leeig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (2, -3, D:1) a +0 leather armour (6, -10, D:1) a rat skeleton (10, -16, D:1) a +0 short sword (14, 19, D:1) a +0 short sword 2 stones a kobold skeleton (14, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 31, D:1) a +0 dagger 2 stones (21, 21, D:1) a bat corpse (skeletalised by now) (33, 12, D:1) a scroll of enchant weapon (35, 1, D:1) 5 boomerangs (40, 31, D:1) a hobgoblin corpse (skeletalised by now) (41, -6, D:1) a rat skeleton (44, 3, D:1) a potion of haste Level 2 of the Dungeon (6, 9, D:2) a hobgoblin skeleton (7, 11, D:2) a +0 dagger a goblin skeleton (8, 7, D:2) a +0 club a kobold skeleton (15, 41, D:2) a +0 short sword (19, 23, D:2) a ball python skeleton (22, 16, D:2) a kobold skeleton (25, 24, D:2) 5 poisoned darts (27, 7, D:2) a +0 plate armour (37, 25, D:2) a +0 dagger (48, -3, D:2) a +0 short sword Level 3 of the Dungeon (5, -1, D:3) a kobold corpse (skeletalised by now) (9, -4, D:3) a +0 ring mail (14, -2, D:3) a ball python skeleton (17, 6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 20, D:3) a bat corpse (skeletalised by now) (18, 7, D:3) a +0 club (19, 6, D:3) a +0 short sword an orc corpse (skeletalised by now) (26, -28, D:3) a +0 chain mail (30, 17, D:3) a +0 falchion a +0 short sword a +0 leather armour (30, 24, D:3) a +0 quarterstaff (31, 14, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (32, 14, D:3) a +0 mace (35, -26, D:3) a +0 flail (37, 11, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (40, -25, D:3) a +0 short sword (45, -12, D:3) a +0 chain mail (46, -25, D:3) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) (46, -2, D:3) a +0 club (49, -25, D:3) a bat corpse (skeletalised by now) (55, -25, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Axerhoam's Antique Weapon Shoppe a +0 trident (80 gold) a +2 falchion of holy wrath (400 gold) a +0 hand axe (69 gold) a +0 quarterstaff (115 gold) a +0 falchion (69 gold) the +3 battleaxe of Contention {antimagic, ^Fragile Str-3 Int+5 SInv} (1260 gold) ^Fragile: It will be destroyed if unequipped. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +4 short sword of draining (630 gold) a +2 dagger of electrocution (391 gold) a +0 quarterstaff (115 gold) [Shop] Gozag's Platinum Reserve the ring of the Firefly {rPois Int+3} (3330 gold) [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the +0 ring mail of the Evening {rF+ Regen+ MP+9 Str+3} (4320 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 whip of the Scapegrace {drain, *Rage rPois rC+ Will++} (5460 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the ring "Vimael" {+Blink rCorr SInv Stlth-} (3320 gold) [ring of see invisible] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the air staff of Analysis {rElec Str+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the alchemy staff "Xamoyfro" {rPois rF++ Stlth+ Alch} (5230 gold) [staff of alchemy] rPois: It protects you from poison. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +2 sling "Duonorue" {elec, rF++} (3820 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the amulet of Hihank {Harm Regen+ Str+5} (4750 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). a +2 vampiric halberd (2400 gold) the ring of the Clam {rElec rPois Will+} (4320 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. the +1 dagger of Tusootsa {elec, Int+2 Dex+5} (3170 gold) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +1 spear "Killer Klown's Doom" {holy, rPois rN+ Stlth+} (2860 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 robe "Umarem" {rC- Str+4 Dex-3 SInv} (2220 gold) rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 cloak "Wilo" {Harm Slay+3} (3410 gold) Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +5 hand axe of the Tundras {flame, rElec rC+ Str-3 Dex+3} (5140 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the spore talisman of the Snail {Will+} (3410 gold) [spore talisman] Will+: It increases your willpower. the +0 pair of boots of Insurance {Int+5} (2200 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Labul" {rElec EV+5 Str+3} (5630 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). the hive talisman "Gushy" {Dex+4} (9600 gold) [hive talisman] Dex+4: It affects your dexterity (+4). the amulet "Kaihouw" {Reflect rElec rN+ Dex+4 SH+5} (5660 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). (0, 0, D:4) a +0 plate armour (0, 3, D:4) an adder corpse (skeletalised by now) (6, -11, D:4) a +0 robe (7, 21, D:4) a +0 spear (8, 23, D:4) a parchment of Swiftness (9, 24, D:4) a +0 whip a gnoll corpse (skeletalised by now) (9, 25, D:4) a +0 club (10, 15, D:4) a +0 mace (11, 24, D:4) a +0 spear a gnoll corpse (skeletalised by now) (17, 16, D:4) a +0 ring mail (17, 23, D:4) a +0 flail of holy wrath a +0 leather armour the human corpse of Edmund (skeletalised by now) (18, -19, D:4) a +0 scythe the human corpse of Sigmund (skeletalised by now) (21, 1, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (21, 8, D:4) a +0 scale mail a +0 flail an orc skeleton (37, -6, D:4) an adder corpse (skeletalised by now) (45, 11, D:4) a +0 morningstar (51, 8, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest (6, 18, D:5) a +0 robe (7, -15, D:5) an adder corpse (skeletalised by now) (10, -6, D:5) a +0 robe (16, -26, D:5) a +0 dagger (16, -23, D:5) a +0 club a +0 scale mail an orc skeleton (17, -32, D:5) a +0 dagger (23, -27, D:5) a hound skeleton (39, 13, D:5) a +0 falchion an orc skeleton (40, 13, D:5) a +0 trident (41, 15, D:5) a +0 flail (46, -13, D:5) an orb of glass (64, -6, D:5) a +0 hand axe (64, -4, D:5) an orb of guile (65, -19, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -1, D:6) a +3 dagger a +0 robe an orc corpse (skeletalised by now) (3, 3, D:6) a +0 trident a +0 leather armour (4, 3, D:6) a +0 robe a +0 dagger an orc skeleton (6, 4, D:6) a +0 ring mail a +0 flail (7, 5, D:6) a +0 hand axe (7, 6, D:6) a +0 robe a +0 dagger an orc skeleton (16, 0, D:6) a +0 robe a +0 dagger an orc skeleton (16, 3, D:6) a +0 chain mail a +0 club an orc skeleton (20, 4, D:6) an iguana skeleton (28, -6, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 16, D:6) a +2 dagger of venom a +0 robe an orc skeleton (31, 11, D:6) a +0 dagger (31, 15, D:6) a +0 club a +0 robe (45, -1, D:6) a +0 club a +0 leather armour an orc skeleton (48, -1, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) an amulet of guardian spirit (0, 1, D:7) a +3 scimitar of protection a +0 robe (0, 2, D:7) a +4 flail a +0 robe (4, 0, D:7) a +2 battleaxe a +0 robe (4, 30, D:7) 5 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (5, 29, D:7) a +0 short sword (5, 30, D:7) a +0 short sword (5, 31, D:7) a +3 dagger of draining (6, -1, D:7) a +0 robe (6, 30, D:7) 5 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (6, 31, D:7) a bullfrog corpse (skeletalised by now) (7, 30, D:7) 2 poisoned darts a +0 short sword (17, 24, D:7) a +0 dagger a +0 robe an orc skeleton (17, 32, D:7) a +0 flail (18, 23, D:7) a +0 hand axe (20, 21, D:7) a +0 dagger a +0 robe an orc skeleton (21, 20, D:7) a +0 hand axe an orc skeleton (28, 27, D:7) a +0 flail of protection an orc corpse (skeletalised by now) (28, 41, D:7) a +0 barding of earth (46, 32, D:7) a +0 long sword the Ecumenical Temple