lethalcrow Level 1 of the Dungeon (2, 16, D:1) a hobgoblin skeleton (3, 15, D:1) a bat skeleton (4, -7, D:1) a +0 club a goblin skeleton (4, 17, D:1) a +0 leather armour of cold resistance (5, 22, D:1) a +0 scale mail (15, 4, D:1) a +0 club (16, -6, D:1) a +0 dagger 5 stones (18, 5, D:1) a +0 dagger a kobold skeleton (18, 25, D:1) a +0 cloak (21, 15, D:1) a +0 dagger (22, 6, D:1) a +0 robe (25, 35, D:1) a +0 short sword (27, 3, D:1) a hobgoblin skeleton (27, 11, D:1) a +0 robe (32, 1, D:1) a hobgoblin skeleton (32, 2, D:1) a +0 short sword 5 stones (35, 2, D:1) a +0 dagger (41, 22, D:1) a +0 leather armour (51, 25, D:1) a hobgoblin skeleton (51, 27, D:1) a +0 dagger (53, -11, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 25, D:2) the +3 mace of the Tent {holy, rC++ Dex+2} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (10, 9, D:2) a hobgoblin skeleton (10, 26, D:2) a bat corpse (skeletalised by now) (11, 6, D:2) a hobgoblin skeleton (11, 23, D:2) a frilled lizard corpse (skeletalised by now) (11, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, 29, D:2) a ball python skeleton (18, 7, D:2) a +0 short sword a kobold skeleton (26, 8, D:2) a +0 ring mail (26, 31, D:2) a bat corpse (skeletalised by now) (27, 8, D:2) a +0 club a goblin skeleton (27, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, 7, D:2) a +0 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, 0, D:3) the felid corpse of lethalcrow (9, 0, D:3) 7 stones (22, -11, D:3) a +0 club (28, -9, D:3) a +0 trident (29, -9, D:3) a +0 club a +0 mace an orc corpse (30, -9, D:3) a +0 hand axe (37, 3, D:3) a +0 club a goblin corpse (40, 5, D:3) a +0 dagger a +0 ring mail (42, -28, D:3) a +0 dagger a goblin corpse