lethalcrow Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 35, D:1) a +0 falchion (6, -4, D:1) a frilled lizard skeleton (6, 27, D:1) a +0 dagger (10, 17, D:1) a jackal skeleton (14, -6, D:1) a bat skeleton (19, 20, D:1) a +0 whip (24, -6, D:1) a hobgoblin skeleton (27, -13, D:1) a +0 whip (27, -8, D:1) a +0 robe (28, 3, D:1) a +0 club a stone a kobold skeleton (31, 4, D:1) a +0 dagger a goblin skeleton (33, 2, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, 11, D:1) a rat skeleton (34, 12, D:1) a frilled lizard skeleton (35, 25, D:1) a +0 club a goblin skeleton (36, -15, D:1) the scarab talisman of the Morning Star {-Tele rC++ Int+2} [scarab talisman] -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 29, D:2) a quokka skeleton (7, -6, D:2) a scroll of summoning (7, 21, D:2) a +0 club a +0 sling (9, -11, D:2) an adder corpse (10, 17, D:2) a +0 club (12, -8, D:2) a dart slug corpse (14, 5, D:2) a +0 quarterstaff (15, 18, D:2) a +0 sling (20, -4, D:2) a +0 tower shield (20, 17, D:2) a +0 dagger (22, 18, D:2) a +0 short sword (30, 6, D:2) a +0 leather armour (31, -12, D:2) a rat corpse (31, 21, D:2) a quokka skeleton (32, 3, D:2) a +0 dagger a stone (33, 14, D:2) a +0 dagger 2 stones (35, 21, D:2) a ball python skeleton (40, 9, D:2) the +7 chain mail of the Other Side {Fly MP+7} Fly: It grants you flight. MP+7: It affects your magic capacity (+7). It cannot be enchanted further.