lethalcrow Level 1 of the Dungeon (0, 11, D:1) a hobgoblin corpse (skeletalised by now) (1, 16, D:1) 3 boomerangs (14, 16, D:1) a hobgoblin corpse (skeletalised by now) (16, 28, D:1) 5 poisoned darts (21, -16, D:1) a +0 leather armour (21, 20, D:1) a +0 whip (26, 9, D:1) a ball python skeleton (27, -2, D:1) a +0 club (29, 25, D:1) a jackal corpse (skeletalised by now) (30, 27, D:1) a jackal corpse (skeletalised by now) (31, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -3, D:1) a +0 club (34, 39, D:1) a bat corpse (skeletalised by now) (35, 7, D:1) a +0 club a goblin skeleton (38, -17, D:1) a ball python corpse (skeletalised by now) (40, -10, D:1) a hobgoblin corpse (skeletalised by now) (47, 19, D:1) a quokka skeleton (54, 0, D:1) a +0 club a kobold skeleton (55, 3, D:1) a +0 short sword Level 2 of the Dungeon (1, -34, D:2) a +0 club (5, -28, D:2) a +0 dagger 3 stones a kobold skeleton (5, 3, D:2) a +0 dagger 4 stones (6, -15, D:2) a +0 whip (7, -38, D:2) a +0 dagger a kobold skeleton (7, -30, D:2) a +0 short sword a kobold skeleton (12, -28, D:2) a +0 short sword (15, -1, D:2) a hobgoblin skeleton (16, -19, D:2) a ball python skeleton (17, -17, D:2) a +0 sling a +0 dagger a goblin skeleton (17, -13, D:2) a +0 falchion (24, -18, D:2) a bat skeleton (33, -20, D:2) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -24, D:2) a +0 robe (35, -16, D:2) a +0 leather armour (38, -31, D:2) a quokka skeleton (39, -32, D:2) a +0 hand axe (42, -18, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, -33, D:2) a +0 dagger (46, -27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 1, D:3) a hobgoblin corpse (skeletalised by now) (14, -14, D:3) a +0 club a goblin skeleton (19, -37, D:3) a parchment of Kiss of Death (21, -22, D:3) a ball python skeleton (30, -20, D:3) a jackal skeleton (31, -20, D:3) a jackal skeleton (37, -40, D:3) a +0 leather armour (37, -14, D:3) an orb of guile (41, -16, D:3) an adder skeleton a quokka skeleton a rat skeleton (42, -16, D:3) a rat skeleton (43, -22, D:3) a +0 flail (44, -20, D:3) a ball python skeleton (50, -36, D:3) a +0 short sword (53, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -7, D:4) a black bear corpse (skeletalised by now) (1, 0, D:4) a +0 mace (8, -25, D:4) a ball python corpse (skeletalised by now) (9, -31, D:4) a +0 scale mail (12, -9, D:4) a +0 morningstar (15, -35, D:4) a +0 whip (15, -27, D:4) a quokka corpse (skeletalised by now) (17, -9, D:4) a black bear corpse (skeletalised by now) (18, -14, D:4) a +0 giant club an ogre corpse (skeletalised by now) (18, -3, D:4) a +0 hand axe an orc corpse (skeletalised by now) (19, -12, D:4) a +0 robe (21, -32, D:4) 6 poisoned darts (32, -30, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (43, 9, D:4) a +0 short sword (44, -23, D:4) 4 poisoned darts (49, 0, D:4) an iguana corpse (skeletalised by now) (53, -21, D:4) a +0 hammer (54, -24, D:4) a +4 quarterstaff of chaos (57, 7, D:4) a +0 short sword 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, 0, D:5) a +1 devious short sword a +0 leather armour a +1 devious dagger a +0 robe an orc skeleton (3, 1, D:5) a +0 hand axe an orc skeleton (3, 2, D:5) a +0 short sword a +0 ring mail an orc skeleton (5, -28, D:5) a +0 dire flail of venom a +0 scale mail (10, 13, D:5) a quokka skeleton (13, -2, D:5) a +0 long sword (16, -4, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (24, 27, D:5) a hound corpse (skeletalised by now) (37, -11, D:5) a +0 whip of flaming a +0 robe (42, 18, D:5) a +0 mace (43, 3, D:5) 2 boomerangs a +0 club (47, 10, D:5) a +0 giant club a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 sling (4, 1, D:6) a +0 club a +0 chain mail (9, -3, D:6) a +0 leather armour (19, 19, D:6) an adder skeleton (23, -18, D:6) the +1 robe "Maisaol" {+Inv rElec rF- Regen+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (31, 11, D:6) a +0 spear (33, 7, D:6) a +0 leather armour (42, -23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, -10, D:7) the +1 pair of gloves of Shielding {Rampage rC+ Int+3 Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (26, 14, D:7) a +0 mace (35, 5, D:7) an iguana corpse (skeletalised by now) (50, 0, D:7) a +2 morningstar of draining +0 swamp dragon scales the human corpse of Maggie (skeletalised by now) the Ecumenical Temple