lethalcrow Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of venom a kobold corpse (skeletalised by now) (11, -25, D:1) a bat skeleton (17, -37, D:1) a +0 robe (21, -8, D:1) 5 boomerangs (22, -36, D:1) a +0 robe (22, -28, D:1) a +0 club (25, -8, D:1) a +0 dagger (26, -22, D:1) a +0 dagger (26, -8, D:1) a +0 club (28, 0, D:1) a +0 club (31, -10, D:1) a +0 chain mail (32, -18, D:1) a +0 club (32, 17, D:1) 4 poisoned darts (33, -17, D:1) a jackal skeleton (33, -16, D:1) a jackal skeleton (34, -14, D:1) a ball python skeleton (34, 9, D:1) a +0 mace (37, -10, D:1) a frilled lizard skeleton (40, 11, D:1) a +0 mace (45, -33, D:1) a frilled lizard corpse (skeletalised by now) (48, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 6, D:1) a +0 club (54, -37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, -28, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (65, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 14, D:2) a hobgoblin corpse (skeletalised by now) (0, 20, D:2) an adder corpse (skeletalised by now) (7, 22, D:2) the quill talisman of Tenacity {Dex+7} [quill talisman] Dex+7: It affects your dexterity (+7). (8, 2, D:2) a +0 falchion (32, 2, D:2) a +0 scale mail (32, 12, D:2) a +0 dagger 5 stones a kobold skeleton (35, -2, D:2) a +0 club a jackal corpse (skeletalised by now) (36, 0, D:2) a +0 scale mail (40, 6, D:2) a bat skeleton (41, -4, D:2) a parchment of Kiss of Death (42, -2, D:2) a +0 hand axe (42, 8, D:2) an adder skeleton (45, 23, D:2) an adder skeleton (45, 32, D:2) a ball python skeleton (47, 32, D:2) an adder skeleton (48, -7, D:2) a +0 robe (50, 5, D:2) a +0 leather armour (51, 36, D:2) a +0 short sword (57, 38, D:2) an amulet of the acrobat Level 3 of the Dungeon (7, 0, D:3) a +0 helmet the +5 leather armour of Grace {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (13, 10, D:3) a +0 club (14, 18, D:3) a frilled lizard corpse (skeletalised by now) (23, 18, D:3) a +0 club (30, -3, D:3) 6 poisoned darts (30, 1, D:3) a jackal skeleton (30, 4, D:3) a +0 club (38, 22, D:3) a +0 dagger (46, 4, D:3) a +2 dagger of electrocution Level 4 of the Dungeon [Shop] Qgump's Quotidian Quintessences a +0 quarterstaff (65 gold) quicksilver dragon scales (650 gold) a +0 quick blade (325 gold) a quill talisman (97 gold) (23, -9, D:4) a +0 ring mail (28, -5, D:4) an adder skeleton (34, -26, D:4) the +6 spear "Uruabo" {pain, Fly rPois Dex-3 SInv} Fly: It grants you flight. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. (36, -11, D:4) a +0 giant club an ogre skeleton (39, -10, D:4) a +0 ring mail (41, -37, D:4) a +2 whip of freezing (44, -10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 2 gold pieces (4, 9, D:5) a +0 whip a gnoll corpse (5, 11, D:5) a +0 club (21, -19, D:5) a +0 falchion (22, -19, D:5) a +0 leather armour (22, 5, D:5) a +0 dagger (25, 3, D:5) a +0 trident (28, 12, D:5) 2 poisoned darts the Ecumenical Temple