lethalcrow Level 1 of the Dungeon (4, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 4, D:1) a rat corpse (skeletalised by now) (22, 1, D:1) 3 poisoned darts (22, 16, D:1) a +0 dagger a rat skeleton (22, 18, D:1) a hobgoblin skeleton (23, 4, D:1) a ball python skeleton (23, 21, D:1) a quokka skeleton (25, -3, D:1) a +0 club (25, 20, D:1) a rat skeleton (25, 21, D:1) a +0 dagger a +0 dagger (27, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 2, D:1) a +0 robe (33, 12, D:1) a bat skeleton (37, 21, D:1) a +0 club (43, 12, D:1) a frilled lizard skeleton (44, 30, D:1) a +0 hand axe (45, 25, D:1) 2 poisoned darts (51, 8, D:1) a ball python skeleton (57, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (59, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a +0 robe (2, 9, D:2) a +0 club a goblin skeleton (2, 30, D:2) the +3 battleaxe "Otiutony" {flame, rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It can be maximally enchanted to +9. (10, 19, D:2) a +0 hammer (10, 26, D:2) a +0 club 4 stones a kobold skeleton (22, 25, D:2) a +0 ring mail (25, 25, D:2) a bat skeleton (27, 40, D:2) a +0 club a kobold skeleton (30, 50, D:2) a bat skeleton (31, -1, D:2) a +0 leather armour (32, 25, D:2) a +0 dagger (33, 41, D:2) a +0 robe (35, 54, D:2) a frilled lizard skeleton (36, 54, D:2) a rat skeleton (38, 54, D:2) an adder skeleton (41, 19, D:2) the felid corpse of Natasha (skeletalised by now) (46, 21, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (12, 8, D:3) a +0 dagger (20, 32, D:3) a +0 dagger (22, 1, D:3) a jackal skeleton (22, 2, D:3) a jackal skeleton a jackal skeleton (25, 31, D:3) a staff of air (40, -9, D:3) a +0 quarterstaff (41, 11, D:3) a +0 short sword a +0 ring mail (42, 11, D:3) a +0 flail a +0 club a +0 short sword an orc corpse (skeletalised by now) (43, 12, D:3) a +0 ring mail (43, 15, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 30, D:4) a +0 ring mail (9, 3, D:4) a +0 dagger a kobold skeleton (9, 16, D:4) a +0 war axe an orc skeleton (23, -1, D:4) a +0 long sword (32, 4, D:4) a +0 whip (36, 31, D:4) the +1 robe of the Poles {Harm Archmagi} Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. Level 5 of the Dungeon (6, 0, D:5) a staff of alchemy (unseen) (46, -9, D:5) a hound corpse (51, -8, D:5) a scorpion corpse (53, -13, D:5) 16 gold pieces the Necropolis (0, 0, Necropolis) a scarab talisman (1, 0, Necropolis) 5 poisoned darts (2, 0, Necropolis) a +0 spear (5, -32, Necropolis) 15 gold pieces (5, -31, Necropolis) a scroll of identify (5, -8, Necropolis) 11 gold pieces (5, -7, Necropolis) 6 gold pieces (6, -34, Necropolis) 17 gold pieces (6, -33, Necropolis) the +10 great sword "Dero" {flame, rC- rN+ Str+2 Int+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (6, -32, Necropolis) 15 gold pieces (6, -31, Necropolis) 12 gold pieces (6, -30, Necropolis) a wellspring talisman (6, -9, Necropolis) a wand of paralysis (6) (6, -8, Necropolis) 14 gold pieces (6, -7, Necropolis) 6 gold pieces (7, -33, Necropolis) a ring of protection from fire (7, -9, Necropolis) a +0 falchion (7, -8, Necropolis) 10 gold pieces (7, -7, Necropolis) 8 gold pieces (8, -8, Necropolis) 8 gold pieces (8, -7, Necropolis) 18 gold pieces (11, 0, Necropolis) a book of Spontaneous Combustion (12, 0, Necropolis) 7 gold pieces (13, 0, Necropolis) a +0 dagger (42, -14, Necropolis) a potion of berserk rage (45, -15, Necropolis) 14 gold pieces (46, -16, Necropolis) a +1 hat of stealth (unseen) (46, -15, Necropolis) a +0 scale mail (47, -16, Necropolis) a lupine talisman (47, -15, Necropolis) a +0 war axe (50, -14, Necropolis) a potion of berserk rage