Dungeon Crawl Stone Soup version 0.35-a0-746-g9ba5819276 (webtiles) character file. Game seed: 7038805399307764257 0 lethalcrow the Sneak (level 1, 12/12 HPs) Began as a Felid Delver on July 22, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:00:03 (10 turns). lethalcrow the Sneak (Felid Delver) Turns: 10, Time: 00:00:03 Health: 12/12 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 16 Int: 13 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Wands d - a wand of digging (3) {!V} Scrolls g - a scroll of fog r - a scroll of revelation {!r} f - a scroll of fear {!r} Potions h - a potion of haste {!q} Skills: + Level 3.0 Fighting + Level 2.6 Dodging + Level 6.6 Stealth * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 11990 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You become a vault sentinel! Welcome, lethalcrow the Felid Delver. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a stone staircase leading down. You encounter a gnoll. It is wielding a +0 whip. A gnoll is nearby! You encounter a gnoll bouda. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 halberd. You closely miss the gnoll. The gnoll closely misses you. You scratch the gnoll. The gnoll is lightly wounded. You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You take 8 HP, and have [4/12] HP !!!!! HP Warning !!!!! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... You rejoin the land of the living... Found a mace. Found an escape hatch in the floor. HP Full. (12) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.######### #.........# #...@.....# #.........# ##........# #....)...# ###..>...# #......# ......#.. ......#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | lethalcrow the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 12/12 MP: 2/2 3 | D:5 | Encountered a gnoll bouda 9 | D:5 | Slain by a gnoll 9 | D:5 | Lost a life (0 lives remaining) 10 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_basic, uniq_edmund Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Armour: None || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 1 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 1 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+