Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 16240269817084555718 302 leeig the Chopper (level 6, -1/51 HPs) Began as a Minotaur Fighter on Aug 18, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon on Aug 29, 2024. The game lasted 00:01:36 (1925 turns). leeig the Chopper (Minotaur Fighter) Turns: 1925, Time: 00:01:37 Health: -1/51 AC: 6 Str: 20 XL: 6 Next: 14% Magic: 5/5 EV: 8 Int: 5 God: Gold: 84 SH: 4 Dex: 12 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery o - a ring of flight Scrolls g - a scroll of poison {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} Potions e - a potion of magic {unknown} f - a potion of brilliance {unknown} i - 2 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: - Level 3.6 Fighting + Level 7.9 Axes - Level 3.6 Armour - Level 3.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You feel sick. The water moccasin bites you. The goblin shoots a sling bullet. The sling bullet hits you. Unknown command. You closely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. The goblin shoots a sling bullet. The sling bullet closely misses you. You block the water moccasin's attack. The goblin shoots a sling bullet. The sling bullet barely misses you. Unknown command. You completely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet closely misses you. You miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You furiously retaliate! You headbutt the water moccasin, but do no damage. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The water moccasin barely misses you. You furiously retaliate! You headbutt the water moccasin! You completely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is almost dead. You die... #. .....# ...# #. #.#..##...# ##. ##.####.#..#....# ..................>.# #...#.####.#.##....# #...#..# #.#.##....# #...#..###.#.....^.# #.........#####..~g# ##..#.†#.## #.@~♣..~.g #...#..#.## #..S~~≈#... #.....<...# ##....~.... #.#..#..#...≈.#.....~..~ #..#..#.#.~....~≈..~≈~ #. #..###.~.....~..≈.. .. .... ####..~.~.~~. ## ###.# #..)..~..~ #.# You could see a water moccasin and a goblin. Vanquished Creatures Sigmund (D:2) Terence (D:2) 3 gnolls (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs 5 orcs (D:2) 4 endoplasms 4 giant cockroaches 4 goblins A hobgoblin (D:1) 2 jackals (D:1) 4 quokkas A ball python (D:1) 4 bats 4 frilled lizards 6 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leeig the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 76 | D:1 | Reached skill level 3 in Axes 222 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 457 | D:1 | Reached skill level 4 in Axes 457 | D:1 | Upgraded the game from 0.32-a0-2149-g8529b04c42 to | 0.33-a0-35-g516f9d4634 864 | D:2 | Reached XP level 3. HP: 27/31 MP: 2/2 898 | D:2 | Noticed Terence 906 | D:2 | Killed Terence 907 | D:2 | Reached skill level 5 in Axes 1164 | D:2 | Reached XP level 4. HP: 30/39 MP: 3/3 1277 | D:2 | Noticed Sigmund 1288 | D:2 | Killed Sigmund 1289 | D:2 | Reached skill level 7 in Axes 1289 | D:2 | Reached XP level 5. HP: 15/45 MP: 4/4 1289 | D:2 | Reached XP level 6. HP: 17/51 MP: 5/5 1913 | D:3 | Noticed a water moccasin 1924 | D:3 | HP: 2/51 [poisoned by a water moccasin] 1925 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners D:2: layout_basic, minmay_stone_trees_medium, hangedman_feature_mirror, uniq_sigmund, uniq_terence D:3: layout_basic, minitemple, ebering_ghost_gozag, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 5 7 | 7.9 Fighting | | 3.6 Armour | | 3.6 Shields | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 79 | 38 || 117 Headbutt | 8 | 3 || 11 Use: Potion | | 1 || 1 Armour: Scale mail | 48 | 28 || 76 Dodge: Dodged | 35 | 18 || 53 Block: Buckler | 19 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1963 | 1910 | 53 | 0 | 1610 | 3 | 654.3 | Dungeon | 1963 | 1910 | 53 | 0 | 1610 | 3 | 654.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1050 daAuts D:1: 876 daAuts D:3: 36 daAuts