Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 11762787995366932495 25 leeig the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Nov 2, 2026. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1350 turns). leeig the Conjurer (Demigod Conjurer) Turns: 1350, Time: 00:00:54 Health: -1/20 AC: 7 Str: 10 XL: 2 Next: 61% Magic: 5/8 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +3 robe of the Miller {rElec Str+2} rPois . (100%) c - +1 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - the +3 robe of the Miller (worn) {rElec Str+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. b - a +0 leather armour c - a +1 helmet (worn) Wands e - a wand of charming (8) Scrolls c - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - 4 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting - Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Construct Spike Launche Frge 6% 2d3 22% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10651 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc closely misses you. You hit the orc. The orc is severely wounded. The orc barely misses you. You barely miss the orc. The orc is severely wounded. The orc closely misses you. You recovered 1 MP! You hit the orc. You kill the orc! Your Spellcasting skill increases to level 3! You recovered 1 HP! The ribbon worm bites you. Things that are here: a +0 club; a +0 chain mail; a hobgoblin corpse You took 6 damage! You completely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm closely misses you. You recovered 1 HP! You barely miss the ribbon worm. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You took 1 damage! You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You took 5 damage! You recovered 1 MP! You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You die... ....#####....#.#### #...# #..#......# ###. ##.##.###.## #.... #..#...#..# #... ##.###.##.# #... #..##..#.##### #.. ##...#.......### #.. ###.###.###...## #..######@###..####..# ..##......##w#..........# #..............###.###### .........#...### #.## #........##..## #..##### ..#...........## ##.....# . #......###...####.....# ######## ###..........# #....##....# You could see a ribbon worm (w). Vanquished Creatures An orc (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 quokkas (D:1) 5 ball pythons (D:1) 3 bats A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leeig the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 432 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/8 1172 | D:2 | Identified the +3 robe of the Miller {rElec Str+2} 1350 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, amcnicky_mini_corridor_feature, minmay_door_square D:2: layout_rooms, serial_shops, nicolae_shop_trees Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 3 | 3.0 Conjurations | 3 | 3.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 6 Dagger || 19 Cast: Magic Dart || 46 Armour: Robe || 18 Leather armour || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1347 | 1301 | 46 | 0 | 1122 | 2 | 673.5 | Dungeon | 1347 | 1301 | 46 | 0 | 1122 | 2 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:2: 243 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+