leeig Level 1 of the Dungeon (3, 8, D:1) a +0 hand axe (4, -13, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (34, -12, D:1) a talisman of death (38, 7, D:1) a +0 dagger a ball python skeleton (47, -7, D:1) a quokka corpse (skeletalised by now) (56, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 10, D:1) 3 poisoned darts Level 2 of the Dungeon (7, 45, D:2) a +0 hand axe (11, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -5, D:2) a +0 robe (18, -4, D:2) a +0 dagger (18, 35, D:2) a +0 club (31, 35, D:2) a +0 whip a +0 dagger 7 stones (34, 10, D:2) 2 flux baubles (37, 1, D:2) an adder corpse (skeletalised by now) (41, 25, D:2) a +0 dagger (49, 5, D:2) a +0 sling (50, 35, D:2) an adder corpse (skeletalised by now) (55, 41, D:2) a bat corpse (skeletalised by now) (58, 24, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Haefibro's Weapon Boutique a +0 trident (49 gold) a +4 antimagic orcbow (476 gold) the +1 sling of a Thousand Xeniums {flame, rPois rF- rN++} (313 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 hand axe of electrocution (133 gold) 4 poisoned darts (33 gold) 2 poisoned darts (16 gold) a +2 war axe of distortion (289 gold) a +0 quarterstaff (70 gold) the +2 rapier "Empetem" {flame, rF+ Will+} (553 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (12, -7, D:3) a +0 dagger (13, -8, D:3) a +0 hand axe a +0 ring mail an orc skeleton (14, -18, D:3) a +0 dagger a +0 scale mail an orc skeleton (16, -16, D:3) a rat corpse (skeletalised by now) (36, 4, D:3) a jackal skeleton (36, 5, D:3) a jackal skeleton (37, 2, D:3) a jackal skeleton (37, 6, D:3) a +0 sling a +0 club (51, -15, D:3) a ring of wizardry (53, -6, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Saowaux's Antique Weapon Emporium the +7 sling of Ucuar {freeze, rElec rCorr} (1375 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 hand axe (72 gold) a +0 rapier (132 gold) a +0 rapier of draining (285 gold) a +2 sling of flaming (352 gold) a +0 rapier (132 gold) a +2 dagger of venom (345 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1032 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 sling (36 gold) a +0 spear (72 gold) (1, 22, D:4) a +0 dagger (5, -36, D:4) a +0 club a goblin corpse (skeletalised by now) (11, -25, D:4) a +0 whip (11, 17, D:4) a +0 mace (11, 18, D:4) an iguana corpse (skeletalised by now) (12, -19, D:4) an adder skeleton (13, -34, D:4) a +0 whip (36, -2, D:4) an iguana skeleton (40, 18, D:4) a +0 dagger (47, -23, D:4) 3 flux baubles (50, -15, D:4) a +0 dagger a +0 leather armour (50, -11, D:4) a +0 dagger a kobold skeleton (51, -16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, -15, D:4) a +0 dagger (59, -17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (59, -14, D:4) a +0 trident a +0 animal skin a +0 helmet (62, -7, D:4) a +0 ring mail (64, -11, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (14, -31, D:5) a +0 pair of gloves (33, -24, D:5) a gnoll corpse (skeletalised by now) (34, -19, D:5) a quill talisman (35, -22, D:5) a +0 club a +0 trident a +0 scale mail a +0 kite shield (35, -21, D:5) a +0 spear (35, -8, D:5) a black bear skeleton Level 6 of the Dungeon (6, 18, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (8, 19, D:6) a +0 dagger a +0 robe a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (9, 20, D:6) a +0 club a +0 ring mail (20, 7, D:6) a +0 trident of venom (29, 24, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 24, D:6) a +0 hand axe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (36, 21, D:6) a +0 giant club an ogre skeleton (37, 5, D:6) an amulet of the acrobat Level 7 of the Dungeon (3, -5, D:7) a +0 leather armour (30, 3, D:7) a +0 war axe (31, 7, D:7) a +0 giant spiked club (34, -14, D:7) 6 boomerangs (37, 27, D:7) a +0 leather armour (40, 2, D:7) a +0 giant club a +0 giant club a two-headed ogre skeleton (40, 10, D:7) a +0 sling (43, 1, D:7) the ring "Lyonulu" {rPois Will+ Str+4 Slay+6} [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (45, -10, D:7) a +0 club an orc skeleton the Ecumenical Temple