leeig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (2, 0, D:1) a +0 short sword 2 stones (2, 7, D:1) a +0 dagger (3, -10, D:1) a +0 club (4, 9, D:1) a rat skeleton (16, 9, D:1) a bat skeleton (19, -11, D:1) a +0 plate armour (25, 17, D:1) a +0 club a stone (25, 28, D:1) a +0 club a gnoll corpse (skeletalised by now) (28, -20, D:1) a ball python corpse (skeletalised by now) (34, 9, D:1) a +0 club a goblin skeleton (37, 15, D:1) a ball python corpse (skeletalised by now) (38, -4, D:1) a +0 animal skin a +0 whip a stone a kobold skeleton (54, 1, D:1) a +0 short sword (56, -10, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 32, D:2) a staff of earth (8, 1, D:2) a hobgoblin skeleton (8, 3, D:2) a +0 long sword (10, -1, D:2) a bat skeleton (14, -1, D:2) a +0 club (22, 24, D:2) a frilled lizard skeleton (25, 13, D:2) a quokka skeleton (34, 18, D:2) a bat skeleton (46, 14, D:2) a +0 robe (49, 33, D:2) a frilled lizard skeleton (51, 27, D:2) a ball python skeleton (52, 3, D:2) a +0 whip (53, 1, D:2) a +0 whip a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (54, 29, D:2) a +0 sling (62, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (17, -7, D:3) a +0 club a +0 ring mail (18, -7, D:3) a +0 flail an orc corpse (skeletalised by now) (19, -7, D:3) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (31, -2, D:3) a frilled lizard corpse (skeletalised by now) a hound corpse (skeletalised by now) a bat corpse (skeletalised by now) (35, 5, D:3) a +0 leather armour (48, 22, D:3) a bat corpse (skeletalised by now) (50, -7, D:3) a hobgoblin corpse (skeletalised by now) (51, -5, D:3) a +0 dagger (57, 21, D:3) an adder corpse (skeletalised by now) (60, 27, D:3) a ball python corpse (skeletalised by now) (65, -9, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Muklung's Magic Scroll Emporium a scroll of summoning (unknown) (133 gold) a scroll of identify (28 gold) a parchment of Volatile Blastmotes (123 gold) a scroll of identify (28 gold) a scroll of immolation (unknown) (56 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of silence (unknown) (133 gold) [Shop] Gozag's Platinum Reserve the lupine talisman of Deozion {Rampage rN+ Str+6} (6600 gold) [lupine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). the +11 mace of Kismet {freeze, Str+5} (7790 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +6 short sword "Qoxzom" {protect, rN+} (4480 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the fire staff of Xifyafan {rF+ Dex+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the blade talisman of the Good {rC+ Stlth+} (10140 gold) [blade talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +5 whip of Lyfaifax {freeze, rN+} (4070 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the dragon-coil talisman "Tof Tash" {Will+ MP+7 Str+4 Int+3} (16320 gold) [dragon-coil talisman] Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the ring of Xom's Fair Game {rF+ Will+ Str+2 Stlth+} (4600 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the ring of Sedad {Will++ Int+10} (6540 gold) [ring of intelligence] Will++: It greatly increases your willpower. Int+10: It affects your intelligence (+10). the fortress talisman of Beogh's Hope {rF- Int+3 Dex+2} (3750 gold) [fortress talisman] rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring "Nemedaw" {rF+ Will+ Int+3} (4390 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the +0 cloak of Fyrebb {+Blink Regen+ Str+3 Stlth-} (2340 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 robe of Parlour Games {Int+4} (2130 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the air staff "Miwkip" {rElec rPois Str+2 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. the +1 helmet of the Hanged Man {Harm +Inv Regen+} (2350 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring "Ceef" {rC+++ Will++ rCorr SInv Stlth-} (7880 gold) [ring of resist corrosion] rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the lupine talisman "Qydu" {Harm Stlth+} (3600 gold) [lupine talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the ring "Hoyppuh" {rC+ rN++} (4250 gold) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the alchemy staff "Refon" {^Drain rPois Str+3 Int+3 Alch} (3900 gold) [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. the +9 dagger of Xoblyekk {heavy, Stlth+} (5840 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, -1, D:4) a +2 dagger of venom a +0 robe a +0 short sword a +0 leather armour the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (13, -5, D:4) a +0 dagger a +0 chain mail an orc skeleton (14, -6, D:4) a +0 hand axe (15, -6, D:4) a +0 whip (15, 0, D:4) a +0 dagger (16, -1, D:4) a +0 dagger a goblin skeleton (16, 11, D:4) a +0 scale mail (16, 25, D:4) a +0 long sword (17, 1, D:4) 3 poisoned darts a +0 whip (27, -3, D:4) an adder skeleton (29, -5, D:4) a +0 club 3 stones (29, -4, D:4) a hobgoblin skeleton (37, 27, D:4) a scarab talisman (40, 28, D:4) a +0 club (40, 32, D:4) a +0 spear (42, 14, D:4) a +0 mace 2 stones (42, 21, D:4) a +0 hand axe a +0 leather armour (43, 21, D:4) a +0 war axe a +0 robe (43, 29, D:4) a +0 dagger (44, 22, D:4) a +0 trident a +0 ring mail an orc skeleton (58, 16, D:4) the +6 dagger of Plague {elec, +Blink Dex+4} +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (4, -1, D:5) a +0 robe (6, 30, D:5) a +0 giant club (7, 47, D:5) a +0 ring mail (14, 22, D:5) a +0 hand axe (18, 28, D:5) a +0 leather armour (31, 17, D:5) a +0 club (31, 41, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (43, 59, D:5) a +0 halberd (46, 56, D:5) a +0 spear (47, 54, D:5) a +0 flail a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, 47, D:5) an iguana skeleton (50, 54, D:5) a jackal corpse (skeletalised by now) (51, 13, D:5) a +0 arbalest Level 6 of the Dungeon (4, 3, D:6) a +0 short sword a +0 ring mail (4, 4, D:6) a +0 flail (4, 5, D:6) a +0 morningstar a +0 ring mail an orc skeleton (10, 18, D:6) a +0 mace (11, -22, D:6) an adder skeleton (12, 8, D:6) a hound skeleton (15, -35, D:6) a +0 whip (21, -10, D:6) a +0 leather armour (22, -3, D:6) an electric eel skeleton (32, -14, D:6) an iguana skeleton (37, -30, D:6) a +0 whip (42, -11, D:6) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, -12, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (43, -11, D:6) a +0 flail a +0 whip a +0 robe (44, -12, D:6) a +0 spear a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, -3, D:7) a +0 spear (4, -3, D:7) a +0 spear (4, -2, D:7) a +0 spear a goblin skeleton (5, -3, D:7) a +0 spear (8, -24, D:7) the +9 falchion of the Ring {flame, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (21, 9, D:7) a +0 war axe (30, 18, D:7) a +0 club a +0 ring mail a +0 club a +0 ring mail (30, 19, D:7) a +0 dagger a +0 chain mail (31, -16, D:7) a +0 giant spiked club (31, 19, D:7) a +0 hand axe a +0 ring mail (34, -16, D:7) a water moccasin skeleton (41, -10, D:7) a +0 chain mail (47, 21, D:7) a +0 orcbow (59, -20, D:7) a +6 war axe a +0 robe a +3 morningstar a +0 robe a +4 spear a +0 robe (60, -20, D:7) a +3 hand axe a +0 robe (61, -20, D:7) a +0 trident a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (5, 23, D:8) 2 large rocks (6, 17, D:8) a +0 war axe (11, 4, D:8) a +0 scale mail (11, 15, D:8) a -1 demon whip of venom (18, 12, D:8) a +0 chain mail (22, 14, D:8) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (22, 32, D:8) a +3 trident of draining a +0 robe an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) (23, 14, D:8) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (23, 15, D:8) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (25, 13, D:8) a +0 quarterstaff (44, 45, D:8) a +0 flail (49, 10, D:8) a +0 orcbow (51, 33, D:8) a +0 sling (52, 18, D:8) a +0 dagger a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, 17, D:8) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (56, 13, D:8) a +0 cloak (56, 19, D:8) a +0 dagger 2 stones Level 9 of the Dungeon [Shop] Atra's Specialty Armours a +0 barding (391 gold) a +0 barding of cold resistance (510 gold) a +2 barding of cold resistance (680 gold) (13, 0, D:9) a +0 orcbow a yak skeleton a black bear skeleton a black bear skeleton (13, 8, D:9) an acid dragon skeleton (14, 41, D:9) a +0 club (16, 30, D:9) a +0 spear a +0 scale mail (17, -13, D:9) a +0 chain mail (17, -7, D:9) a mist talisman (17, 27, D:9) a steam dragon corpse (skeletalised by now) (27, 7, D:9) a +0 pair of gloves (28, 5, D:9) a +0 ring mail (30, 0, D:9) a +0 sling (31, 1, D:9) a komodo dragon skeleton Level 10 of the Dungeon (0, 0, D:10) 2 flux baubles (1, 8, D:10) a scroll of teleportation the Ecumenical Temple Level 1 of the Lair of Beasts (3, 21, Lair:1) a water moccasin corpse (skeletalised by now) (9, 28, Lair:1) a water moccasin corpse (skeletalised by now) (9, 29, Lair:1) a water moccasin corpse (skeletalised by now) (15, 7, Lair:1) a water moccasin corpse (skeletalised by now) (19, 5, Lair:1) a +0 chain mail (21, 31, Lair:1) a blink frog corpse (skeletalised by now) (22, 10, Lair:1) a rimehorn talisman (22, 36, Lair:1) a blink frog corpse (skeletalised by now) (23, 32, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail (23, 34, Lair:1) a blink frog corpse (skeletalised by now) (26, 29, Lair:1) a blink frog corpse (skeletalised by now) (30, -6, Lair:1) a bullfrog skeleton (30, 33, Lair:1) a +0 leather armour (32, -8, Lair:1) an elephant skeleton an elephant skeleton an elephant skeleton (32, 9, Lair:1) a wolf skeleton (33, 6, Lair:1) a +0 dagger Level 2 of the Lair of Beasts a volcano (0, 0, Volcano) a +1 halberd of flaming (2, -4, Volcano) a -1 mace of flaming (unseen) (2, -2, Volcano) a -1 trident of flaming a +1 mace of venom (2, 2, Volcano) a +0 rapier of flaming (3, -8, Volcano) 10 gold pieces (3, 3, Volcano) a +2 rapier of flaming (5, -1, Volcano) a silver javelin (6, -1, Volcano) 3 silver javelins (6, 2, Volcano) a -2 spear of flaming (unseen) (7, -4, Volcano) a -2 mace of flaming (unseen) (7, 1, Volcano) a -1 spear of flaming (7, 3, Volcano) a -2 spear of flaming (10, -2, Volcano) a potion of magic (10, -1, Volcano) a +0 great sword (11, -2, Volcano) a +2 leather armour of fire resistance (unseen) (11, -1, Volcano) a potion of magic (12, -2, Volcano) +0 fire dragon scales (12, -1, Volcano) a potion of brilliance (15, -1, Volcano) a -2 mace of flaming (16, -4, Volcano) a -2 hand axe of flaming (unseen) (18, -6, Volcano) a +0 heavy mace (18, -1, Volcano) a -3 mace of flaming (26, -8, Volcano) a -1 long sword of flaming (26, -7, Volcano) a -1 mace of flaming