leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a kobold skeleton (0, 19, D:1) a ball python corpse (skeletalised by now) (3, 14, D:1) a quokka corpse (skeletalised by now) (3, 17, D:1) a +0 leather armour (5, 16, D:1) a +0 short sword 4 stones (5, 27, D:1) a bat corpse (skeletalised by now) (18, 9, D:1) a bat corpse (skeletalised by now) (19, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 2, D:1) a +0 whip (28, -3, D:1) a +0 club a goblin skeleton (30, -3, D:1) a +0 club (31, -2, D:1) a frilled lizard skeleton (35, 0, D:1) a +0 dagger of freezing (38, 3, D:1) an inkwell talisman (40, 27, D:1) a +0 leather armour (47, 35, D:1) a +0 whip (50, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -2, D:2) a ball python corpse (skeletalised by now) (8, -12, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, -16, D:2) a +0 hand axe (15, -27, D:2) a +0 ring mail (23, -27, D:2) a rat skeleton (25, -30, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, -10, D:2) a staff of alchemy Level 3 of the Dungeon (4, 11, D:3) a bat corpse (skeletalised by now) (6, 7, D:3) a +0 flail a gnoll corpse (skeletalised by now) (6, 8, D:3) a +0 spear (6, 12, D:3) a +0 leather armour (8, 7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (9, 21, D:3) a hobgoblin corpse (skeletalised by now) (11, 21, D:3) a +0 short sword a +0 leather armour (11, 22, D:3) an adder corpse (skeletalised by now) (21, -2, D:3) a +0 dagger a goblin skeleton (21, 0, D:3) an adder skeleton (22, -1, D:3) a frilled lizard skeleton (22, 6, D:3) a +0 ring mail (23, -3, D:3) the +0 scale mail of the Mind {Command, rC- Regen+ rCorr Dex+4} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (25, 15, D:3) a +0 chain mail (28, 9, D:3) a rat corpse (skeletalised by now) (32, 6, D:3) a +0 leather armour (35, 13, D:3) a +0 pair of boots (39, 12, D:3) an inkwell talisman (51, 3, D:3) a +0 club Level 4 of the Dungeon (7, 20, D:4) 4 javelins (9, 22, D:4) a +0 hand axe of freezing 3 boomerangs a +0 leather armour (22, 28, D:4) a +0 dagger (35, 19, D:4) a +0 shortbow (41, 11, D:4) the inkwell talisman of Xom's Envy {-Tele Fly rCorr Str+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (43, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 6, D:4) a +0 dagger Level 5 of the Dungeon (4, 25, D:5) a +0 quarterstaff (6, 32, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, 20, D:5) a +0 giant spiked club (10, -2, D:5) an iguana skeleton (11, 2, D:5) a +0 club (13, 34, D:5) a +0 short sword (19, 21, D:5) a +0 sling (22, 30, D:5) a jackal corpse (skeletalised by now) (39, 28, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, 6, D:6) a +0 dagger (8, 6, D:6) a +0 short sword 5 stones (9, 6, D:6) a +0 short sword a +0 short sword of venom a +0 dagger 4 stones a +0 dagger 13 poisoned darts a kobold corpse (skeletalised by now) (10, 6, D:6) a +0 whip 5 stones a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (20, -4, D:6) a +0 halberd (21, -5, D:6) a +0 whip a +0 spear a +0 ring mail a +0 spear a gnoll corpse the Ecumenical Temple