lethalcrow Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 19, D:1) a +0 spear (10, 18, D:1) a bat corpse (skeletalised by now) (11, 18, D:1) a rat corpse (skeletalised by now) (12, 0, D:1) a +0 club a goblin skeleton (13, 2, D:1) a +0 club (17, 6, D:1) a bat skeleton (31, 21, D:1) a hobgoblin skeleton (39, 16, D:1) a +0 dagger (42, -13, D:1) a +0 ring mail (48, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an orb of mesmerism (16, 0, D:2) a staff of fire (20, -33, D:2) a +0 whip (25, -29, D:2) a quill talisman (29, -10, D:2) 2 stones a +0 dagger a kobold skeleton (30, 15, D:2) a ball python corpse (skeletalised by now) (30, 18, D:2) the +0 ring mail of Foffim {Harm MP-6 Int+3 Dex+2} Harm: It increases damage dealt and taken. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (32, -28, D:2) a +0 chain mail (37, 5, D:2) a ball python corpse (skeletalised by now) (38, 1, D:2) a +0 scale mail (39, -3, D:2) a +0 club (42, 0, D:2) a rat skeleton (54, -16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (3, 0, D:3) a +0 leather armour (6, -5, D:3) a scroll of revelation (14, -10, D:3) a ribbon worm corpse (15, -28, D:3) a parchment of Lesser Beckoning (18, -7, D:3) a +2 mace of protection a +0 club a +0 dagger a +0 robe a +0 flail an orc corpse (19, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (28, -29, D:3) an amulet of the acrobat