lethalcrow Level 1 of the Dungeon (6, -29, D:1) a quokka skeleton (10, -30, D:1) a +0 ring mail (12, -46, D:1) a +0 club (12, -26, D:1) a ball python skeleton (18, -26, D:1) a frilled lizard corpse (skeletalised by now) (21, -40, D:1) a jackal skeleton (22, -39, D:1) a jackal skeleton (23, -39, D:1) a jackal skeleton (25, -41, D:1) a rat skeleton (26, -16, D:1) a +0 whip 4 stones (27, -17, D:1) a frilled lizard skeleton (28, -19, D:1) a +0 dagger a kobold skeleton (29, -29, D:1) a +0 mace (32, -31, D:1) a quokka skeleton (33, -47, D:1) a +0 hand axe (38, -30, D:1) a +0 dagger a kobold skeleton (41, -37, D:1) a ball python corpse (skeletalised by now) (44, -45, D:1) a +0 club (44, -39, D:1) a +1 dagger of freezing a +0 whip a ball python corpse (skeletalised by now) (48, -44, D:1) a hobgoblin corpse (skeletalised by now) (61, -39, D:1) a +0 short sword (62, -34, D:1) a +0 club Level 2 of the Dungeon (13, -9, D:2) a +0 club a goblin skeleton (13, -3, D:2) a +0 mace a +0 animal skin a +0 club a goblin corpse (skeletalised by now) (13, -2, D:2) a +0 dagger (13, -1, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 26, D:2) 6 poisoned darts (15, 0, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (16, 0, D:2) a +0 dagger (18, 1, D:2) a +0 short sword 5 stones (19, 0, D:2) a +0 club a +0 whip a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, -1, D:2) a frilled lizard corpse (skeletalised by now) (22, 6, D:2) a frilled lizard skeleton (26, 3, D:2) a +0 club (27, 3, D:2) a +0 whip (30, 2, D:2) a bat skeleton (30, 26, D:2) an adder corpse (skeletalised by now) (31, 1, D:2) a +0 dagger (31, 2, D:2) a ball python skeleton (33, 0, D:2) a +0 club (35, 18, D:2) a staff of fire (38, 33, D:2) a +0 club a +0 sling (38, 35, D:2) a +0 dagger (44, 4, D:2) a +0 short sword (44, 9, D:2) a +0 flail an orc corpse (skeletalised by now) (48, 20, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 34, D:3) a +0 leather armour (6, 3, D:3) a bat corpse (skeletalised by now) (11, 32, D:3) a ball python corpse (skeletalised by now) (11, 35, D:3) a +0 dagger (12, 11, D:3) a +0 club a +0 leather armour (12, 27, D:3) a +0 helmet (16, 17, D:3) a +0 club a +0 flail a +0 dagger a +0 robe an orc skeleton (21, 16, D:3) a +0 short sword (27, 9, D:3) the conjuration staff "Qareudd" {rF+ Conj Alch} [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (28, 11, D:3) a +0 club a +0 robe the human skeleton of Jessica (40, 30, D:3) a +0 trident (47, 37, D:3) a +0 ring mail (48, 3, D:3) a +0 robe Level 4 of the Dungeon (7, -33, D:4) a +0 club (11, -15, D:4) a +0 spear a gnoll corpse (11, -13, D:4) a +0 dagger (12, -21, D:4) a +0 club (28, -24, D:4) a +0 leather armour