leeig Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -13, D:1) a +0 war axe (8, -12, D:1) a +0 helmet (16, -12, D:1) a +0 dagger (19, 15, D:1) a +0 dagger a stone (26, -21, D:1) a +0 whip (36, 11, D:1) a +0 flail (52, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 flail a gnoll corpse (skeletalised by now) (2, 0, D:2) a +0 club (2, 1, D:2) a +0 spear a gnoll corpse (skeletalised by now) (8, -3, D:2) a +0 scale mail (9, -7, D:2) a +0 club a +0 robe (9, -4, D:2) a ball python skeleton (11, 9, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (17, -14, D:2) a +0 dagger a goblin skeleton (18, -12, D:2) a hobgoblin skeleton (24, -30, D:2) a +0 club a +0 helmet a +0 animal skin a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (24, -26, D:2) a +0 scale mail (25, -30, D:2) a +0 club (26, -30, D:2) a +0 dagger a +0 club a goblin skeleton (27, -29, D:2) a +0 dagger of pain a +0 sling (40, 0, D:2) a +0 ring mail (41, -27, D:2) a quokka skeleton (42, -32, D:2) a jackal skeleton (44, -15, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (58, -14, D:2) a +0 dagger Level 3 of the Dungeon (1, 8, D:3) a frilled lizard corpse (skeletalised by now) (10, 43, D:3) 7 gold pieces (19, 24, D:3) a +0 club (20, 21, D:3) a +0 club (23, 6, D:3) a +1 hand axe of flaming (25, 6, D:3) a +0 short sword (26, 4, D:3) a +1 dagger of draining (47, -6, D:3) a +0 short sword (47, 6, D:3) a +0 buckler (56, 19, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (4, -1, D:4) a +0 club an orc corpse (skeletalised by now) (8, -20, D:4) the +1 ring mail of the Sacrificial Victim {rF+ rC+ Str+3 Stlth-} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (12, -26, D:4) a +0 chain mail (19, -9, D:4) a +0 ring mail a +0 dagger (24, 9, D:4) a +0 flail a +0 chain mail a +0 kite shield an orc corpse (skeletalised by now) (25, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, -24, D:4) a +0 flail (27, -3, D:4) a +0 short sword an orc skeleton (29, -1, D:4) a +0 leather armour a +0 club an orc skeleton (30, -2, D:4) a +0 dagger a goblin skeleton (43, -24, D:4) a +0 mace (44, -24, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a parchment of Shock (9, -42, D:5) a parchment of Sublimation of Blood (12, -42, D:5) a +0 chain mail (27, -24, D:5) a +2 trident of holy wrath 3 boomerangs an orc corpse (skeletalised by now) (29, -26, D:5) a +0 club a +0 ring mail an orc skeleton (30, -26, D:5) a +0 hand axe an orc skeleton (30, -25, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (33, -34, D:5) a vision talisman (47, -26, D:5) an adder skeleton (50, -3, D:5) 18 gold pieces (55, -20, D:5) a +0 sling (56, -17, D:5) a +0 hand axe (66, -13, D:5) the +1 dagger of Karma {venom, rElec rF++ Int-4 Dex+4} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 mace (13, 18, D:6) a +1 great sword of flaming (20, 4, D:6) a +0 short sword a +0 robe (24, 15, D:6) a +2 short sword of draining a +0 robe (24, 16, D:6) a +1 spear a +0 robe (25, -9, D:6) a scroll of identify (25, 16, D:6) a +0 short sword a +0 robe (38, -3, D:6) a +0 short sword a stone (39, -5, D:6) 3 poisoned darts (still there?) a +0 short sword (still there?) (40, -4, D:6) a +0 short sword (42, 1, D:6) a +0 whip the Ecumenical Temple