armour (14, -7, D:10) a yak skeleton (20, 2, D:10) a +0 whip (27, 2, D:10) a hornet corpse (49, 21, D:10) a parchment of Teleport Other (52, 13, D:10) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 14, D:10) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (52, 15, D:10) a steam dragon skeleton (53, 9, D:10) a scroll of identify (55, 14, D:10) a +0 leather armour a +0 club a human skeleton Level 11 of the Dungeon (5, -21, D:11) a scroll of identify the Ecumenical Temple