leeig Level 1 of the Dungeon [Shop] Ninwierr's Weapon Shop a +2 dagger of holy wrath (187 gold) the +6 mace of Agony {freeze, rElec Will+} (660 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 falchion (36 gold) a +0 club (6 gold) a +0 mace of protection (67 gold) a +0 sling (18 gold) a +0 mace (36 gold) [Shop] Kaowogee's Antique Armour Shop a +0 ring mail (80 gold) a +2 robe of willpower (358 gold) a +0 robe (18 gold) the +1 robe "Gias" {rF++ Will++ rCorr} (1000 gold) rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +2 hat (320 gold) an orb of attunement (520 gold) [Shop] Congixiw's Weapon Shop 3 poisoned darts (25 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +0 quarterstaff (70 gold) the +12 partisan of Prune {freeze, Prune} (1114 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} (798 gold) It cannot be enchanted further. [Shop] Oxuck's Jewellery Boutique a ring of flight (unknown) (192 gold) a rimehorn talisman (137 gold) a ring of magical power (220 gold) a +6 ring of dexterity (396 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of regeneration (unknown) (330 gold) an inkwell talisman (82 gold) the ring of Aputtuwk {rPois rF+ rCorr} (435 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of poison resistance (unknown) (220 gold) a ring of willpower (unknown) (275 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, 6, D:1) a +0 trident (15, -7, D:1) a +0 whip (15, 3, D:1) a +0 club (27, 4, D:1) a +0 leather armour (28, 15, D:1) a bat corpse (skeletalised by now) (30, 33, D:1) a scroll of amnesia (32, -10, D:1) a hive talisman (33, 23, D:1) a frilled lizard corpse (skeletalised by now) (34, -17, D:1) 5 boomerangs (39, -1, D:1) a parchment of Chain Lightning (40, 4, D:1) a +0 dagger (41, 29, D:1) a ball python corpse (skeletalised by now) (44, -18, D:1) a human corpse (skeletalised by now) (44, -14, D:1) a +0 spear (49, 7, D:1) a +0 robe (49, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (53, -8, D:1) a hobgoblin corpse (skeletalised by now) (58, 9, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (59, 10, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Voapedom's Antique Weapon Shoppe a +0 spear (87 gold) a +0 short sword (87 gold) a +2 partisan of venom (591 gold) a +0 club (14 gold) a +1 halberd of flaming (411 gold) a +5 devious short sword (870 gold) the +0 whip "Ischirr" {chaos, Int+2} (455 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (87 gold) a +0 hand axe (87 gold) (0, 0, D:2) a +2 quarterstaff of chaos (2, -1, D:2) a +0 hammer (10, 0, D:2) a +0 whip (15, -20, D:2) a rat skeleton (19, -24, D:2) an adder skeleton (20, -24, D:2) a bat corpse (skeletalised by now) (22, -27, D:2) a rat corpse (skeletalised by now) (22, -3, D:2) a +0 mace a +0 ring mail the human skeleton of Terence (22, -2, D:2) a +0 dagger a rat skeleton (22, 1, D:2) a +0 flail (23, -27, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, -28, D:2) a +4 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, -27, D:2) an inkwell talisman (27, -11, D:2) an adder skeleton (27, -7, D:2) a +0 ring mail (28, -7, D:2) a +0 sling (42, -6, D:2) a +0 war axe (42, 1, D:2) a ball python corpse (skeletalised by now) (43, 1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (16, -35, D:3) a +0 sling (20, -2, D:3) a rat corpse (skeletalised by now) (21, -5, D:3) a +0 dagger (23, -4, D:3) a ring of magical power (27, -9, D:3) a +0 dagger a +0 sling 6 poisoned darts a +0 chain mail (27, -4, D:3) a frilled lizard skeleton (29, -1, D:3) a scroll of noise (36, -40, D:3) a rat corpse (skeletalised by now) (37, -40, D:3) a jackal corpse (skeletalised by now) (39, -39, D:3) an orb of stardust a hobgoblin corpse (skeletalised by now) (47, -11, D:3) a +0 quarterstaff (59, -16, D:3) a +0 whip a +0 club a +0 club an orc corpse (skeletalised by now) (60, -19, D:3) a +0 whip an orc corpse (skeletalised by now) (60, -18, D:3) a +0 short sword (60, -16, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (3, 21, D:4) a +0 scale mail (17, 15, D:4) a +2 mace of protection (22, 17, D:4) a +0 whip (27, 16, D:4) a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (42, 11, D:4) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (43, 7, D:4) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (47, 29, D:4) a +0 dagger (49, 45, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (2, -28, D:5) a +0 hand axe (4, 14, D:5) a +0 ring mail (5, 8, D:5) a +0 war axe (12, -15, D:5) a +0 war axe (22, -13, D:5) a +0 short sword (25, 4, D:5) a +0 quarterstaff (27, -20, D:5) a +0 flail a +0 leather armour an orc skeleton (30, 8, D:5) a +0 hand axe a +0 leather armour (31, 8, D:5) a +0 club an orc skeleton (31, 9, D:5) a +0 dagger a +0 leather armour an orc skeleton (32, -1, D:5) a +0 robe (37, -4, D:5) a +0 morningstar a +0 short sword a +0 ring mail (38, -4, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 mace (15, -22, D:6) a +0 whip (17, -30, D:6) the +1 robe "Ybbif" {rN+ Archmagi} rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (17, -8, D:6) a +0 ring mail (24, -31, D:6) a +0 falchion (25, -25, D:6) a +2 heavy glaive a +0 robe (32, -21, D:6) a +0 pair of boots (39, -7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 poisoned darts (2, -10, D:7) a +0 war axe (8, -9, D:7) a +0 short sword (14, 7, D:7) a parchment of Grave Claw (14, 9, D:7) a scroll of brand weapon (16, 5, D:7) a wand of warping (6) (27, 2, D:7) a +0 whip a +6 ring of dexterity an amulet of chemistry a +0 scale mail a +0 rapier (31, 6, D:7) a +0 short sword a +0 leather armour (31, 7, D:7) a +0 club (32, 6, D:7) a +0 whip (33, 9, D:7) a +0 shortbow (34, 8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (2, -2, D:8) 13 gold pieces (2, 1, D:8) a scroll of fear (4, -1, D:8) a staff of alchemy (unseen) Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (4, 3, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Bicuist's Weapon Boutique a +2 scimitar of electrocution (324 gold) a +0 long sword (42 gold) a +0 flail (42 gold) 3 curare-tipped darts (43 gold) a +2 flail of holy wrath (219 gold) a +2 long sword of flaming (219 gold) 2 curare-tipped darts (28 gold) a +0 spear (36 gold) [Shop] Zedwef's Armour Boutique a +0 robe (13 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) the +4 kite shield of Wu Jian, Bedazzling {rCorr Int+10 SInv} (972 gold) rCorr: It protects you from acid and corrosion. Int+10: It affects your intelligence (+10). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:10) a +0 mace (7, 2, D:10) a +0 club a +0 leather armour (7, 3, D:10) a medusa talisman (9, 7, D:10) a +0 long sword a +0 orcbow a +2 chain mail of archery (10, 0, D:10) a +0 short sword the Ecumenical Temple