leafmold Level 1 of the Dungeon (2, 2, D:1) a +0 leather armour (8, 10, D:1) 5 javelins (18, 31, D:1) a hobgoblin corpse (skeletalised by now) (27, -2, D:1) a bat skeleton (34, 33, D:1) a +0 ring mail (42, 14, D:1) a +0 dagger (56, 29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -16, D:2) a +0 helmet (8, -9, D:2) an adder corpse (skeletalised by now) (10, -15, D:2) a +0 short sword (11, -30, D:2) a +0 chain mail (12, -4, D:2) a +0 dagger (16, 10, D:2) a +0 club 2 stones (22, -35, D:2) a +0 dagger 2 stones (33, -7, D:2) a +0 short sword (33, -1, D:2) a +0 leather armour (34, -28, D:2) the +0 pair of gloves "Tiveircha" {MP+4} MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (34, -5, D:2) a +0 dagger a kobold skeleton (36, -3, D:2) a +0 dagger (41, -41, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (63, -16, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, -3, D:3) a +0 whip (16, 0, D:3) a scarf of resistance (21, -9, D:3) a +0 war axe (24, -8, D:3) a staff of conjuration (26, -9, D:3) a +0 club a hobgoblin corpse (26, 18, D:3) a dart slug corpse