leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -34, D:1) a ball python corpse (skeletalised by now) (9, -9, D:1) a +0 short sword (13, -27, D:1) a bat skeleton (13, -16, D:1) a ball python skeleton (16, -5, D:1) a jackal skeleton (16, -4, D:1) a jackal skeleton (19, -5, D:1) a jackal skeleton (21, -16, D:1) a bat skeleton (34, -16, D:1) a +0 whip a kobold skeleton (42, -34, D:1) a +0 dagger (47, -31, D:1) a hobgoblin corpse (skeletalised by now) (50, -23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 11, D:2) a +0 pair of boots (6, -18, D:2) a bat corpse (skeletalised by now) (10, -9, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (25, 7, D:2) a +0 scale mail (34, -16, D:2) a hobgoblin skeleton (36, -15, D:2) a +0 club a +0 falchion a +0 animal skin a +2 helmet a +0 club a +0 club a +0 dagger a +0 club a +2 dagger of flaming a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -11, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (37, 2, D:2) a jackal corpse (skeletalised by now) (38, 3, D:2) a jackal skeleton (39, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 5, D:2) a +0 club a goblin skeleton (48, 18, D:2) the felid skeleton of Natasha (49, 10, D:2) a +0 halberd (50, 9, D:2) a +0 spear (50, 10, D:2) a +0 spear a gnoll skeleton Level 3 of the Dungeon (2, 2, D:3) a +0 dagger a kobold skeleton (11, -5, D:3) a +0 dagger a kobold skeleton (23, 20, D:3) a +0 spear (24, 25, D:3) a +0 club a +0 ring mail (26, -1, D:3) a +0 short sword 2 poisoned darts a +0 leather armour (27, -3, D:3) a bat corpse (skeletalised by now) (29, 22, D:3) a +0 trident (36, 10, D:3) a +0 dagger (36, 36, D:3) a +0 ring mail (40, -9, D:3) an adder skeleton (49, 6, D:3) a rat skeleton (49, 9, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (3, -5, D:4) a +0 longbow (23, 43, D:4) the +0 hand axe "Buuf" {vamp, Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, 26, D:4) a ball python skeleton (34, 24, D:4) a +0 ring mail (44, -2, D:4) a +0 chain mail an iguana corpse (skeletalised by now) (45, 0, D:4) an iguana corpse (skeletalised by now) (48, 26, D:4) an adder corpse (skeletalised by now) (53, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (6, 11, D:5) a +0 robe a +0 dagger (6, 15, D:5) a +0 leather armour (7, 12, D:5) a hound skeleton (8, 12, D:5) a howler monkey skeleton (8, 14, D:5) a +0 robe a +4 vampiric scythe the human skeleton of Sigmund (9, 36, D:5) a +0 dagger a +0 leather armour an orb of attunement (13, 2, D:5) a +0 flail (13, 6, D:5) a +0 flail a gnoll corpse (skeletalised by now) (14, 3, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (15, 16, D:5) a water moccasin corpse (skeletalised by now) (15, 39, D:5) a staff of necromancy Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, -7, D:6) a black bear corpse (skeletalised by now) (5, -26, D:6) a +0 club (5, -25, D:6) a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -27, D:6) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (10, -29, D:6) a +0 ring mail (23, 0, D:6) a staff of conjuration (28, 7, D:6) a +0 ring mail (30, 6, D:6) a +0 dagger a +0 robe (32, -20, D:6) a +0 club a +0 club a +0 dagger a +0 giant spiked club a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an ogre corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -20, D:6) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (33, -19, D:6) 5 large rocks (34, -20, D:6) 3 large rocks Level 7 of the Dungeon (7, 6, D:7) a +0 robe (10, 4, D:7) a +0 orcbow a +0 flail a steam dragon corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (11, 4, D:7) a +0 morningstar a +0 leather armour (11, 5, D:7) a +0 dagger a +0 trident an orc corpse (skeletalised by now) (13, 5, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 3, D:7) a +0 short sword of protection (unseen) (20, -4, D:7) a staff of fire (unseen) (20, -1, D:7) a kobold skeleton (26, -1, D:7) a centaur skeleton (30, -14, D:7) a +0 club (32, -31, D:7) the inkwell talisman of the Marlin {rN+++ Str+3 Int-4 Stlth+} [inkwell talisman] rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 dagger "Goaf" {freeze, *Noise rN+ Int+3} (2260 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 partisan of venom (2540 gold) the +7 dagger of the Crawling Thing {freeze, ^Contam rF- Str+4 Stlth+} (4420 gold) ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Rothreesum {rF+ rCorr AC+4} (5560 gold) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). the ring of Otwu {*Corrode rPois Will+ Dex+8 Slay-6} (2500 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the +1 leather armour "Potug" {Harm rPois rF+ Int-4} (1680 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the granite talisman of the Chimera {Rampage rF+++ MP+9 Stlth-} (19440 gold) [granite talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the +3 leather armour "Fiasta" {rElec Regen+ Str+3} (3730 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 ring mail "Isafimniunwa" {Rampage rCorr} (3160 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the spore talisman of Infinity {Will+ Str+3} (4490 gold) [spore talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). the ring "Cyriwnabb" {rF+ rC+ Str+2} (4320 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). the ring "Imatwewk" {*Corrode rF+ rC+ Dex+6} (5140 gold) [ring of dexterity] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). the ring "Qisch" {rC+ Will++} (4600 gold) [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. the +0 robe "Midoed" {rF++ Str+4} (3380 gold) rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Gini" {rN+ Str+5 Int-3 Dex+6} (5140 gold) [ring of dexterity] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). a +2 great sword of protection (2400 gold) the cold staff "Ymetalu" {rC+ Int+3 Ice Alch} (4390 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +1 cloak of Rotten Freedom {rElec Str+2 Int-2 Stlth+} (2630 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 spear "Biaczy" {flame, Str+6 Dex-4 SInv} (5580 gold) Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +2 hand axe of Darkness {venom, +Blink rC- Str+5 Dex+2} (3530 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (4, 6, D:8) a +3 scimitar of flaming (15, -30, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (19, -10, D:8) a +0 shortbow (19, -9, D:8) a +0 mace an orc skeleton (20, -9, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (50, -13, D:8) a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -13, D:8) a +0 short sword (53, -13, D:8) a +0 vampiric trident (59, -23, D:8) a +0 mace (60, -9, D:8) a +0 barding Level 9 of the Dungeon (9, -8, D:9) a +0 dagger a +0 robe (9, -7, D:9) a +0 falchion a +0 robe a +4 spear a +0 robe a +0 leather armour (9, -6, D:9) a +3 falchion a +0 robe (31, 0, D:9) a +0 dagger a +0 robe (31, 11, D:9) a +0 broad axe (32, 0, D:9) a +0 hand axe an orc corpse (34, -6, D:9) a book of Party Tricks (37, 4, D:9) a bullfrog corpse (39, 11, D:9) a +1 pair of gloves (49, -1, D:9) a yak corpse (50, 0, D:9) a black bear corpse (53, -2, D:9) a -1 demon whip of venom the demonspawn corpse of Amaemon Level 10 of the Dungeon (0, 0, D:10) a scroll of revelation (12, 18, D:10) 2 potions of enlightenment (14, 8, D:10) a parchment of Maxwell's Portable Piledriver the Ecumenical Temple