lethalcrow Level 1 of the Dungeon (0, 0, D:1) 2 large rocks (0, 8, D:1) a staff of necromancy (17, -1, D:1) a bat skeleton (26, -17, D:1) a hobgoblin corpse (skeletalised by now) (30, -13, D:1) a rat skeleton (32, -7, D:1) a jackal skeleton (33, 30, D:1) 4 poisoned darts (34, -2, D:1) a quokka skeleton a hobgoblin skeleton a jackal skeleton (36, -18, D:1) a hobgoblin corpse (skeletalised by now) (38, 33, D:1) a +0 leather armour (39, -20, D:1) a bat corpse (skeletalised by now) (40, 18, D:1) a +0 spear (41, 32, D:1) a quokka corpse (skeletalised by now) (45, 5, D:1) a ball python corpse (skeletalised by now) (46, 15, D:1) a +0 sling (47, 22, D:1) a +0 short sword a kobold skeleton (48, 5, D:1) a ball python corpse (skeletalised by now) (48, 11, D:1) a +0 kite shield (49, 4, D:1) a +0 whip 4 stones (61, 5, D:1) a +0 club (61, 12, D:1) a +0 short sword a +0 whip Level 2 of the Dungeon [Shop] Lessac's Weapon Boutique a +0 dagger of venom (61 gold) 4 boomerangs (112 gold) a +0 short sword (42 gold) a +0 club (7 gold) 5 poisoned darts (42 gold) a +0 club (7 gold) 4 poisoned darts (33 gold) the +8 battleaxe of the Stopping Visionary {freeze, rC+ Str+2} (1066 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. 6 atropa-tipped darts (75 gold) (21, -24, D:2) a +0 plate armour (23, -26, D:2) a quokka skeleton (26, -25, D:2) a +0 scale mail (27, -26, D:2) a hobgoblin skeleton (27, -20, D:2) a frilled lizard corpse (skeletalised by now) (28, -23, D:2) a frilled lizard skeleton (28, -22, D:2) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (28, -21, D:2) a frilled lizard skeleton a frilled lizard skeleton (28, -20, D:2) a frilled lizard skeleton (36, 21, D:2) an amulet of chemistry (40, 2, D:2) a hobgoblin corpse (skeletalised by now) (43, 17, D:2) a +0 robe (44, 17, D:2) a +0 club (54, 17, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (56, 14, D:2) a bat corpse (skeletalised by now) (59, 17, D:2) a parchment of Vhi's Electric Charge Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -21, D:3) the +1 robe of the Tatzelwurm {rF+ MP+5 Slay+2} rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (6, 28, D:3) a +0 sling (10, -17, D:3) a +0 ring mail (11, -13, D:3) an orb of attunement (13, 17, D:3) a +0 whip 5 stones (19, -13, D:3) a ball python skeleton (28, -13, D:3) an adder corpse (skeletalised by now) (32, -14, D:3) a quokka corpse (skeletalised by now) (33, -26, D:3) an adder skeleton an adder skeleton (33, -21, D:3) a +0 hand axe (40, 16, D:3) a +0 leather armour (50, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 4, D:4) 16 gold pieces