leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 7, D:1) a +0 club (9, -11, D:1) a +0 ring mail (13, 6, D:1) a jackal skeleton (13, 29, D:1) a +0 spear (21, 10, D:1) a +0 dagger (24, 2, D:1) a frilled lizard skeleton (28, 17, D:1) a +0 dagger (29, 0, D:1) 2 boomerangs (30, 24, D:1) a hobgoblin corpse (skeletalised by now) (31, -11, D:1) a +0 sling (31, 21, D:1) a frilled lizard corpse (skeletalised by now) (33, -8, D:1) a +2 short sword of flaming (34, 14, D:1) a frilled lizard skeleton (38, -6, D:1) a bat corpse (skeletalised by now) (43, -7, D:1) 3 javelins (48, 1, D:1) a +0 club (54, 7, D:1) a +0 short sword (55, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qebb's Weapon Shoppe a +0 hand axe (36 gold) a +0 whip (30 gold) 6 poisoned darts (43 gold) 6 boomerangs (144 gold) a +0 battleaxe (120 gold) 3 poisoned darts (21 gold) [Shop] Dabar's Weapon Shop a +0 whip (30 gold) a +0 club (6 gold) a +0 long sword (42 gold) 6 curare-tipped darts (86 gold) a +0 whip (30 gold) a +0 war axe (42 gold) a +0 sling (18 gold) a +0 dagger (24 gold) the +5 mace of the Grave {vamp, *Slow rElec rPois Dex-3} (483 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. [Shop] Zekkif's Antique Armour Shoppe a +0 pair of gloves (94 gold) a +0 ring mail (84 gold) the +6 chain mail of Dowdy Miracles {rElec rC++ Dex-5 Slay+5} (1638 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +0 chain mail (126 gold) a +0 chain mail (126 gold) the +2 helmet of Lugonu's Anger {rF- Regen+ rCorr Str+3} (554 gold) rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 pair of gloves (346 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) [Shop] Qeowest's Book Shoppe a parchment of Fulminant Prism (169 gold) a parchment of Vampiric Draining (114 gold) a parchment of Sigil of Binding (114 gold) a parchment of Sandblast (52 gold) a parchment of Soul Splinter (52 gold) a parchment of Starburst (325 gold) a parchment of Silence (239 gold) a parchment of Summon Small Mammal (52 gold) [Shop] Fef Gich's Antique Armour Shoppe a +0 buckler (103 gold) a +0 robe (20 gold) a +1 plate armour of fire resistance (690 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +2 chain mail of willpower (529 gold) a +0 robe (20 gold) (0, 6, D:2) an adder corpse (4, 33, D:2) a +0 whip (7, 10, D:2) a +0 flail (8, 35, D:2) a +0 club 2 stones (16, 2, D:2) a +0 club a kobold skeleton (29, 30, D:2) a +0 whip 3 stones (30, 0, D:2) a ball python corpse (skeletalised by now) (30, 1, D:2) a +0 dagger (31, 21, D:2) a +0 chain mail (33, 3, D:2) a hobgoblin corpse (skeletalised by now) (34, 1, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (41, 22, D:2) a +0 leather armour (42, -1, D:2) a +0 broad axe (45, 23, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, -3, D:3) a potion of attraction (4, -5, D:3) a scroll of fog (8, -1, D:3) a parchment of Orb of Destruction (12, 3, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 halberd a +0 robe an orc corpse an orc corpse (13, 3, D:3) a +0 club a +0 leather armour (16, 3, D:3) a +0 mace a +0 scale mail an orc corpse (19, 6, D:3) a quill talisman (20, 2, D:3) a parchment of Petrify (22, 5, D:3) a bat corpse