leeig Level 1 of the Dungeon (1, -1, D:1) a +0 dagger (8, 7, D:1) a +0 club 4 stones a kobold skeleton (8, 9, D:1) a bat skeleton (9, 13, D:1) a +0 club 5 stones (10, 14, D:1) a bat skeleton (12, 27, D:1) a +0 leather armour (14, 28, D:1) a rat corpse (skeletalised by now) (20, 4, D:1) a rat corpse (skeletalised by now) (28, 1, D:1) a +0 sling (47, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -6, D:2) a +0 leather armour (7, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -1, D:2) a frilled lizard corpse (skeletalised by now) (16, -17, D:2) an adder skeleton (17, -20, D:2) a +0 club (21, -1, D:2) a frilled lizard skeleton (31, -17, D:2) a +0 dagger (34, 16, D:2) a +0 ring mail (34, 21, D:2) a hobgoblin corpse (skeletalised by now) (35, 21, D:2) a frilled lizard corpse (skeletalised by now) (48, -18, D:2) a +0 sling (48, -3, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fiacligesk's Assorted Antiques a tin of tremorstones (2/2) (880 gold) the +4 ring mail of Ezaixella {rN+ Str+2} (866 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a wand of paralysis (4) (211 gold) a wand of polymorph (1) (30 gold) a wand of paralysis (7) (369 gold) a +0 scale mail (88 gold) a tin of tremorstones (2/2) (880 gold) a +0 plate armour (396 gold) (0, 3, D:3) an orb of guile (1, -3, D:3) a +2 dagger of draining (6, 1, D:3) a +0 rapier (8, -21, D:3) a +0 dagger (15, -22, D:3) a quokka skeleton (17, 15, D:3) a +0 club (29, -21, D:3) an amulet of wildshape (38, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -21, D:3) a hobgoblin corpse (skeletalised by now) (41, -4, D:3) a +0 leather armour (42, -21, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (42, -4, D:3) a rat skeleton (43, -27, D:3) a +0 whip (45, -12, D:3) a +0 mace (49, -6, D:3) 5 poisoned darts Level 4 of the Dungeon (5, 8, D:4) 3 atropa-tipped darts (15, 0, D:4) a +0 falchion a +0 leather armour (16, 11, D:4) a +0 leather armour (19, 5, D:4) a +0 mace a +0 leather armour (29, 10, D:4) a +0 flail (34, 11, D:4) a +0 whip 7 poisoned darts (34, 32, D:4) a +0 scale mail (34, 42, D:4) the quill talisman of Defence {Harm *Silence rN+ Int+2} [quill talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (35, 29, D:4) 4 large rocks (35, 35, D:4) a +0 dagger a +0 robe (36, 35, D:4) a +0 hand axe (36, 37, D:4) a +0 dagger a +0 chain mail (37, 36, D:4) a +0 club (48, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 whip a +0 whip a +0 spear (1, 1, D:5) a +1 spear of distortion a +0 scale mail (16, -17, D:5) a +0 mace (21, -25, D:5) a +0 pair of boots (21, -22, D:5) a +0 ring mail (25, 3, D:5) a +0 whip (41, 11, D:5) a +0 flail of holy wrath Level 6 of the Dungeon (0, 0, D:6) 4 boomerangs (1, 6, D:6) a +0 dagger (6, 8, D:6) a +0 long sword (18, 33, D:6) a +0 dagger a +0 animal skin (21, -3, D:6) 6 poisoned darts (22, 32, D:6) a rimehorn talisman (23, -4, D:6) a +0 short sword (25, 7, D:6) a +0 trident (26, 32, D:6) a +0 shortbow (30, 13, D:6) a +0 ring mail (37, 22, D:6) a hound corpse (skeletalised by now) (40, 17, D:6) a +0 giant club an ogre corpse (skeletalised by now) (46, 15, D:6) a +0 flail Level 7 of the Dungeon (5, -24, D:7) a +0 battleaxe (17, -6, D:7) a +0 trident (27, -8, D:7) a +0 giant spiked club (37, 6, D:7) a +0 ring mail (44, -17, D:7) a +0 dagger (44, -16, D:7) a +0 whip (45, -17, D:7) a +0 dagger a curare-tipped dart (45, -16, D:7) a +0 dagger (46, -17, D:7) a +0 dagger 3 stones (46, -16, D:7) a +0 dagger 2 stones (47, -17, D:7) a +0 whip 2 stones (49, -20, D:7) the rimehorn talisman of the Crucible of Flesh {Fly MP+6} [rimehorn talisman] Fly: It grants you flight. MP+6: It affects your magic capacity (+6). Level 8 of the Dungeon (8, -8, D:8) 8 gold pieces (11, 0, D:8) a +0 trident (12, -11, D:8) a +0 mace (12, -10, D:8) a +0 whip (12, -9, D:8) a +0 short sword a stone (13, -12, D:8) a +0 hand axe (13, -11, D:8) a +0 whip 2 stones (13, -10, D:8) a +0 short sword 2 poisoned darts (14, -12, D:8) 2 boomerangs (14, -11, D:8) a +0 club (14, -10, D:8) a +0 club 2 stones (15, -12, D:8) a +0 hand axe (15, -11, D:8) 2 boomerangs (16, 4, D:8) a +0 rapier (20, -12, D:8) a +0 halberd a +0 orcbow a +0 plate armour (20, -11, D:8) a +0 club (20, -10, D:8) a +0 short sword a bailey (0, 0, Bailey) 2 boomerangs (3, -7, Bailey) 2 boomerangs (3, -6, Bailey) a boomerang (3, -4, Bailey) a boomerang (3, -1, Bailey) a boomerang (7, 2, Bailey) a boomerang